Bard Support performs well against Karma (53.6% win rate) based on 1715 games. This matchup works well for Bard players.
View detailed statistics below: items, runes, and counter builds for Bard Support vs Karma Support in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Current meta showdown: Bard (5.3% pick rate, 13th most popular out of 51 Support champions) versus Karma (7.7%, 6th place). These two support titans clash constantly, making matchup mastery a decisive factor in your climb. Even tiers, uneven results: Both champions sit at A+-tier, but Bard claims a meaningful 53.6% vs 46.4% advantage. Bard's kit synergizes better in this specific head-to-head matchup. Optimize for consistency: Guardian paired with Font of Life (57.1% win rate, 8.2% popularity) provides the stats you need, while the item sequence Dead Man's Plate > Locket of the Iron Solari > Redemption with Boots of Swiftness delivers 70%+ win rate against Karma.
Lane wins, vision lags: While winning the matchup (53.57%), Bard trails in vision control (0.91 vs 0.96 wards/min). Better map coverage could unlock even greater team advantages. Complete superiority: Bard dominates both win rate (53.6%) and damage output (460 vs 437/min, 2nd among Support). The 23 damage/min difference creates massive snowball potential. Statistical dominance: Bard leads in both matchup win rate (53.6%) and KDA (3.10 vs 2.80) - complete superiority across all metrics.
Bard Support | Versus | Karma Support |
---|---|---|
A+ | Tier | A+ |
53.6% | Matchup Winrate | 46.4% |
50.55% | Role Winrate | 49.97% |
#14 | Winrate Rank | #24 |
5.3% | Pickrate | 7.7% |
3.1 | Average KDA | 2.8 |
309 | Gold per Minute | 295 |
0.91 | Wards per Minute | 0.96 |
460 | Damage per Minute | 437 |
The Bard versus Karma matchup as support is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Bard deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Karma deals primarily magic damage (86.02%), additional magic resistance may be required.
Consider the excellent vision control demonstrated by Karma, ranking 9th (versus 23rd for Bard) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their lower KDA (2.8 versus 3.1) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Bard player to maintain constant pressure on Karma, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…
Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
Your wards in the enemy jungle are Deep. Deep wards gain +1 extra Health and +[…
Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…
All movement bonuses are 7% more effective on you and gain 1% Move Speed.
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
+65 Health
Guard allies within 350 units of you, and allies you target with spells for 2.5s. While G…
Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…
After taking damage from an enemy champion, the next 3 spells or attacks you re…
Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…
Automatically sense a nearby untracked and unseen ward, tracking it for the tea…
Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18