Morgana Support has trouble against Senna (48.2% win rate) based on 562 games. This is a tough matchup for Morgana players.
View detailed statistics below: items, runes, and counter builds for Morgana Support vs Senna Support in patch 15.16 (25.16), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Morgana dominates the meta (15th most popular, 5.0% pick rate) and regularly clashes with Senna (3.4% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of support's current powerhouses. Surprising upset: Despite Morgana's higher tier rating, Senna wins 51.9% of encounters. This suggests Senna's kit specifically counters Morgana's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Arcane Comet + Manaflow Band combination (60.4% win rate) plus optimal itemization Blackfire Torch, Zhonya's Hourglass, Horizon Focus, and Ionian Boots of Lucidity boosts your chances from 48.2% to 70%+ - potentially game-changing.
Vision advantage: Despite losing the direct matchup, Morgana's superior warding (1.01 wards/min, 4th among supports) can swing team fights and objectives in your favor. Damage doesn't equal wins: Morgana outputs more damage (509 vs 0/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Strong individual performance: Morgana maintains better KDA (2.60, 12th place vs 34th for Senna), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
Morgana Support | Versus | Senna Support |
---|---|---|
A+ | Tier | C |
48.2% | Matchup Winrate | 51.9% |
50.47% | Role Winrate | 48.18% |
#18 | Winrate Rank | #44 |
5.0% | Pickrate | 3.4% |
2.6 | Average KDA | 0.0 |
318 | Gold per Minute | 0 |
1.01 | Wards per Minute | 0.00 |
509 | Damage per Minute | 0 |
Despite the slight difference in effectiveness, in the Morgana versus Senna matchup as support, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Morgana deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Senna has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
An important advantage of Morgana is superior vision control (ranked 4th among supports) (versus 34th for Senna), which provides better map control and safety for the team in important map areas. Meanwhile, their lower KDA (0.0 versus 2.6) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Morgana player to avoid attempts to force trades and all-ins with the Senna player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
+8 Ability Haste
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18