Warwick Jungle performs well against Diana (54.8% win rate) based on 733 games. This matchup works well for Warwick players.
View detailed statistics below: items, runes, and counter builds for Warwick Jungle vs Diana Jungle in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 61.3% in this matchup.
Current meta showdown: Warwick (4.2% pick rate, 19th most popular out of 61 Jungle champions) versus Diana (4.3%, 18th place). These two jungle titans clash constantly, making matchup mastery a decisive factor in your climb. Meta strength confirmed: Warwick's superior tier rating (S vs A+) translates into a solid 54.8% matchup win rate. This performance explains why Warwick ranks 3rd in win rate among Jungle champions. Warwick shows excellent consistency, combining a strong 52.5% overall win rate with matchup success. Amplify your advantage: The Lethal Tempo + Triumph rune setup achieves 63.4% win rate (5.2% popularity), while the core build Blade of The Ruined King > Stridebreaker > Sterak's Gage with Plated Steelcaps (61.3% win rate) lets you snowball advantages into guaranteed victories by 15 minutes.
Win through macro: Warwick takes the matchup (54.78%) despite falling behind in CS (5.19 vs 7.17/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Quality over quantity: Warwick wins through smart play rather than raw damage - despite lower DPS (631 vs 686/min), the 54.8% win rate shows superior utility, positioning, and team fight impact. Skill-based matchup: Identical KDA (2.40) with 54.8% win rate indicates that macro play, team coordination, and clutch moments determine outcomes more than individual mechanics.
Warwick Jungle | Versus | Diana Jungle |
---|---|---|
S | Tier | A+ |
54.8% | Matchup Winrate | 45.2% |
52.46% | Role Winrate | 50.94% |
#3 | Winrate Rank | #19 |
4.2% | Pickrate | 4.3% |
2.4 | Average KDA | 2.4 |
424 | Gold per Minute | 441 |
5.19 | CS/Min | 7.17 |
0.21 | Wards per Minute | 0.20 |
631 | Damage per Minute | 686 |
The Warwick versus Diana matchup in the jungle is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
Warwick deals mixed damage - the opponent has fewer options for defense. Meanwhile, Diana deals primarily magic damage (80.41%), additional magic resistance may be required.
Consider the farming superiority demonstrated by Diana, ranking 8th (versus 58th for Warwick) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Warwick player to maintain constant pressure on Diana, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
All movement bonuses are 7% more effective on you and gain 1% Move Speed.
Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the rive…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
After taking damage from an enemy champion, heal for 4% of your missing health …
Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18