Warwick Top struggles against Mordekaiser (48.8% win rate) based on 889 games. This matchup can be tricky for Warwick players.
View detailed statistics below: items, runes, and counter builds for Warwick Top vs Mordekaiser Top in patch 15.23 (25.23), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70.6% in this matchup.
While Warwick remains a niche pick (1.2% pick rate, 48th place out of 63 Top champions), Mordekaiser dominates the current meta top lane with 5.7% popularity. Mastering this matchup is crucial for Warwick players - you'll face Mordekaiser in the majority of your games. Surprising upset: Despite Warwick's higher tier rating, Mordekaiser wins 51.2% of encounters. This suggests Mordekaiser's kit specifically counters Warwick's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Lethal Tempo + Presence of Mind combination (51.4% win rate) plus optimal itemization Blade of The Ruined King, Stridebreaker, Sterak's Gage, and Mercury's Treads boosts your chances from 48.8% to 70.6% - potentially game-changing.
Survive and scale: Warwick faces both matchup (48.82%) and farming disadvantages (5.49 vs 6.34/min). With a 0.85 CS/min deficit, prioritize safe farming and jungle assistance. Outclassed across the board: Mordekaiser leads in both matchup win rate (51.2%) and damage (780 vs 751/min). Warwick must seek alternative win conditions through macro play and team coordination. Skill-based matchup: Identical KDA (1.80) with 48.8% win rate indicates that macro play, team coordination, and clutch moments determine outcomes more than individual mechanics.
| Warwick Top | Versus | Mordekaiser Top |
|---|---|---|
| A+ | Tier | A |
| 48.8% | Matchup Winrate | 51.2% |
| 51.92% | Role Winrate | 50.22% |
| #7 | Winrate Rank | #30 |
| 1.2% | Pickrate | 5.7% |
| 1.8 | Average KDA | 1.8 |
| 415 | Gold per Minute | 404 |
| 5.49 | CS/Min | 6.34 |
| 0.26 | Wards per Minute | 0.30 |
| 751 | Damage per Minute | 780 |
Despite the slight difference in effectiveness, in the Warwick versus Mordekaiser matchup in the top lane, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
Warwick deals mixed damage - the opponent has fewer options for defense. Meanwhile, Mordekaiser deals primarily magic damage (84.45%), additional magic resistance may be required.
Consider the farming superiority demonstrated by Mordekaiser, ranking 41st (versus 60th for Warwick) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly.
In this difficult confrontation, it is critically important for the Warwick player to avoid attempts to force trades and all-ins with the Mordekaiser player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


After taking damage from an enemy champion, heal for 4% of your missing health …

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


After taking damage from an enemy champion, heal for 4% of your missing health …

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























