Top Matchup

Warwick vs Ornn

Patch: 15.23 (25.23)
League: Platinum+
Warwick

Warwick

the Uncaged Wrath of Zaun
Top
Warwick Top Overall Win Rate
51.92%

Matchup Win Rate

47.5%
Warwick vs Ornn Wins
52.5%
Ornn vs Warwick Wins
Ornn

Ornn

The Fire below the Mountain
Top
Ornn Top Overall Win Rate
51.17%

Warwick vs Ornn - Top Matchup Guide Patch 15.23 (25.23)

Warwick Top vs Ornn Top - Who is stronger?

Warwick Top has trouble against Ornn (47.5% win rate) based on 468 games. This is a tough matchup for Warwick players.

View detailed statistics below: items, runes, and counter builds for Warwick Top vs Ornn Top in patch 15.23 (25.23), including win rates and pick rates. With proper study, this can improve your chances of victory up to 63.4% in this matchup.

Statistical Matchup Analysis

While Warwick remains a niche pick (1.2% pick rate, 48th place out of 63 Top champions), Ornn dominates the current meta top lane with 3.6% popularity. Mastering this matchup is crucial for Warwick players - you'll face Ornn in the majority of your games. Identical tiers, different outcomes: Despite matching A+-tier ratings, Warwick struggles with only 47.5% win rate. Ornn's mechanics prove more effective in this particular confrontation. Every edge matters: In this tough matchup, the proven Grasp of the Undying + Demolish combination (55.9% win rate) plus optimal itemization Stridebreaker, Blade of The Ruined King, Sterak's Gage, and Plated Steelcaps boosts your chances from 47.5% to 63.4% - potentially game-changing.

Farm your way back: Warwick's superior farming (5.49 vs 5.40/min, 60th among Top) offers a comeback path. Focus on safe CSing and capitalize on your 0.09 CS/min natural advantage. Damage doesn't equal wins: Warwick outputs more damage (751 vs 662/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Ornn: leads in both matchup win rate (52.5%) and KDA (2.50 vs 1.80, 3rd vs 38th place). Warwick players need exceptional preparation to overcome this counter-pick.

Warwick vs Ornn - Top Stats Comparison

Warwick Top
Warwick Top
Versus
Ornn Top
Ornn Top
A+TierA+
47.5%Matchup Winrate52.5%
51.92%Role Winrate51.17%
#7Winrate Rank#12
1.2%Pickrate3.6%
1.8Average KDA2.5
415Gold per Minute378
5.49CS/Min5.40
0.26Wards per Minute0.31
751Damage per Minute662

How to Beat Ornn as Warwick (Top)

Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.

Warwick deals mixed damage - the opponent has fewer options for defense. Ornn has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.

An important advantage of Warwick is higher farming statistics (ranked 60th among role champions) (versus 61st for Ornn), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.5 versus 1.8) suggests they participate more effectively in team fights.

Key aspects of the Warwick Top versus Ornn Top matchup

In this difficult confrontation, it is critically important for the Warwick player to avoid attempts to force trades and all-ins with the Ornn player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Warwick vs Ornn: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Barrier
Barrier Gain a brief Shield.
47.2% Win Rate84.5% Pick Rate

Highest Win Rate

Exhaust
Exhaust Slows target enemy champion and reduces their damage dealt.
Barrier
Barrier Gain a brief Shield.
50.4% Win Rate0.6% Pick Rate

Warwick vs Ornn: Top Lane Runes

Most Frequent Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds, up to 6. At max stacks, deal [9 - 30 Melee || 6 - 24 Ranged] bonus adaptive damage On-Attack, increased by 1% per 1% Bonus Attack Speed.

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Presence of Mind
Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

Takedowns restore 15% of your maximum mana or energy.

Cooldown for damage restoration: 8s

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Resolve
Second Wind
Second Wind After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.

Second Wind

After taking damage from an enemy champion, heal for 4% of your missing health …

Revitalize
Revitalize Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

46.5% Win Rate95.2% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Second Wind
    Second Wind After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.

    Second Wind

    After taking damage from an enemy champion, heal for 4% of your missing health …

    Revitalize
    Revitalize Gain 5% Heal and Shield Power.

    Heals and shields you cast or receive are 10% stronger on targets below 40% health.

    Revitalize

    Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

    Secondary Path
    Precision
    Presence of Mind
    Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

    Takedowns restore 15% of your maximum mana or energy.

    Cooldown for damage restoration: 8s

    Presence of Mind

    Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

    Last Stand
    Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

    Last Stand

    Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    55.9% Win Rate2.6% Pick Rate

    Warwick vs Ornn: Top Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Gustwalker Hatchling
    Gustwalker Hatchling (450 gold) Jungle Companions
    Summon a Gustwalker that assists you against monsters.
    Gustwalker's Gait
    The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants Move Speed upon entering brush, increased when killing large monsters.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    51.1% Win Rate27.7% Pick Rate
    Popular Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    52.6% Win Rate47.3% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    53.1% Win Rate32.2% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    58.9% Win Rate9.4% Pick Rate
    Core Build
    Tiamat
    Tiamat (1200 gold) 20 Attack Damage
    Cleave
    Attacks deal physical damage to nearby enemies.
    Crescent
    Deal physical damage to enemies around you.
    ->
    Stridebreaker
    Stridebreaker (3300 gold) 40 Attack Damage
    25% Attack Speed
    450 Health

    Cleave
    Attacks deal physical damage to nearby enemies.
    Breaking Shockwave
    Deal physical damage and Slow nearby enemies by 35%.
    Gain 35% decaying Move Speed per champion hit for 3 seconds.
    Blade of The Ruined King
    Blade of The Ruined King (3200 gold) 40 Attack Damage
    25% Attack Speed
    10% Life Steal

