Top Matchup

Warwick vs Ambessa

Patch: 15.23 (25.23)
League: Platinum+
Warwick

Warwick

the Uncaged Wrath of Zaun
Top
Warwick Top Overall Win Rate
51.92%

Matchup Win Rate

55.2%
Warwick vs Ambessa Wins
44.8%
Ambessa vs Warwick Wins
Ambessa

Ambessa

Matriarch of War
Top
Ambessa Top Overall Win Rate
49.48%

Warwick vs Ambessa - Top Matchup Guide Patch 15.23 (25.23)

Warwick Top vs Ambessa Top - Who is stronger?

Warwick Top performs well against Ambessa (55.2% win rate) based on 641 games. This matchup works well for Warwick players.

View detailed statistics below: items, runes, and counter builds for Warwick Top vs Ambessa Top in patch 15.23 (25.23), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

While Warwick remains a niche pick (1.2% pick rate, 48th place out of 63 Top champions), Ambessa dominates the current meta top lane with 5.2% popularity. Mastering this matchup is crucial for Warwick players - you'll face Ambessa in the majority of your games. Meta strength confirmed: Warwick's superior tier rating (A+ vs B+) translates into a solid 55.2% matchup win rate. This performance explains why Warwick ranks 7th in win rate among Top champions. Amplify your advantage: The Grasp of the Undying + Demolish rune setup achieves 56.6% win rate (3.6% popularity), while the core build Blade of The Ruined King > Stridebreaker > Hullbreaker with Plated Steelcaps (70%+ win rate) lets you snowball advantages into guaranteed victories by 15 minutes.

Win through macro: Warwick takes the matchup (55.20%) despite falling behind in CS (5.49 vs 6.80/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Quality over quantity: Warwick wins through smart play rather than raw damage - despite lower DPS (751 vs 850/min), the 55.2% win rate shows superior utility, positioning, and team fight impact. Intriguing anomaly: Warwick wins the matchup (55.2%) despite a lower KDA (1.80 vs 1.90). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.

Warwick vs Ambessa - Top Stats Comparison

Warwick Top
Warwick Top
Versus
Ambessa Top
Ambessa Top
A+TierB+
55.2%Matchup Winrate44.8%
51.92%Role Winrate49.48%
#7Winrate Rank#43
1.2%Pickrate5.2%
1.8Average KDA1.9
415Gold per Minute415
5.49CS/Min6.80
0.26Wards per Minute0.27
751Damage per Minute850

How to Beat Ambessa as Warwick (Top)

The Warwick versus Ambessa matchup in the top lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

Warwick deals mixed damage - the opponent has fewer options for defense. Ambessa deals mainly physical damage (92.77%), additional items against this damage type may be required against snowballing or aggressive play.

Consider the farming superiority demonstrated by Ambessa, ranking 26th (versus 60th for Warwick) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their higher KDA (1.9 versus 1.8) suggests they participate more effectively in team fights.

Key aspects of the Warwick Top versus Ambessa Top matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Warwick player to maintain constant pressure on Ambessa, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Warwick vs Ambessa: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Barrier
Barrier Gain a brief Shield.
54.2% Win Rate90.9% Pick Rate

Highest Win Rate

Ghost
Ghost Gain Move Speed and ignore unit collision for the duration.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
73.6% Win Rate1.8% Pick Rate

Warwick vs Ambessa: Top Lane Runes

Most Frequent Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds, up to 6. At max stacks, deal [9 - 30 Melee || 6 - 24 Ranged] bonus adaptive damage On-Attack, increased by 1% per 1% Bonus Attack Speed.

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Presence of Mind
Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

Takedowns restore 15% of your maximum mana or energy.

Cooldown for damage restoration: 8s

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Resolve
Second Wind
Second Wind After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.

Second Wind

After taking damage from an enemy champion, heal for 4% of your missing health …

Revitalize
Revitalize Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

54.6% Win Rate94.4% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Second Wind
    Second Wind After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.

    Second Wind

    After taking damage from an enemy champion, heal for 4% of your missing health …

    Revitalize
    Revitalize Gain 5% Heal and Shield Power.

    Heals and shields you cast or receive are 10% stronger on targets below 40% health.

    Revitalize

    Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

    Secondary Path
    Precision
    Presence of Mind
    Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

    Takedowns restore 15% of your maximum mana or energy.

    Cooldown for damage restoration: 8s

    Presence of Mind

    Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

    Last Stand
    Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

    Last Stand

    Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    56.6% Win Rate3.6% Pick Rate

    Warwick vs Ambessa: Top Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Blade
    Doran's Blade (450 gold) 10 Attack Damage
    80 Health
    3% Life Steal

    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    46.8% Win Rate87.1% Pick Rate
    Popular Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    51.5% Win Rate65.7% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    61.8% Win Rate12.8% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    60.0% Win Rate12.2% Pick Rate
    Core Build
    Vampiric Scepter
    Vampiric Scepter (900 gold) 15 Attack Damage
    7% Life Steal

    ->
    Blade of The Ruined King
    Blade of The Ruined King (3200 gold) 40 Attack Damage
    25% Attack Speed
    10% Life Steal

    Mist's Edge
    Attacks deal a percentage of enemy's current Health as bonus physical damageOn-Hit.
    Clawing Shadows
    Attacking a champion 3 times Slows them by 30% for 1 second.
    Stridebreaker
    Stridebreaker (3300 gold) 40 Attack Damage
    25% Attack Speed
    450 Health

