Yuumi Support counters Brand hard (45.5% win rate) based on 491 games. This matchup is really difficult for Brand players.
View detailed statistics below: items, runes, and counter builds for Brand Support vs Yuumi Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Balanced meta clash: Brand (3.0%, 25th place out of 52 Support champions) regularly faces Yuumi (4.6%, 20th place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Surprising upset: Despite Brand's higher tier rating, Yuumi wins 54.5% of encounters. This suggests Yuumi's kit specifically counters Brand's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Arcane Comet + Manaflow Band combination (52.9% win rate) plus optimal itemization Blackfire Torch, Rylai's Crystal Scepter, Liandry's Torment, and Sorcerer's Shoes boosts your chances from 45.5% to 70%+ - potentially game-changing.
Vision advantage: Despite losing the direct matchup, Brand's superior warding (0.90 wards/min, 25th among supports) can swing team fights and objectives in your favor. Damage doesn't equal wins: Brand outputs more damage (847 vs 286/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Yuumi: leads in both matchup win rate (54.5%) and KDA (4.40 vs 1.90, 1st vs 49th place). Brand players need exceptional preparation to overcome this counter-pick.
| Brand Support | Versus | Yuumi Support |
|---|---|---|
| A+ | Tier | C |
| 45.5% | Matchup Winrate | 54.5% |
| 51.59% | Role Winrate | 48.29% |
| #10 | Winrate Rank | #45 |
| 3.0% | Pickrate | 4.6% |
| 1.9 | Average KDA | 4.4 |
| 324 | Gold per Minute | 292 |
| 0.90 | Wards per Minute | 0.78 |
| 847 | Damage per Minute | 286 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Brand deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Yuumi deals primarily magic damage (90.76%), additional magic resistance may be required.
An important advantage of Brand is superior vision control (ranked 25th among supports) (versus 48th for Yuumi), which provides better map control and safety for the team in important map areas. Meanwhile, their higher KDA (4.4 versus 1.9) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Brand player to avoid attempts to force trades and all-ins with the Yuumi player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…


Hitting an enemy champion with an ability permanently increases your maximum ma…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18
























