Morgana Support performs well against Swain (55.2% win rate) based on 605 games. This matchup works well for Morgana players.
View detailed statistics below: items, runes, and counter builds for Morgana Support vs Swain Support in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Morgana dominates the meta (17th most popular, 4.9% pick rate) and regularly clashes with Swain (2.5% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of support's current powerhouses. Meta strength confirmed: Morgana's superior tier rating (A+ vs C) translates into a solid 55.2% matchup win rate. This performance explains why Morgana ranks 18th in win rate among Support champions. Amplify your advantage: The Arcane Comet + Manaflow Band rune setup achieves 53.5% win rate (55.4% popularity), while the core build Blackfire Torch > Zhonya's Hourglass > Horizon Focus with Ionian Boots of Lucidity (70%+ win rate) lets you snowball advantages into guaranteed victories by 15 minutes.
Total map control: Morgana dominates both the matchup and vision control (0.83 vs 0.74 wards/min). Your extra 0.09 wards/min create massive macro advantages for your entire team. Quality over quantity: Morgana wins through smart play rather than raw damage - despite lower DPS (492 vs 691/min), the 55.2% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Morgana leads in both matchup win rate (55.2%) and KDA (2.60 vs 2.30) - complete superiority across all metrics.
Morgana Support | Versus | Swain Support |
---|---|---|
A+ | Tier | C |
55.2% | Matchup Winrate | 44.9% |
50.55% | Role Winrate | 48.78% |
#18 | Winrate Rank | #41 |
4.9% | Pickrate | 2.5% |
2.6 | Average KDA | 2.3 |
317 | Gold per Minute | 326 |
0.83 | Wards per Minute | 0.74 |
492 | Damage per Minute | 691 |
The Morgana versus Swain matchup as support is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Morgana deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Swain deals primarily magic damage (85.62%), additional magic resistance may be required.
An important advantage of Morgana is superior vision control (ranked 41st among supports) (versus 49th for Swain), which provides better map control and safety for the team in important map areas. Meanwhile, their lower KDA (2.3 versus 2.6) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Morgana player to maintain constant pressure on Swain, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18