Jungle Matchup

Ivern vs Jarvan IV

Patch: 15.24 (25.24)
League: Platinum+
Ivern

Ivern

the Green Father
Jungle
Ivern Jungle Overall Win Rate
50.50%

Matchup Win Rate

48.3%
Ivern vs Jarvan IV Wins
51.7%
Jarvan IV vs Ivern Wins
Jarvan IV

Jarvan IV

the Exemplar of Demacia
Jungle
Jarvan IV Jungle Overall Win Rate
50.48%

Ivern vs Jarvan IV - Jungle Matchup Guide Patch 15.24 (25.24)

Ivern Jungle vs Jarvan IV Jungle - Who is stronger?

Ivern Jungle has trouble against Jarvan IV (48.3% win rate) based on 475 games. This is a tough matchup for Ivern players.

View detailed statistics below: items, runes, and counter builds for Ivern Jungle vs Jarvan IV Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 66.5% in this matchup.

Statistical Matchup Analysis

While Ivern remains a niche pick (1.4% pick rate, 49th place out of 63 Jungle champions), Jarvan IV dominates the current meta jungle with 5.7% popularity. Mastering this matchup is crucial for Ivern players - you'll face Jarvan IV in the majority of your games. Every edge matters: In this tough matchup, the proven Press the Attack + Triumph combination (64.3% win rate) plus optimal itemization Redemption, Mejai's Soulstealer, Moonstone Renewer, and Ionian Boots of Lucidity boosts your chances from 48.3% to 66.5% - potentially game-changing.

Survive and scale: Ivern faces both matchup (48.33%) and farming disadvantages (5.46 vs 6.26/min). With a 0.80 CS/min deficit, prioritize safe farming and jungle assistance. Outclassed across the board: Jarvan IV leads in both matchup win rate (51.7%) and damage (537 vs 370/min). Ivern must seek alternative win conditions through macro play and team coordination. Strong individual performance: Ivern maintains better KDA (3.70, 1st place vs 2nd for Jarvan IV), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.

Ivern vs Jarvan IV - Jungle Stats Comparison

Ivern Jungle
Ivern Jungle
Versus
Jarvan IV Jungle
Jarvan IV Jungle
B+TierA+
48.3%Matchup Winrate51.7%
50.50%Role Winrate50.48%
#20Winrate Rank#21
1.4%Pickrate5.7%
3.7Average KDA3.4
391Gold per Minute408
5.46CS/Min6.26
0.20Wards per Minute0.18
370Damage per Minute537

How to Beat Jarvan IV as Ivern (Jungle)

Despite the slight difference in effectiveness, in the Ivern versus Jarvan IV matchup in the jungle, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

The magic damage that Ivern deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Jarvan IV deals mainly physical damage (85.58%), additional items against this damage type may be required against snowballing or aggressive play.

Consider the farming superiority demonstrated by Jarvan IV, ranking 25th (versus 55th for Ivern) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (3.4 versus 3.7) suggests they are less effective in team fights.

Key aspects of the Ivern Jungle versus Jarvan IV Jungle matchup

In this difficult confrontation, it is critically important for the Ivern player to avoid attempts to force trades and all-ins with the Jarvan IV player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Ivern vs Jarvan IV: Jungle Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
49.8% Win Rate90.9% Pick Rate

Highest Win Rate

Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Smite
Smite Deals true damage to a monster or minion.
74.9% Win Rate1.2% Pick Rate

Ivern vs Jarvan IV: Jungle Runes

Most Frequent Runes

Primary Path
Sorcery
Summon Aery
Summon Aery Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+0.05 AP) (+0.1 bonus AD).

Empowering or protecting allies with abilities sends Aery to them, shielding them for 30 - 100 based on level (+0.05 AP) (+0.1 bonus AD).

Aery cannot be sent out again until she returns to you.

Summon Aery

Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Nimbus Cloak
Nimbus Cloak After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s and allows you to pass through units.

Increase: 14% - 40% Move Speed based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Move Speed).

Nimbus Cloak

After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s an…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Waterwalking
Waterwalking Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the river.

May you be as swift as the rushing river and agile as a startled Rift Scuttler.

Waterwalking

Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the rive…

Secondary Path
Inspiration
Cash Back
Cash Back Get 6% Gold back when you purchase Legendary Items.

Cash Back

Get 6% Gold back when you purchase Legendary Items.

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction +8 Ability Haste

Scaling Cooldown Reduction

+8 Ability Haste

+2% Move Speed
+2% Move Speed +2% Move Speed

+2% Move Speed

+2% Move Speed

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

46.7% Win Rate57.7% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Press the Attack
Press the Attack Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus adaptive damage (based on level) and amplifies your damage dealt by 8% until you leave combat with champions.

Press the Attack

Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus adaptive …

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Cut Down
Cut Down Deal 8% more damage to champions who have more than 60% health.

Cut Down

Deal 8% more damage to champions who have more than 60% health.

