Brand Support has trouble against Morgana (47.8% win rate) based on 477 games. This is a tough matchup for Brand players.
View detailed statistics below: items, runes, and counter builds for Brand Support vs Morgana Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 65.5% in this matchup.
With 3.0% popularity, Brand constantly encounters meta-dominant Morgana (5.4%, 13th place out of 52 Support champions). Understanding how to play against this popular champion becomes essential for consistent Brand performance in the current patch. Surprising upset: Despite Brand's higher tier rating, Morgana wins 52.2% of encounters. This suggests Morgana's kit specifically counters Brand's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Dark Harvest + Taste of Blood combination (54.0% win rate) plus optimal itemization Liandry's Torment, Rylai's Crystal Scepter, Morellonomicon, and Sorcerer's Shoes boosts your chances from 47.8% to 65.5% - potentially game-changing.
Vision advantage: Despite losing the direct matchup, Brand's superior warding (0.90 wards/min, 25th among supports) can swing team fights and objectives in your favor. Damage doesn't equal wins: Brand outputs more damage (847 vs 538/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Morgana: leads in both matchup win rate (52.2%) and KDA (2.60 vs 1.90, 23rd vs 49th place). Brand players need exceptional preparation to overcome this counter-pick.
| Brand Support | Versus | Morgana Support |
|---|---|---|
| A+ | Tier | A |
| 47.8% | Matchup Winrate | 52.2% |
| 51.59% | Role Winrate | 50.04% |
| #10 | Winrate Rank | #26 |
| 3.0% | Pickrate | 5.4% |
| 1.9 | Average KDA | 2.6 |
| 324 | Gold per Minute | 313 |
| 0.90 | Wards per Minute | 0.85 |
| 847 | Damage per Minute | 538 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Brand deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Morgana deals primarily magic damage (85.28%), additional magic resistance may be required.
An important advantage of Brand is superior vision control (ranked 25th among supports) (versus 34th for Morgana), which provides better map control and safety for the team in important map areas. Meanwhile, their higher KDA (2.6 versus 1.9) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Brand player to avoid attempts to force trades and all-ins with the Morgana player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…


Hitting an enemy champion with an ability permanently increases your maximum ma…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…


Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Deal 8% more damage to champions who have less than 40% health.

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18

























