Warwick Jungle has trouble against Graves (48.4% win rate) based on 607 games. This is a tough matchup for Warwick players.
View detailed statistics below: items, runes, and counter builds for Warwick Jungle vs Graves Jungle in patch 15.23 (25.23), including win rates and pick rates. With proper study, this can improve your chances of victory up to 61.9% in this matchup.
With 3.8% popularity, Warwick constantly encounters meta-dominant Graves (5.1%, 10th place out of 63 Jungle champions). Understanding how to play against this popular champion becomes essential for consistent Warwick performance in the current patch. Surprising upset: Despite Warwick's higher tier rating, Graves wins 51.6% of encounters. This suggests Graves's kit specifically counters Warwick's playstyle, overriding general meta strength - approach this matchup with extra caution. Strong champion, tough matchup: Despite Warwick's impressive 52.1% overall win rate, this specific matchup against Graves presents unique challenges requiring focused practice. Every edge matters: In this tough matchup, the proven Lethal Tempo + Triumph combination (52.3% win rate) plus optimal itemization Blade of The Ruined King, Stridebreaker, Sterak's Gage, and Plated Steelcaps boosts your chances from 48.4% to 61.9% - potentially game-changing.
Survive and scale: Warwick faces both matchup (48.44%) and farming disadvantages (6.09 vs 6.36/min). With a 0.27 CS/min deficit, prioritize safe farming and jungle assistance. Outclassed across the board: Graves leads in both matchup win rate (51.6%) and damage (821 vs 685/min). Warwick must seek alternative win conditions through macro play and team coordination. Complete dominance by Graves: leads in both matchup win rate (51.6%) and KDA (2.60 vs 2.40, 36th vs 55th place). Warwick players need exceptional preparation to overcome this counter-pick.
| Warwick Jungle | Versus | Graves Jungle |
|---|---|---|
| S | Tier | B |
| 48.4% | Matchup Winrate | 51.6% |
| 52.05% | Role Winrate | 49.17% |
| #5 | Winrate Rank | #47 |
| 3.8% | Pickrate | 5.1% |
| 2.4 | Average KDA | 2.6 |
| 436 | Gold per Minute | 454 |
| 6.09 | CS/Min | 6.36 |
| 0.22 | Wards per Minute | 0.17 |
| 685 | Damage per Minute | 821 |
Despite the slight difference in effectiveness, in the Warwick versus Graves matchup in the jungle, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
Warwick deals mixed damage - the opponent has fewer options for defense. Graves deals mainly physical damage (85.41%), additional items against this damage type may be required against snowballing or aggressive play.
Consider the farming superiority demonstrated by Graves, ranking 22nd (versus 31st for Warwick) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their higher KDA (2.6 versus 2.4) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Warwick player to avoid attempts to force trades and all-ins with the Graves player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the rive…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the rive…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18



























