Rumble Splash Art
Rumble

Rumble Top

the Mechanized Menace
Champion Win Rate: 47.6%
Pick Rate: 2.5%
Ban Rate: 0.7%
Analyzed: 3336 ranked matches
League: Platinum+
Path: 15.11.1 (25.11.1)
Top ARAM

Rumble Roles

Rumble
  • Top

    (Top - 81.1%) 2707 games

ARAM Stats

  • ARAM

    Analyzed 9963 ARAM games

Rumble Top Stats

47.5%
Win Rate (Role)
81.1%
Top (Role Rate)
0.7%
Ban Rate
0.0004
Penta/Game
5.3
Kills/Game
6.1
Deaths/Game
6.0
Assists/Game
0.33
Wards/Min
7.15
CS/Min
385
Gold/Min

Damage Type

Physical: 4.6%
Magic: 92.3%
True: 3.02%

Overall Champion Matrix

Rumble Top Summoners

Most Popular

Flash
Flash
Ignite
Ignite
50.2% Win Rate 24.1% Pick Rate

Highest Win Rate

Flash
Flash
Ghost
Ghost
65.6% Win Rate 0.1% Pick Rate

Rumble Top Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold)
Doran's Shield
Doran's Shield (450 gold)
Health Potion
Health Potion (50 gold)
43.3% Win Rate 15.4% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold)
47.6% Win Rate 57.4% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold)
45.4% Win Rate 19.7% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold)
48.6% Win Rate 12.2% Pick Rate
Core Build
Haunting Guise
Haunting Guise (1300 gold)
Liandry's Torment
Liandry's Torment (3000 gold)
Riftmaker
Riftmaker (3100 gold)
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold)
52.7% Win Rate 8.1% Pick Rate
Final Build
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold)
54.9% Win Rate 26.5% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold)
Amplifying Tome
Amplifying Tome (400 gold)
Health Potion
Health Potion (50 gold)
52.9% Win Rate 0.3% Pick Rate
Highest Winrate Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
50.4% Win Rate 0.7% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold)
49.2% Win Rate 5.2% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold)
48.6% Win Rate 12.2% Pick Rate
Core Build
Fated Ashes
Fated Ashes (900 gold)
Liandry's Torment
Liandry's Torment (3000 gold)
Bloodletter's Curse
Bloodletter's Curse (2900 gold)
Riftmaker
Riftmaker (3100 gold)
56.5% Win Rate 3.0% Pick Rate
Final Build
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold)
70.9% Win Rate 2.8% Pick Rate
Other Items
Morellonomicon
Morellonomicon (2950 gold)
51.8% Win Rate 16.7% Pick Rate
Shadowflame
Shadowflame (3200 gold)
60.8% Win Rate 13.7% Pick Rate
Bloodletter's Curse
Bloodletter's Curse (2900 gold)
42.8% Win Rate 12.0% Pick Rate
Rylai's Crystal Scepter
Rylai's Crystal Scepter (2600 gold)
41.6% Win Rate 9.0% Pick Rate
Void Staff
Void Staff (3000 gold)
43.8% Win Rate 8.6% Pick Rate
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold)
70.9% Win Rate 2.8% Pick Rate
Banshee's Veil
Banshee's Veil (3000 gold)
43.6% Win Rate 2.8% Pick Rate

Rumble Top Runes

Most Frequent Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Nimbus Cloak
Nimbus Cloak

Nimbus Cloak

After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s an…

Absolute Focus
Absolute Focus

Absolute Focus

While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …

Scorch
Scorch

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Resolve
Bone Plating
Bone Plating

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Unflinching
Unflinching

Unflinching

Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

47.1% Win Rate 59.9% Pick Rate

Best Win Rate Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Nimbus Cloak
Nimbus Cloak

Nimbus Cloak

After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s an…

Absolute Focus
Absolute Focus

Absolute Focus

While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …

Scorch
Scorch

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Inspiration
Biscuit Delivery
Biscuit Delivery

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Cosmic Insight
Cosmic Insight

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health

+65 Health

+65 Health

50.0% Win Rate 5.2% Pick Rate

Rumble Top Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
47.7% Win Rate 58.1% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
51.3% Win Rate 2.8% Pick Rate

Rumble lore:

Rumble is a young inventor with a temper. Using nothing more than his own two hands and a heap of scrap, the feisty yordle constructed a colossal mech suit outfitted with an arsenal of electrified harpoons and incendiary rockets. Though others may scoff and sneer at his junkyard creations, Rumble doesn't mind—after all, he's the one with the flamespitter.

Rumble tips:

  • Try and pace yourself to stay in the Danger Zone to maximize your effectiveness. It is easy to overheat if you rapidly use your abilities.
  • Try and keep targets in the range of your Flamespitter. It can deal a lot of damage overtime.
  • If you are winning a fight you can use your ultimate to wall off an escape path.

Playing Against Rumble

  • Watch Rumble's Heat bar carefully. If you see him Overheat, go in for the kill while his skills are disabled.
  • Rumble's ultimate can deal a lot of damage if you stay inside the area of effect. When you see the missiles falling, move out of the way as quickly as possible.
  • Rumble deals almost entirely magic damage. Build some Magic Resistance to reduce his damage.

Rumble abilities description:

Junkyard Titan
P
Junkyard Titan (passive)
Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds.
Flamespitter
Q
Flamespitter (Q)
Rumble torches opponents in front of him, dealing magic damage in a cone for 3 seconds. While in Danger Zone this damage is increased.
Scrap Shield
W
Scrap Shield (W)
Rumble pulls up a shield, protecting him from damage and granting him a quick burst of speed. While in Danger Zone, the shield strength and speed bonus is increased.
Electro Harpoon
E
Electro Harpoon (E)
Rumble launches a harpoon, electrocuting his target with magic damage, slowing their Move Speed, and reducing their Magic Resist. Rumble can carry 2 harpoons at a time. While in Danger Zone the damage and slow percentage is increased.
The Equalizer
R
The Equalizer (R)
Rumble fires off a group of rockets, creating a wall of flames that damages and slows enemies.