Warwick Top has an advantage against Volibear (52.0% win rate) based on 481 games. The matchup leans toward Warwick.
View detailed statistics below: items, runes, and counter builds for Warwick Top vs Volibear Top in patch 15.23 (25.23), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Warwick with 1.2% pick rate (48th place among Top champions) rarely faces Volibear, who maintains 2.4% popularity. While this matchup isn't common overall, Volibear's solid presence in the meta makes understanding it worthwhile when you do play Warwick. Meta strength confirmed: Warwick's superior tier rating (A+ vs D) translates into a solid 52.0% matchup win rate. This performance explains why Warwick ranks 7th in win rate among Top champions. Optimize for consistency: Lethal Tempo paired with Presence of Mind (52.7% win rate, 94.3% popularity) provides the stats you need, while the item sequence Blade of The Ruined King > Kraken Slayer > Death's Dance with Mercury's Treads delivers 70%+ win rate against Volibear.
Win through macro: Warwick takes the matchup (52.01%) despite falling behind in CS (5.49 vs 5.62/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Complete superiority: Warwick dominates both win rate (52.0%) and damage output (751 vs 704/min, 2nd among Top). The 47 damage/min difference creates massive snowball potential. Statistical dominance: Warwick leads in both matchup win rate (52.0%) and KDA (1.80 vs 1.60) - complete superiority across all metrics.
| Warwick Top | Versus | Volibear Top |
|---|---|---|
| A+ | Tier | D |
| 52.0% | Matchup Winrate | 48.0% |
| 51.92% | Role Winrate | 48.59% |
| #7 | Winrate Rank | #53 |
| 1.2% | Pickrate | 2.4% |
| 1.8 | Average KDA | 1.6 |
| 415 | Gold per Minute | 394 |
| 5.49 | CS/Min | 5.62 |
| 0.26 | Wards per Minute | 0.28 |
| 751 | Damage per Minute | 704 |
The Warwick versus Volibear matchup in the top lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
Warwick deals mixed damage - the opponent has fewer options for defense. Volibear has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
Consider the farming superiority demonstrated by Volibear, ranking 58th (versus 60th for Warwick) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (1.6 versus 1.8) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Warwick player to maintain constant pressure on Volibear, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


After taking damage from an enemy champion, heal for 4% of your missing health …

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


After taking damage from an enemy champion, heal for 4% of your missing health …

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























