Zed Mid performs well against Aurora (53.1% win rate) based on 859 games. This matchup works well for Zed players.
View detailed statistics below: items, runes, and counter builds for Zed Mid vs Aurora Mid in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70.6% in this matchup.
Current meta showdown: Zed (7.1% pick rate, 4th most popular out of 61 Mid champions) versus Aurora (3.9%, 19th place). These two mid lane titans clash constantly, making matchup mastery a decisive factor in your climb. Even tiers, uneven results: Both champions sit at B-tier, but Zed claims a meaningful 53.1% vs 46.9% advantage. Zed's kit synergizes better in this specific head-to-head matchup. Optimize for consistency: Electrocute paired with Taste of Blood (57.5% win rate, 3.4% popularity) provides the stats you need, while the item sequence Eclipse > Voltaic Cyclosword > Edge of Night with Ionian Boots of Lucidity delivers 70.6% win rate against Aurora.
Win through macro: Zed takes the matchup (53.08%) despite falling behind in CS (6.23 vs 6.55/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Complete superiority: Zed dominates both win rate (53.1%) and damage output (908 vs 777/min, 2nd among Mid). The 131 damage/min difference creates massive snowball potential. Intriguing anomaly: Zed wins the matchup (53.1%) despite a lower KDA (2.30 vs 2.50). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.
Zed Mid | Versus | Aurora Mid |
---|---|---|
B | Tier | B |
53.1% | Matchup Winrate | 46.9% |
49.07% | Role Winrate | 49.58% |
#52 | Winrate Rank | #46 |
7.1% | Pickrate | 3.9% |
2.3 | Average KDA | 2.5 |
431 | Gold per Minute | 396 |
6.23 | CS/Min | 6.55 |
0.27 | Wards per Minute | 0.31 |
908 | Damage per Minute | 777 |
The Zed versus Aurora matchup in the mid lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
Except for rare builds, Zed deals physical damage. Focus on eliminating enemy carries. Meanwhile, Aurora deals primarily magic damage (89.70%), additional magic resistance may be required.
Consider the farming superiority demonstrated by Aurora, ranking 31st (versus 40th for Zed) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their higher KDA (2.5 versus 2.3) suggests they participate more effectively in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Zed player to maintain constant pressure on Aurora, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…
Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…
Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…
Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…
Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…
After taking damage from an enemy champion, heal for 4% of your missing health …
Absorb life essence from monsters or enemy minions that die near you, permanent…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18