Soraka Support has trouble against Seraphine (48.1% win rate) based on 560 games. This is a tough matchup for Soraka players.
View detailed statistics below: items, runes, and counter builds for Soraka Support vs Seraphine Support in patch 15.17 (25.17), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Soraka dominates the meta (16th most popular, 5.2% pick rate) and regularly clashes with Seraphine (3.1% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of support's current powerhouses. Surprising upset: Despite Soraka's higher tier rating, Seraphine wins 51.9% of encounters. This suggests Seraphine's kit specifically counters Soraka's playstyle, overriding general meta strength - approach this matchup with extra caution. Strong champion, tough matchup: Despite Soraka's impressive 52.6% overall win rate, this specific matchup against Seraphine presents unique challenges requiring focused practice. Every edge matters: In this tough matchup, the proven Summon Aery + Manaflow Band combination (52.9% win rate) plus optimal itemization Mikael's Blessing, Redemption, Moonstone Renewer, and Ionian Boots of Lucidity boosts your chances from 48.1% to 70%+ - potentially game-changing.
Vision advantage: Despite losing the direct matchup, Soraka's superior warding (0.96 wards/min, 10th among supports) can swing team fights and objectives in your favor. Outclassed across the board: Seraphine leads in both matchup win rate (51.9%) and damage (466 vs 212/min). Soraka must seek alternative win conditions through macro play and team coordination. Strong individual performance: Soraka maintains better KDA (2.90, 9th place vs 19th for Seraphine), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
Soraka Support | Versus | Seraphine Support |
---|---|---|
S+ | Tier | B |
48.1% | Matchup Winrate | 51.9% |
52.60% | Role Winrate | 49.29% |
#4 | Winrate Rank | #36 |
5.2% | Pickrate | 3.1% |
2.9 | Average KDA | 2.7 |
273 | Gold per Minute | 300 |
0.96 | Wards per Minute | 0.83 |
212 | Damage per Minute | 466 |
Despite the slight difference in effectiveness, in the Soraka versus Seraphine matchup as support, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Soraka deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Seraphine deals primarily magic damage (84.37%), additional magic resistance may be required.
An important advantage of Soraka is superior vision control (ranked 10th among supports) (versus 36th for Seraphine), which provides better map control and safety for the team in important map areas. Meanwhile, their lower KDA (2.7 versus 2.9) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Soraka player to avoid attempts to force trades and all-ins with the Seraphine player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
After taking damage from an enemy champion, the next 3 spells or attacks you re…
Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …
+18 Summoner Spell Haste+10 Item Haste
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18