Xerath Support has trouble against Nautilus (47.7% win rate) based on 1150 games. This is a tough matchup for Xerath players.
View detailed statistics below: items, runes, and counter builds for Xerath Support vs Nautilus Support in patch 15.16 (25.16), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
With 3.2% popularity, Xerath constantly encounters meta-dominant Nautilus (9.3%, 4th place out of 53 Support champions). Understanding how to play against this popular champion becomes essential for consistent Xerath performance in the current patch. Identical tiers, different outcomes: Despite matching B+-tier ratings, Xerath struggles with only 47.7% win rate. Nautilus's mechanics prove more effective in this particular confrontation. Every edge matters: In this tough matchup, the proven Arcane Comet + Manaflow Band combination (54.0% win rate) plus optimal itemization Luden's Companion, Shadowflame, Mejai's Soulstealer, and Sorcerer's Shoes boosts your chances from 47.7% to 70%+ - potentially game-changing.
Vision deficit: Struggling in both the matchup and vision control (0.98 vs 0.99 wards/min) demands defensive warding and heavy jungle coordination. Damage doesn't equal wins: Xerath outputs more damage (785 vs 358/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Strong individual performance: Xerath maintains better KDA (2.60, 24th place vs 34th for Nautilus), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
Xerath Support | Versus | Nautilus Support |
---|---|---|
B+ | Tier | B+ |
47.7% | Matchup Winrate | 52.4% |
49.59% | Role Winrate | 49.36% |
#33 | Winrate Rank | #37 |
3.2% | Pickrate | 9.3% |
2.6 | Average KDA | 2.4 |
331 | Gold per Minute | 284 |
0.98 | Wards per Minute | 0.99 |
785 | Damage per Minute | 358 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Xerath deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Nautilus has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
Consider the excellent vision control demonstrated by Nautilus, ranking 8th (versus 9th for Xerath) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their lower KDA (2.4 versus 2.6) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Xerath player to avoid attempts to force trades and all-ins with the Nautilus player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Deal 8% more damage to champions who have less than 40% health.
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …
+18 Summoner Spell Haste+10 Item Haste
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18