Secondary Path
Domination
Cheap Shot
Cheap Shot Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Ultimate Hunter
Ultimate Hunter Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction +8 Ability Haste

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

64.3% Win Rate7.3% Pick Rate

Ivern vs Jarvan IV: Jungle Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Gustwalker Hatchling
Gustwalker Hatchling (450 gold) Jungle Companions
Summon a Gustwalker that assists you against monsters.
Gustwalker's Gait
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants Move Speed upon entering brush, increased when killing large monsters.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
50.0% Win Rate34.4% Pick Rate
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
49.9% Win Rate83.6% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
52.2% Win Rate7.5% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

43.0% Win Rate3.3% Pick Rate
Core Build
Kindlegem
Kindlegem (800 gold) 200 Health
10 Ability Haste

->
Redemption
Redemption (2300 gold) 200 Health
15 Ability Haste
100% Base Mana Regen
10% Heal and Shield Power

Intervention
Restore 200 - 400 Health to allied champions and deal 10% max Health true damage to enemy champions after 2.5 seconds.
Moonstone Renewer
Moonstone Renewer (2200 gold) 25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.
Ardent Censer
Ardent Censer (2200 gold) 45 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
4% Move Speed

Sanctify
Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damageOn-Hit.
50.7% Win Rate10.4% Pick Rate
Final Build
Dawncore
Dawncore (2500 gold) 45 Ability Power
16% Heal and Shield Power
100% Base Mana Regen

First Light
Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.
55.7% Win Rate13.7% Pick Rate

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
Gustwalker Hatchling
Gustwalker Hatchling (450 gold) Jungle Companions
Summon a Gustwalker that assists you against monsters.
Gustwalker's Gait
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants Move Speed upon entering brush, increased when killing large monsters.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
57.5% Win Rate7.2% Pick Rate
Highest Winrate Boots
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
52.2% Win Rate7.5% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
49.9% Win Rate83.6% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
44.1% Win Rate1.6% Pick Rate
Core Build
Kindlegem
Kindlegem (800 gold) 200 Health
10 Ability Haste

->
Redemption
Redemption (2300 gold) 200 Health
15 Ability Haste
100% Base Mana Regen
10% Heal and Shield Power

Intervention
Restore 200 - 400 Health to allied champions and deal 10% max Health true damage to enemy champions after 2.5 seconds.
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
Moonstone Renewer
Moonstone Renewer (2200 gold) 25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.
66.5% Win Rate1.6% Pick Rate
Final Build
Shurelya's Battlesong
Shurelya's Battlesong (2200 gold) 50 Ability Power
15 Ability Haste
4% Move Speed
125% Base Mana Regen

Inspiring Speech
Grant nearby allies 30% Move Speed for 4 seconds.
62.8% Win Rate10.0% Pick Rate
Other Items
Shurelya's Battlesong
Shurelya's Battlesong (2200 gold) 50 Ability Power
15 Ability Haste
4% Move Speed
125% Base Mana Regen

Inspiring Speech
Grant nearby allies 30% Move Speed for 4 seconds.
62.8% Win Rate10.0% Pick Rate
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
77.9% Win Rate9.0% Pick Rate
Rylai's Crystal Scepter
Rylai's Crystal Scepter (2600 gold) 65 Ability Power
400 Health

Rimefrost
Damaging Abilities Slow enemies by 30% for 1 second.
55.6% Win Rate7.7% Pick Rate
Staff of Flowing Water
Staff of Flowing Water (2250 gold) 35 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
15 Ability Haste

Rapids
Healing or Shielding an ally grants you both 45 Ability Power for 6 seconds.
59.1% Win Rate7.7% Pick Rate
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
58.4% Win Rate4.4% Pick Rate
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
39.8% Win Rate3.8% Pick Rate
Morellonomicon
Morellonomicon (2950 gold) 75 Ability Power
350 Health
15 Ability Haste

Grievous Wounds
Dealing magic damage to champions applies 40% Wounds for 3 seconds.
61.5% Win Rate3.6% Pick Rate

Ivern vs Jarvan IV: Jungle Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Rootcaller Ivern conjures a vine, dealing damage and rooting enemy targets hit. Ivern's allies can dash to the rooted target.
Q
Q
Q
Q
Q
W
W
Brushmaker In brush, Ivern and his nearby allies attacks deal bonus magic damage. Ivern can activate this ability to create a patch of brush.
W
W
W
W
W
E
E
Triggerseed Ivern places a shield on an ally which explodes after a short duration slowing and damaging enemies. The shield refreshes if it hits no enemies.
E
E
E
E
E
R
R
Daisy! Ivern summons his Sentinel friend Daisy to fight with him. Re-cast command Daisy to attack or move.
R
R
R
Max Order: E > Q > W
48.3% Win Rate73.1% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Rootcaller Ivern conjures a vine, dealing damage and rooting enemy targets hit. Ivern's allies can dash to the rooted target.
Q
Q
Q
Q
Q
R
W
Brushmaker In brush, Ivern and his nearby allies attacks deal bonus magic damage. Ivern can activate this ability to create a patch of brush.
W
W
W
W
W
R
E
Triggerseed Ivern places a shield on an ally which explodes after a short duration slowing and damaging enemies. The shield refreshes if it hits no enemies.
E
E
E
E
E
R
R
Daisy! Ivern summons his Sentinel friend Daisy to fight with him. Re-cast command Daisy to attack or move.
R
R
R
Max Order: Q > E > W
91.7% Win Rate0.8% Pick Rate

Ivern tips:

  • Try to help allies follow up a good Rootcaller hit with Triggerseed!
  • Use Brushmaker to set up future ambush spots!
  • Daisy can block skillshots and slow down enemies. Use her to peel for your teammates!

Playing Against Jarvan IV

  • Keep out of the path between Jarvan IV and his Demacian Standard to avoid being knocked up in the air.
  • Cataclysm's terrain is a frightening force to fight against, but movement abilities can go through it.