Soraka Support performs well against Sona (54.5% win rate) based on 832 games. This matchup works well for Soraka players.
View detailed statistics below: items, runes, and counter builds for Soraka Support vs Sona Support in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Soraka dominates the meta (14th most popular, 5.3% pick rate) and regularly clashes with Sona (4.1% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of support's current powerhouses. Even tiers, uneven results: Both champions sit at S-tier, but Soraka claims a meaningful 54.5% vs 45.5% advantage. Soraka's kit synergizes better in this specific head-to-head matchup. Amplify your advantage: The Summon Aery + Manaflow Band rune setup achieves 48.7% win rate (74.8% popularity), while the core build Moonstone Renewer > Redemption > Ardent Censer with Ionian Boots of Lucidity (70%+ win rate) lets you snowball advantages into guaranteed victories by 15 minutes.
Lane wins, vision lags: While winning the matchup (54.51%), Soraka trails in vision control (0.83 vs 0.95 wards/min). Better map coverage could unlock even greater team advantages. Quality over quantity: Soraka wins through smart play rather than raw damage - despite lower DPS (197 vs 373/min), the 54.5% win rate shows superior utility, positioning, and team fight impact. Intriguing anomaly: Soraka wins the matchup (54.5%) despite a lower KDA (2.90 vs 3.10). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.
Soraka Support | Versus | Sona Support |
---|---|---|
S | Tier | S |
54.5% | Matchup Winrate | 45.5% |
51.81% | Role Winrate | 52.69% |
#7 | Winrate Rank | #2 |
5.3% | Pickrate | 4.1% |
2.9 | Average KDA | 3.1 |
269 | Gold per Minute | 295 |
0.83 | Wards per Minute | 0.95 |
197 | Damage per Minute | 373 |
The Soraka versus Sona matchup as support is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Soraka deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Sona deals primarily magic damage (77.12%), additional magic resistance may be required.
Consider the excellent vision control demonstrated by Sona, ranking 16th (versus 38th for Soraka) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their higher KDA (3.1 versus 2.9) suggests they participate more effectively in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Soraka player to maintain constant pressure on Sona, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
After taking damage from an enemy champion, the next 3 spells or attacks you re…
Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
After taking damage from an enemy champion, the next 3 spells or attacks you re…
Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18