Aurelion Sol Mid has trouble against Sylas (47.8% win rate) based on 545 games. This is a tough matchup for Aurelion Sol players.
View detailed statistics below: items, runes, and counter builds for Aurelion Sol Mid vs Sylas Mid in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 74.9% in this matchup.
With 2.3% popularity, Aurelion Sol constantly encounters meta-dominant Sylas (7.0%, 3rd place out of 58 Mid champions). Understanding how to play against this popular champion becomes essential for consistent Aurelion Sol performance in the current patch. Identical tiers, different outcomes: Despite matching B+-tier ratings, Aurelion Sol struggles with only 47.8% win rate. Sylas's mechanics prove more effective in this particular confrontation. Every edge matters: In this tough matchup, the proven Arcane Comet + Manaflow Band combination (61.3% win rate) plus optimal itemization Rylai's Crystal Scepter, Blackfire Torch, Liandry's Torment, and Sorcerer's Shoes boosts your chances from 47.8% to 74.9% - potentially game-changing.
Farm your way back: Aurelion Sol's superior farming (7.30 vs 4.89/min, 10th among Mid) offers a comeback path. Focus on safe CSing and capitalize on your 2.41 CS/min natural advantage. Outclassed across the board: Sylas leads in both matchup win rate (52.2%) and damage (884 vs 804/min). Aurelion Sol must seek alternative win conditions through macro play and team coordination. Strong individual performance: Aurelion Sol maintains better KDA (2.50, 9th place vs 48th for Sylas), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
| Aurelion Sol Mid | Versus | Sylas Mid |
|---|---|---|
| B+ | Tier | B+ |
| 47.8% | Matchup Winrate | 52.2% |
| 50.31% | Role Winrate | 49.78% |
| #30 | Winrate Rank | #36 |
| 2.3% | Pickrate | 7.0% |
| 2.5 | Average KDA | 2.1 |
| 415 | Gold per Minute | 394 |
| 7.30 | CS/Min | 4.89 |
| 0.28 | Wards per Minute | 0.29 |
| 804 | Damage per Minute | 884 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Aurelion Sol deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Sylas deals primarily magic damage (91.58%), additional magic resistance may be required.
An important advantage of Aurelion Sol is higher farming statistics (ranked 10th among role champions) (versus 58th for Sylas), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (2.1 versus 2.5) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Aurelion Sol player to avoid attempts to force trades and all-ins with the Sylas player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


After taking damage from an enemy champion, the next 3 spells or attacks you re…

Absorb life essence from monsters or enemy minions that die near you, permanent…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Deal 8% more damage to champions who have more than 60% health.

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























