Bard Support performs well against Swain (54.6% win rate) based on 468 games. This matchup works well for Bard players.
View detailed statistics below: items, runes, and counter builds for Bard Support vs Swain Support in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Bard dominates the meta (13th most popular, 5.3% pick rate) and regularly clashes with Swain (2.6% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of support's current powerhouses. Meta strength confirmed: Bard's superior tier rating (A+ vs D) translates into a solid 54.6% matchup win rate. This performance explains why Bard ranks 14th in win rate among Support champions. Amplify your advantage: The Electrocute + Cheap Shot rune setup achieves 85.1% win rate (3.7% popularity), while the core build Hextech Rocketbelt > Redemption > Locket of the Iron Solari with Boots of Swiftness (70%+ win rate) lets you snowball advantages into guaranteed victories by 15 minutes.
Total map control: Bard dominates both the matchup and vision control (0.91 vs 0.75 wards/min). Your extra 0.16 wards/min create massive macro advantages for your entire team. Quality over quantity: Bard wins through smart play rather than raw damage - despite lower DPS (460 vs 647/min), the 54.6% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Bard leads in both matchup win rate (54.6%) and KDA (3.10 vs 2.30) - complete superiority across all metrics.
Bard Support | Versus | Swain Support |
---|---|---|
A+ | Tier | D |
54.6% | Matchup Winrate | 45.4% |
50.55% | Role Winrate | 47.97% |
#14 | Winrate Rank | #46 |
5.3% | Pickrate | 2.6% |
3.1 | Average KDA | 2.3 |
309 | Gold per Minute | 328 |
0.91 | Wards per Minute | 0.75 |
460 | Damage per Minute | 647 |
The Bard versus Swain matchup as support is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Bard deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Swain deals primarily magic damage (85.07%), additional magic resistance may be required.
An important advantage of Bard is superior vision control (ranked 23rd among supports) (versus 48th for Swain), which provides better map control and safety for the team in important map areas. Meanwhile, their lower KDA (2.3 versus 3.1) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Bard player to maintain constant pressure on Swain, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…
Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
Your wards in the enemy jungle are Deep. Deep wards gain +1 extra Health and +[…
Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…
All movement bonuses are 7% more effective on you and gain 1% Move Speed.
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
+65 Health
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…
Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
Your wards in the enemy jungle are Deep. Deep wards gain +1 extra Health and +[…
Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…
After taking damage from an enemy champion, the next 3 spells or attacks you re…
Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
+65 Health