    Cleave
    Attacks deal physical damage to nearby enemies.
    Breaking Shockwave
    Deal physical damage and Slow nearby enemies by 35%.
    Gain 35% decaying Move Speed per champion hit for 3 seconds.
    Spirit Visage
    Spirit Visage (2700 gold) 400 Health
    50 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Boundless Vitality
    Heals and Shields on you are increased by 25%.
    45.0% Win Rate14.5% Pick Rate
    Final Build
    Frozen Heart
    Frozen Heart (2500 gold) 75 Armor
    400 Mana
    20 Ability Haste

    Winter's Caress
    Reduce the Attack Speed of nearby champions by 20%.
    74.5% Win Rate12.1% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Ring
    Doran's Ring (400 gold) 18 Ability Power
    90 Health

    Restoration
    Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
    Helping Hand
    Attacks deal 5 bonus physical damage to minions.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    66.3% Win Rate5.0% Pick Rate
    Highest Winrate Boots
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    61.8% Win Rate12.8% Pick Rate
    Berserker's Greaves
    Berserker's Greaves (1100 gold) 25% Attack Speed
    45 Move Speed

    60.5% Win Rate1.1% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    60.0% Win Rate12.2% Pick Rate
    Core Build
    Recurve Bow
    Recurve Bow (700 gold) 15% Attack Speed
    Sting
    Attacks deal 15 bonus physical damageOn-Hit.
    ->
    Blade of The Ruined King
    Blade of The Ruined King (3200 gold) 40 Attack Damage
    25% Attack Speed
    10% Life Steal

    Mist's Edge
    Attacks deal a percentage of enemy's current Health as bonus physical damageOn-Hit.
    Clawing Shadows
    Attacking a champion 3 times Slows them by 30% for 1 second.
    Stridebreaker
    Stridebreaker (3300 gold) 40 Attack Damage
    25% Attack Speed
    450 Health

    Cleave
    Attacks deal physical damage to nearby enemies.
    Breaking Shockwave
    Deal physical damage and Slow nearby enemies by 35%.
    Gain 35% decaying Move Speed per champion hit for 3 seconds.
    Hullbreaker
    Hullbreaker (3000 gold) 40 Attack Damage
    500 Health
    4% Move Speed

    Skipper
    Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
    Boarding Party
    Nearby allied siege and super minions gain Armor and Magic Resist.
    99.3% Win Rate1.8% Pick Rate
    Final Build
    Wit's End
    Wit's End (2800 gold) 50% Attack Speed
    45 Magic Resist
    20% Tenacity

    Fray
    Attacks deal bonus magic damageOn-Hit.
    99.5% Win Rate3.0% Pick Rate
    Other Items
    Jak'Sho, The Protean
    Jak'Sho, The Protean (3200 gold) 350 Health
    45 Armor
    45 Magic Resist

    Voidborn Resilience
    After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
    32.7% Win Rate9.1% Pick Rate
    Spirit Visage
    Spirit Visage (2700 gold) 400 Health
    50 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Boundless Vitality
    Heals and Shields on you are increased by 25%.
    65.8% Win Rate9.0% Pick Rate
    Thornmail
    Thornmail (2450 gold) 150 Health
    75 Armor

    Thorns
    When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
    65.8% Win Rate8.9% Pick Rate
    Death's Dance
    Death's Dance (3300 gold) 60 Attack Damage
    15 Ability Haste
    50 Armor

    Ignore Pain
    A percentage of damage taken is dealt to you over 3 seconds instead.
    Defy
    When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
    50.0% Win Rate6.1% Pick Rate
    Hullbreaker
    Hullbreaker (3000 gold) 40 Attack Damage
    500 Health
    4% Move Speed

    Skipper
    Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
    Boarding Party
    Nearby allied siege and super minions gain Armor and Magic Resist.
    99.4% Win Rate6.0% Pick Rate
    Manamune
    Manamune (2900 gold) 35 Attack Damage
    500 Mana
    15 Ability Haste

    Awe
    Gain bonus Attack Damage.
    Manaflow (8s, max 4 charges)
    Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).
    Transforms into Muramana at 360 max Mana.
    0.0% Win Rate3.0% Pick Rate
    Wit's End
    Wit's End (2800 gold) 50% Attack Speed
    45 Magic Resist
    20% Tenacity

    Fray
    Attacks deal bonus magic damageOn-Hit.
    99.5% Win Rate3.0% Pick Rate

    Warwick vs Ambessa: Top Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Jaws of the Beast Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Blood Hunt Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.
    W
    W
    W
    W
    W
    E
    E
    Primal Howl Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.
    E
    E
    E
    E
    E
    R
    R
    Infinite Duress Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.
    R
    R
    R
    Max Order: Q > W > E
    51.8% Win Rate52.8% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Jaws of the Beast Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Blood Hunt Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.
    W
    W
    W
    W
    W
    R
    E
    Primal Howl Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.
    E
    E
    E
    E
    E
    R
    R
    Infinite Duress Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.
    R
    R
    R
    Max Order: Q > W > E
    94.3% Win Rate0.8% Pick Rate

    Warwick tips:

    • Follow your Blood Hunt trails to low health enemy champions.
    • Infinite Duress (R)'s distance scales with any Move Speed you gain, even from ally buffs and summoner spells.
    • Jaws of the Beast (Q) will follow enemies who run, dash or teleport if you keep the button held down.