A Tier
Rumble performs above average in Top with a 50.5% win rate (#26 among Top champions), compared to 50.8% win rate across all roles. Decent pick with proper execution. Rumble remains niche with 4.2% overall pick rate and 3.4% usage in Top in Plat+ on patch 15.17 (25.17)**Data may mix with previous patch on the first day of patch release, based on 22516 ranked games. Rumble is mostly played in this role - 81.9% of games. Most popular build starts with Sorcerer's Shoes, then Liandry's Torment, Bloodletter's Curse, and Zhonya's Hourglass. Rumble has low farm - 6.17 CS/min (#47 among Top champions) and earns 418 gold per minute. Averages 2.0 KDA (#14 among Top champions). Has a 1.7% ban rate (121st place). Rumble deals mostly magic damage, ideal for teams lacking AP threats. Best performing runes include Conqueror, Triumph, Legend: Haste, Last Stand, (Precision) and Bone Plating, Overgrowth, (Resolve). When playing, most players max abilities in Q > E > W order. Rumble Top is strong against Pantheon, Dr. Mundo, Aurora, and weak against Camille, Shen, and Nasus.
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s an…
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
After taking damage from an enemy champion, the next 3 spells or attacks you re…
Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
After taking damage from an enemy champion, the next 3 spells or attacks you re…
Absorb life essence from monsters or enemy minions that die near you, permanent…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18