Support Matchup

Xerath vs Pyke

Patch: 15.15 (25.15)
League: Platinum+
Xerath

Xerath

the Magus Ascendant
Support
Xerath Support Overall Win Rate
49.28%

Matchup Win Rate

48.5%
Xerath vs Pyke Wins
51.5%
Pyke vs Xerath Wins
Pyke

Pyke

the Bloodharbor Ripper
Support
Pyke Support Overall Win Rate
49.02%

Xerath vs Pyke - Support Matchup Guide Patch 15.15 (25.15)

Xerath Support vs Pyke Support - Who is stronger?

Xerath Support has trouble against Pyke (48.5% win rate) based on 769 games. This is a tough matchup for Xerath players.

View detailed statistics below: items, runes, and counter builds for Xerath Support vs Pyke Support in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 73.8% in this matchup.

Statistical Matchup Analysis

With 3.2% popularity, Xerath constantly encounters meta-dominant Pyke (6.2%, 10th place out of 51 Support champions). Understanding how to play against this popular champion becomes essential for consistent Xerath performance in the current patch. Identical tiers, different outcomes: Despite matching B-tier ratings, Xerath struggles with only 48.5% win rate. Pyke's mechanics prove more effective in this particular confrontation. Every edge matters: In this tough matchup, the proven Arcane Comet + Manaflow Band combination (62.0% win rate) plus optimal itemization Luden's Companion, Horizon Focus, Shadowflame, and Sorcerer's Shoes boosts your chances from 48.5% to 73.8% - potentially game-changing.

Vision advantage: Despite losing the direct matchup, Xerath's superior warding (0.98 wards/min, 7th among supports) can swing team fights and objectives in your favor. Damage doesn't equal wins: Xerath outputs more damage (732 vs 444/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Strong individual performance: Xerath maintains better KDA (2.60, 21st place vs 41st for Pyke), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.

Xerath vs Pyke - Support Stats Comparison

Xerath Support
Xerath Support
Versus
Pyke Support
Pyke Support
BTierB
48.5%Matchup Winrate51.5%
49.28%Role Winrate49.02%
#35Winrate Rank#37
3.2%Pickrate6.2%
2.6Average KDA2.2
336Gold per Minute357
0.98Wards per Minute0.90
732Damage per Minute444

How to Beat Pyke as Xerath (Support)

Despite the slight difference in effectiveness, in the Xerath versus Pyke matchup as support, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

The magic damage that Xerath deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Pyke deals mainly physical damage (78.11%), additional items against this damage type may be required against snowballing or aggressive play.

An important advantage of Xerath is superior vision control (ranked 7th among supports) (versus 23rd for Pyke), which provides better map control and safety for the team in important map areas. Meanwhile, their lower KDA (2.2 versus 2.6) suggests they are less effective in team fights.

Key aspects of the Xerath Support versus Pyke Support matchup

In this difficult confrontation, it is critically important for the Xerath player to avoid attempts to force trades and all-ins with the Pyke player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Xerath vs Pyke: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
44.7% Win Rate68.0% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
54.5% Win Rate2.1% Pick Rate

Xerath vs Pyke: Support Runes

Most Frequent Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 130 based on level (+0.05 AP and +0.1 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Precision
Presence of Mind
Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

Takedowns restore 15% of your maximum mana or energy.

Cooldown for damage restoration: 8s

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Coup de Grace
Coup de Grace Deal 8% more damage to champions who have less than 40% health.

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

42.8% Win Rate51.8% Pick Rate

Best Win Rate Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 130 based on level (+0.05 AP and +0.1 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Domination
Cheap Shot
Cheap Shot Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Ultimate Hunter
Ultimate Hunter Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

62.0% Win Rate2.5% Pick Rate

Xerath vs Pyke: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
43.8% Win Rate85.1% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

44.4% Win Rate82.2% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
59.9% Win Rate5.2% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
50.3% Win Rate0.7% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Luden's Companion
Luden's Companion (2850 gold) 100 Ability Power
600 Mana
10 Ability Haste

Fire
Damaging Abilities fire 6 Shots that deal bonus magic damage to the target and nearby enemies. Remaining Shots fire on the primary target, dealing 20% damage.
Horizon Focus
Horizon Focus (2700 gold) 75 Ability Power
25 Ability Haste

Hypershot
Dealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds.
Deal 10% increased damage to enemies Revealed by this item.
Focus
When Hypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
58.3% Win Rate14.8% Pick Rate
Final Build
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

49.1% Win Rate18.3% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
75.6% Win Rate1.1% Pick Rate
Highest Winrate Boots
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
99.9% Win Rate0.2% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
99.5% Win Rate0.2% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
59.9% Win Rate5.2% Pick Rate
Core Build
Hextech Alternator
Hextech Alternator (1100 gold) 45 Ability Power
Revved
Damaging a champion deals bonus magic damage.
->
Luden's Companion
Luden's Companion (2850 gold) 100 Ability Power
600 Mana
10 Ability Haste

Fire
Damaging Abilities fire 6 Shots that deal bonus magic damage to the target and nearby enemies. Remaining Shots fire on the primary target, dealing 20% damage.
Horizon Focus
Horizon Focus (2700 gold) 75 Ability Power
25 Ability Haste

Hypershot
Dealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds.
Deal 10% increased damage to enemies Revealed by this item.
Focus
When Hypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
73.8% Win Rate2.7% Pick Rate
Final Build
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
50.0% Win Rate18.1% Pick Rate
Other Items
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
50.0% Win Rate18.1% Pick Rate
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
0.0% Win Rate9.1% Pick Rate
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
0.0% Win Rate9.0% Pick Rate
Banshee's Veil
Banshee's Veil (3000 gold) 105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
0.0% Win Rate9.0% Pick Rate

Xerath vs Pyke: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Arcanopulse Fires a long-range beam of energy, dealing magic damage to all targets hit.
Q
Q
Q
Q
Q
W
W
Eye of Destruction Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow.
W
W
W
W
W
E
E
Shocking Orb Deals magic damage to an enemy and stuns them.
E
E
E
E
E
R
R
Rite of the Arcane Xerath immobilizes himself and gains numerous long-range barrages.
R
R
R
Max Order: Q > W > E
44.1% Win Rate41.1% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Arcanopulse Fires a long-range beam of energy, dealing magic damage to all targets hit.
Q
Q
Q
Q
Q
R
W
Eye of Destruction Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow.
W
W
W
W
W
R
E
Shocking Orb Deals magic damage to an enemy and stuns them.
E
E
E
E
E
R
R
Rite of the Arcane Xerath immobilizes himself and gains numerous long-range barrages.
R
R
R
Max Order: W > Q > E
67.5% Win Rate1.2% Pick Rate

Xerath tips:

  • It's easier to land Arcanopulse on an enemy when they're moving toward or away from you, rather than side to side.
  • Eye of Destruction will make landing Arcanopulse easier as the target will be slowed.
  • If you stun an enemy with Shocking Orb, follow up with a guaranteed center hit on Eye of Destruction.

Playing Against Pyke

  • Pyke regenerates a significant amount of damage he has taken from enemy champions, but only when you can't see him!
  • When Pyke is hidden nearby in his Ghostwater Dive, sharks will circle underneath your feet.
  • Try not to stand near low health allies. If Pyke executes them using Death From Below, you might be next on the list.