Soraka Support performs well against Xerath (53.0% win rate) based on 594 games. This matchup works well for Soraka players.
View detailed statistics below: items, runes, and counter builds for Soraka Support vs Xerath Support in patch 15.16 (25.16), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Soraka dominates the meta (15th most popular, 5.1% pick rate) and regularly clashes with Xerath (3.2% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of support's current powerhouses. Meta strength confirmed: Soraka's superior tier rating (S vs B+) translates into a solid 53.0% matchup win rate. This performance explains why Soraka ranks 6th in win rate among Support champions. Soraka shows excellent consistency, combining a strong 52.0% overall win rate with matchup success. Optimize for consistency: Guardian paired with Font of Life (56.6% win rate, 3.7% popularity) provides the stats you need, while the item sequence Moonstone Renewer > Dawncore > Rabadon's Deathcap with Ionian Boots of Lucidity delivers 70%+ win rate against Xerath.
Lane wins, vision lags: While winning the matchup (53.04%), Soraka trails in vision control (0.82 vs 0.98 wards/min). Better map coverage could unlock even greater team advantages. Quality over quantity: Soraka wins through smart play rather than raw damage - despite lower DPS (209 vs 785/min), the 53.0% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Soraka leads in both matchup win rate (53.0%) and KDA (2.90 vs 2.60) - complete superiority across all metrics.
Soraka Support | Versus | Xerath Support |
---|---|---|
S | Tier | B+ |
53.0% | Matchup Winrate | 47.0% |
52.04% | Role Winrate | 49.59% |
#6 | Winrate Rank | #33 |
5.1% | Pickrate | 3.2% |
2.9 | Average KDA | 2.6 |
285 | Gold per Minute | 331 |
0.82 | Wards per Minute | 0.98 |
209 | Damage per Minute | 785 |
The Soraka versus Xerath matchup as support is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Soraka deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Xerath deals primarily magic damage (92.49%), additional magic resistance may be required.
Consider the excellent vision control demonstrated by Xerath, ranking 9th (versus 43rd for Soraka) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their lower KDA (2.6 versus 2.9) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Soraka player to maintain constant pressure on Xerath, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
After taking damage from an enemy champion, the next 3 spells or attacks you re…
Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Guard allies within 350 units of you, and allies you target with spells for 2.5s. While G…
Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…
After taking damage from an enemy champion, heal for 4% of your missing health …
Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…
Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is …
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18