Warwick Jungle has an advantage against Sejuani (52.1% win rate) based on 547 games. The matchup leans toward Warwick.
View detailed statistics below: items, runes, and counter builds for Warwick Jungle vs Sejuani Jungle in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 63.2% in this matchup.
Warwick dominates the meta (19th most popular, 4.2% pick rate) and regularly clashes with Sejuani (2.2% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of jungle's current powerhouses. Meta strength confirmed: Warwick's superior tier rating (S vs C) translates into a solid 52.1% matchup win rate. This performance explains why Warwick ranks 3rd in win rate among Jungle champions. Warwick shows excellent consistency, combining a strong 52.5% overall win rate with matchup success. Optimize for consistency: Lethal Tempo paired with Triumph (67.1% win rate, 4.5% popularity) provides the stats you need, while the item sequence Stridebreaker > Blade of The Ruined King > Sterak's Gage with Plated Steelcaps delivers 63.2% win rate against Sejuani.
Win through macro: Warwick takes the matchup (52.11%) despite falling behind in CS (5.19 vs 5.51/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Complete superiority: Warwick dominates both win rate (52.1%) and damage output (631 vs 597/min, 2nd among Jungle). The 34 damage/min difference creates massive snowball potential. Intriguing anomaly: Warwick wins the matchup (52.1%) despite a lower KDA (2.40 vs 3.20). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.
Warwick Jungle | Versus | Sejuani Jungle |
---|---|---|
S | Tier | C |
52.1% | Matchup Winrate | 47.9% |
52.46% | Role Winrate | 49.23% |
#3 | Winrate Rank | #45 |
4.2% | Pickrate | 2.2% |
2.4 | Average KDA | 3.2 |
424 | Gold per Minute | 391 |
5.19 | CS/Min | 5.51 |
0.21 | Wards per Minute | 0.23 |
631 | Damage per Minute | 597 |
The Warwick versus Sejuani matchup in the jungle is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
Warwick deals mixed damage - the opponent has fewer options for defense. Sejuani has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
Consider the farming superiority demonstrated by Sejuani, ranking 55th (versus 58th for Warwick) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their higher KDA (3.2 versus 2.4) suggests they participate more effectively in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Warwick player to maintain constant pressure on Sejuani, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
All movement bonuses are 7% more effective on you and gain 1% Move Speed.
Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the rive…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18