    Mist's Edge
    Attacks deal a percentage of enemy's current Health as bonus physical damageOn-Hit.
    Clawing Shadows
    Attacking a champion 3 times Slows them by 30% for 1 second.
    Thornmail
    Thornmail (2450 gold) 150 Health
    75 Armor

    Thorns
    When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
    55.3% Win Rate11.8% Pick Rate
    Final Build
    Jak'Sho, The Protean
    Jak'Sho, The Protean (3200 gold) 350 Health
    45 Armor
    45 Magic Resist

    Voidborn Resilience
    After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
    54.0% Win Rate17.8% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Mosstomper Seedling
    Mosstomper Seedling (450 gold) Jungle Companions
    Summon a Mosstomper that assists you against monsters.
    Mosstomper's Courage
    The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants a shield that regenerates after killing large monsters or out of combat.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    54.7% Win Rate3.9% Pick Rate
    Highest Winrate Boots
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    58.9% Win Rate9.4% Pick Rate
    Berserker's Greaves
    Berserker's Greaves (1100 gold) 25% Attack Speed
    45 Move Speed

    54.0% Win Rate1.7% Pick Rate
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    53.4% Win Rate0.4% Pick Rate
    Core Build
    Tiamat
    Tiamat (1200 gold) 20 Attack Damage
    Cleave
    Attacks deal physical damage to nearby enemies.
    Crescent
    Deal physical damage to enemies around you.
    ->
    Stridebreaker
    Stridebreaker (3300 gold) 40 Attack Damage
    25% Attack Speed
    450 Health

    Cleave
    Attacks deal physical damage to nearby enemies.
    Breaking Shockwave
    Deal physical damage and Slow nearby enemies by 35%.
    Gain 35% decaying Move Speed per champion hit for 3 seconds.
    Blade of The Ruined King
    Blade of The Ruined King (3200 gold) 40 Attack Damage
    25% Attack Speed
    10% Life Steal

    Mist's Edge
    Attacks deal a percentage of enemy's current Health as bonus physical damageOn-Hit.
    Clawing Shadows
    Attacking a champion 3 times Slows them by 30% for 1 second.
    Sterak's Gage
    Sterak's Gage (3200 gold) 400 Health
    20% Tenacity

    The Claws that Catch
    Gain bonus Attack Damage.
    Lifeline
    Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
    63.4% Win Rate1.9% Pick Rate
    Final Build
    Death's Dance
    Death's Dance (3300 gold) 60 Attack Damage
    15 Ability Haste
    50 Armor

    Ignore Pain
    A percentage of damage taken is dealt to you over 3 seconds instead.
    Defy
    When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
    58.3% Win Rate3.8% Pick Rate
    Other Items
    Sterak's Gage
    Sterak's Gage (3200 gold) 400 Health
    20% Tenacity

    The Claws that Catch
    Gain bonus Attack Damage.
    Lifeline
    Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
    54.4% Win Rate17.7% Pick Rate
    Spirit Visage
    Spirit Visage (2700 gold) 400 Health
    50 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Boundless Vitality
    Heals and Shields on you are increased by 25%.
    56.0% Win Rate11.4% Pick Rate
    Randuin's Omen
    Randuin's Omen (2700 gold) 350 Health
    75 Armor

    Resilience
    Receive 30% less damage from Critical Strikes.
    Humility
    Slow nearby enemies by 70% for 2 seconds.
    48.7% Win Rate5.0% Pick Rate
    Death's Dance
    Death's Dance (3300 gold) 60 Attack Damage
    15 Ability Haste
    50 Armor

    Ignore Pain
    A percentage of damage taken is dealt to you over 3 seconds instead.
    Defy
    When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
    58.3% Win Rate3.8% Pick Rate
    Hullbreaker
    Hullbreaker (3000 gold) 40 Attack Damage
    500 Health
    4% Move Speed

    Skipper
    Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
    Boarding Party
    Nearby allied siege and super minions gain Armor and Magic Resist.
    46.1% Win Rate2.9% Pick Rate
    Guardian Angel
    Guardian Angel (3200 gold) 55 Attack Damage
    45 Armor

    Rebirth
    Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
    54.5% Win Rate2.9% Pick Rate
    Frozen Heart
    Frozen Heart (2500 gold) 75 Armor
    400 Mana
    20 Ability Haste

    Winter's Caress
    Reduce the Attack Speed of nearby champions by 20%.
    55.9% Win Rate2.3% Pick Rate

    Warwick vs Ornn: Top Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Jaws of the Beast Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Blood Hunt Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.
    W
    W
    W
    W
    W
    E
    E
    Primal Howl Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.
    E
    E
    E
    E
    E
    R
    R
    Infinite Duress Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.
    R
    R
    R
    Max Order: Q > W > E
    50.3% Win Rate56.2% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Jaws of the Beast Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Blood Hunt Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.
    W
    W
    W
    W
    W
    R
    E
    Primal Howl Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.
    E
    E
    E
    E
    E
    R
    R
    Infinite Duress Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.
    R
    R
    R
    Max Order: Q > W > E
    95.4% Win Rate1.4% Pick Rate

    Warwick tips:

    • Follow your Blood Hunt trails to low health enemy champions.
    • Infinite Duress (R)'s distance scales with any Move Speed you gain, even from ally buffs and summoner spells.
    • Jaws of the Beast (Q) will follow enemies who run, dash or teleport if you keep the button held down.

    Playing Against Ornn

    • Try to stay away from walls. Ornn is much less strong if he cannot stun you.
    • Attack Ornn to keep him from creating items in lane.