Pantheon and Udyr are evenly matched in Jungle (50.0% win rate) based on 650 games. The outcome comes down to player skill.
View detailed statistics below: items, runes, and counter builds for Pantheon Jungle vs Udyr Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 60.6% in this matchup.
Pantheon with 1.7% pick rate (43rd place among Jungle champions) rarely faces Udyr, who maintains 1.7% popularity. While this matchup isn't common overall, Udyr's solid presence in the meta makes understanding it worthwhile when you do play Pantheon. Silver lining: While Pantheon's 47.9% overall win rate (58th among Jungle) struggles in the current meta, this matchup against Udyr offers a bright spot for dedicated players. Optimize for consistency: Conqueror paired with Triumph (52.7% win rate, 72.9% popularity) provides the stats you need, while the item sequence Youmuu's Ghostblade > Sundered Sky > Black Cleaver with Plated Steelcaps delivers 60.6% win rate against Udyr.
Win through macro: Pantheon takes the matchup (50.01%) despite falling behind in CS (5.24 vs 6.24/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Quality over quantity: Pantheon wins through smart play rather than raw damage - despite lower DPS (715 vs 730/min), the 50.0% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Pantheon leads in both matchup win rate (50.0%) and KDA (2.70 vs 2.60) - complete superiority across all metrics.
| Pantheon Jungle | Versus | Udyr Jungle |
|---|---|---|
| D | Tier | B+ |
| 50.0% | Matchup Winrate | 50.0% |
| 47.93% | Role Winrate | 50.20% |
| #58 | Winrate Rank | #29 |
| 1.7% | Pickrate | 1.7% |
| 2.7 | Average KDA | 2.6 |
| 421 | Gold per Minute | 413 |
| 5.24 | CS/Min | 6.24 |
| 0.22 | Wards per Minute | 0.16 |
| 715 | Damage per Minute | 730 |
While statistically Pantheon is slightly stronger than Udyr in the jungle, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
Except for rare builds, Pantheon deals physical damage. Focus on eliminating enemy carries. Udyr has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
Consider the farming superiority demonstrated by Udyr, ranking 28th (versus 60th for Pantheon) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.6 versus 2.7) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Pantheon player to maintain constant pressure on Udyr, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 8% more damage to champions who have less than 40% health.


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 8% more damage to champions who have less than 40% health.


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18



























