Xerath Support performs well against Senna (55.3% win rate) based on 565 games. This matchup works well for Xerath players.
View detailed statistics below: items, runes, and counter builds for Xerath Support vs Senna Support in patch 15.23 (25.23), including win rates and pick rates. With proper study, this can improve your chances of victory up to 65.5% in this matchup.
Balanced meta clash: Xerath (3.0%, 31st place out of 52 Support champions) regularly faces Senna (3.7%, 19th place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Even tiers, uneven results: Both champions sit at B-tier, but Xerath claims a meaningful 55.3% vs 44.7% advantage. Xerath's kit synergizes better in this specific head-to-head matchup. Amplify your advantage: The Dark Harvest + Cheap Shot rune setup achieves 59.2% win rate (7.9% popularity), while the core build Luden's Companion > Horizon Focus > Rabadon's Deathcap with Sorcerer's Shoes (65.5% win rate) lets you snowball advantages into guaranteed victories by 15 minutes.
Total map control: Xerath dominates both the matchup and vision control (0.84 vs 0.81 wards/min). Your extra 0.03 wards/min create massive macro advantages for your entire team. Complete superiority: Xerath dominates both win rate (55.3%) and damage output (814 vs 579/min, 2nd among Support). The 235 damage/min difference creates massive snowball potential. Intriguing anomaly: Xerath wins the matchup (55.3%) despite a lower KDA (2.60 vs 2.70). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.
| Xerath Support | Versus | Senna Support |
|---|---|---|
| B | Tier | B |
| 55.3% | Matchup Winrate | 44.7% |
| 49.45% | Role Winrate | 49.17% |
| #31 | Winrate Rank | #35 |
| 3.0% | Pickrate | 3.7% |
| 2.6 | Average KDA | 2.7 |
| 337 | Gold per Minute | 327 |
| 0.84 | Wards per Minute | 0.81 |
| 814 | Damage per Minute | 579 |
The Xerath versus Senna matchup as support is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Xerath deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Senna deals mainly physical damage (93.66%), additional items against this damage type may be required against snowballing or aggressive play.
An important advantage of Xerath is superior vision control (ranked 37th among supports) (versus 42nd for Senna), which provides better map control and safety for the team in important map areas. Meanwhile, their higher KDA (2.7 versus 2.6) suggests they participate more effectively in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Xerath player to maintain constant pressure on Senna, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Deal 8% more damage to champions who have less than 40% health.

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…


Hitting an enemy champion with an ability permanently increases your maximum ma…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18























