Aurelion Sol Mid has a slight edge over Yasuo (51.4% win rate) based on 630 games. The matchup slightly favors Aurelion Sol.
View detailed statistics below: items, runes, and counter builds for Aurelion Sol Mid vs Yasuo Mid in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
With 2.3% popularity, Aurelion Sol constantly encounters meta-dominant Yasuo (8.1%, 9th place out of 58 Mid champions). Understanding how to play against this popular champion becomes essential for consistent Aurelion Sol performance in the current patch. Even tiers, uneven results: Both champions sit at B+-tier, but Aurelion Sol claims a meaningful 51.4% vs 48.6% advantage. Aurelion Sol's kit synergizes better in this specific head-to-head matchup. Optimize for consistency: Arcane Comet paired with Manaflow Band (60.3% win rate, 11.8% popularity) provides the stats you need, while the item sequence Blackfire Torch > Rylai's Crystal Scepter > Zhonya's Hourglass with Sorcerer's Shoes delivers 70%+ win rate against Yasuo.
Lane dominance: Aurelion Sol not only wins the matchup but crushes CS (7.30/min vs 6.85 for Yasuo). This 0.45 CS/min advantage generates significant gold leads that compound your already favorable position. Quality over quantity: Aurelion Sol wins through smart play rather than raw damage - despite lower DPS (804 vs 823/min), the 51.4% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Aurelion Sol leads in both matchup win rate (51.4%) and KDA (2.50 vs 1.70) - complete superiority across all metrics.
| Aurelion Sol Mid | Versus | Yasuo Mid |
|---|---|---|
| B+ | Tier | B+ |
| 51.4% | Matchup Winrate | 48.6% |
| 50.31% | Role Winrate | 49.72% |
| #30 | Winrate Rank | #37 |
| 2.3% | Pickrate | 8.1% |
| 2.5 | Average KDA | 1.7 |
| 415 | Gold per Minute | 436 |
| 7.30 | CS/Min | 6.85 |
| 0.28 | Wards per Minute | 0.27 |
| 804 | Damage per Minute | 823 |
While statistically Aurelion Sol is slightly stronger than Yasuo in the mid lane, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Aurelion Sol deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Yasuo deals mainly physical damage (86.54%), additional items against this damage type may be required against snowballing or aggressive play.
An important advantage of Aurelion Sol is higher farming statistics (ranked 10th among role champions) (versus 21st for Yasuo), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (1.7 versus 2.5) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Aurelion Sol player to maintain constant pressure on Yasuo, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


After taking damage from an enemy champion, the next 3 spells or attacks you re…

Absorb life essence from monsters or enemy minions that die near you, permanent…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Deal 8% more damage to champions who have more than 60% health.

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























