Soraka Support has a slight edge over Rell (51.4% win rate) based on 650 games. The matchup slightly favors Soraka.
View detailed statistics below: items, runes, and counter builds for Soraka Support vs Rell Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Soraka dominates the meta (14th most popular, 5.2% pick rate) and regularly clashes with Rell (2.9% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of support's current powerhouses. Meta strength confirmed: Soraka's superior tier rating (S vs B) translates into a solid 51.4% matchup win rate. This performance explains why Soraka ranks 6th in win rate among Support champions. Soraka shows excellent consistency, combining a strong 52.1% overall win rate with matchup success. Optimize for consistency: Guardian paired with Font of Life (62.1% win rate, 10.4% popularity) provides the stats you need, while the item sequence Moonstone Renewer > Ardent Censer > Redemption with Ionian Boots of Lucidity delivers 70%+ win rate against Rell.
Lane wins, vision lags: While winning the matchup (51.36%), Soraka trails in vision control (0.89 vs 0.97 wards/min). Better map coverage could unlock even greater team advantages. Quality over quantity: Soraka wins through smart play rather than raw damage - despite lower DPS (180 vs 324/min), the 51.4% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Soraka leads in both matchup win rate (51.4%) and KDA (2.90 vs 2.80) - complete superiority across all metrics.
| Soraka Support | Versus | Rell Support |
|---|---|---|
| S | Tier | B |
| 51.4% | Matchup Winrate | 48.6% |
| 52.10% | Role Winrate | 48.92% |
| #6 | Winrate Rank | #39 |
| 5.2% | Pickrate | 2.9% |
| 2.9 | Average KDA | 2.8 |
| 286 | Gold per Minute | 291 |
| 0.89 | Wards per Minute | 0.97 |
| 180 | Damage per Minute | 324 |
While statistically Soraka is slightly stronger than Rell as support, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Soraka deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Rell has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
Consider the excellent vision control demonstrated by Rell, ranking 9th (versus 27th for Soraka) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their lower KDA (2.8 versus 2.9) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Soraka player to maintain constant pressure on Rell, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


After taking damage from an enemy champion, the next 3 spells or attacks you re…

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Guard allies within 350 units of you, and allies you target with spells for 2.5s. While G…

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…


Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

+18 Summoner Spell Haste+10 Item Haste

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




















