Top Matchup

Gangplank vs Fiora

Patch: 15.15 (25.15)
League: Platinum+
Gangplank

Gangplank

the Saltwater Scourge
Top
Gangplank Top Overall Win Rate
49.37%

Matchup Win Rate

51.1%
Gangplank vs Fiora Wins
49.0%
Fiora vs Gangplank Wins
Fiora

Fiora

the Grand Duelist
Top
Fiora Top Overall Win Rate
50.80%

Gangplank vs Fiora - Top Matchup Guide Patch 15.15 (25.15)

Gangplank Top vs Fiora Top - Who is stronger?

Gangplank Top has a slight edge over Fiora (51.1% win rate) based on 756 games. The matchup slightly favors Gangplank.

View detailed statistics below: items, runes, and counter builds for Gangplank Top vs Fiora Top in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 75.6% in this matchup.

Statistical Matchup Analysis

Current meta showdown: Gangplank (4.1% pick rate, 16th most popular out of 62 Top champions) versus Fiora (4.6%, 11th place). These two top lane titans clash constantly, making matchup mastery a decisive factor in your climb. Optimize for consistency: Fleet Footwork paired with Presence of Mind (64.2% win rate, 9.9% popularity) provides the stats you need, while the item sequence Trinity Force > The Collector > Infinity Edge with Plated Steelcaps delivers 75.6% win rate against Fiora.

Lane dominance: Gangplank not only wins the matchup but crushes CS (7.87/min vs 7.25 for Fiora). This 0.62 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Gangplank dominates both win rate (51.1%) and damage output (828 vs 733/min, 2nd among Top). The 95 damage/min difference creates massive snowball potential. Statistical dominance: Gangplank leads in both matchup win rate (51.1%) and KDA (2.10 vs 1.50) - complete superiority across all metrics.

Gangplank vs Fiora - Top Stats Comparison

Gangplank Top
Gangplank Top
Versus
Fiora Top
Fiora Top
BTierA+
51.1%Matchup Winrate49.0%
49.37%Role Winrate50.80%
#46Winrate Rank#18
4.1%Pickrate4.6%
2.1Average KDA1.5
439Gold per Minute420
7.87CS/Min7.25
0.31Wards per Minute0.30
828Damage per Minute733

How to Beat Fiora as Gangplank (Top)

While statistically Gangplank is slightly stronger than Fiora in the top lane, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

Except for rare builds, Gangplank deals physical damage. Focus on eliminating enemy carries. Fiora has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.

An important advantage of Gangplank is higher farming statistics (ranked 4th among role champions) (versus 12th for Fiora), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (1.5 versus 2.1) suggests they are less effective in team fights.

Key aspects of the Gangplank Top versus Fiora Top matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Gangplank player to maintain constant pressure on Fiora, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Gangplank vs Fiora: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
50.6% Win Rate85.3% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
50.6% Win Rate85.3% Pick Rate

Gangplank vs Fiora: Top Lane Runes

Most Frequent Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Bone Plating
    Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

    Duration: 1.5s
    Cooldown: 55s

    Bone Plating

    After taking damage from an enemy champion, the next 3 spells or attacks you re…

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Inspiration
    Biscuit Delivery
    Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

    Biscuit Delivery

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

    Cosmic Insight
    Cosmic Insight +18 Summoner Spell Haste
    +10 Item Haste

    Cosmic Insight

    +18 Summoner Spell Haste+10 Item Haste

    Adaptive
    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    50.3% Win Rate37.0% Pick Rate

    Best Win Rate Runes

    Primary Path
    Precision
    Fleet Footwork
    Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

    Energized attacks heal you for 10 - 130 (+0.1 Bonus AD, +0.05 AP) and grant 20% Move Speed for 1s.

    For Ranged Champions, Healing is 60% effective and Move Speed is 75% effective. All healing is 15% effective against Minions.

    Fleet Footwork

    Attacking and moving builds Energy stacks. At 100 stacks, your next attack is EnergizedEn…

    Presence of Mind
    Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

    Takedowns restore 15% of your maximum mana or energy.

    Cooldown for damage restoration: 8s

    Presence of Mind

    Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

    Legend: Haste
    Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

    Legend: Haste

    Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

    Cut Down
    Cut Down Deal 8% more damage to champions who have more than 60% health.

    Cut Down

    Deal 8% more damage to champions who have more than 60% health.

    Secondary Path
    Resolve
    Second Wind
    Second Wind After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.

    Second Wind

    After taking damage from an enemy champion, heal for 4% of your missing health …

    Unflinching
    Unflinching Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.

    Unflinching

    Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

    Adaptive
    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    +65 Health
    +65 Health +65 Health

    +65 Health

    +65 Health

    64.2% Win Rate9.9% Pick Rate

    Gangplank vs Fiora: Top Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Blade
    Doran's Blade (450 gold) 10 Attack Damage
    80 Health
    3% Life Steal

    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    55.9% Win Rate64.8% Pick Rate
    Popular Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    50.9% Win Rate47.5% Pick Rate
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    54.8% Win Rate28.7% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    39.4% Win Rate5.5% Pick Rate
    Core Build
    Sheen
    Sheen (900 gold) 10 Ability Haste
    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.
    ->
    Trinity Force
    Trinity Force (3333 gold) 36 Attack Damage
    30% Attack Speed
    333 Health
    15 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.

    Quicken
    Attacking grants 20 Move Speed for 2 seconds.
    The Collector
    The Collector (3000 gold) 50 Attack Damage
    10 Lethality
    25% Critical Strike Chance

    Death
    Your damage executes champions that are below 5% Health.
    Taxes
    Champion kills grant 25 bonus gold.
    Infinity Edge
    Infinity Edge (3450 gold) 65 Attack Damage
    25% Critical Strike Chance
    40% Critical Strike Damage

    54.6% Win Rate26.7% Pick Rate
    Final Build
    Immortal Shieldbow
    Immortal Shieldbow (3000 gold) 55 Attack Damage
    25% Critical Strike Chance

    Lifeline
    Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
    64.3% Win Rate34.0% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Blade
    Doran's Blade (450 gold) 10 Attack Damage
    80 Health
    3% Life Steal

    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    55.9% Win Rate64.8% Pick Rate
    Highest Winrate Boots
    Sorcerer's Shoes
    Sorcerer's Shoes (1100 gold) 12 Magic Penetration
    45 Move Speed

    59.3% Win Rate2.9% Pick Rate
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    54.8% Win Rate28.7% Pick Rate
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    50.9% Win Rate47.5% Pick Rate
    Core Build
    Phage
    Phage (1100 gold) 15 Attack Damage
    200 Health

    Rage
    Attacking grants Move Speed for 2 seconds.
    ->
    Trinity Force
    Trinity Force (3333 gold) 36 Attack Damage
    30% Attack Speed
    333 Health
    15 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.

    Quicken
    Attacking grants 20 Move Speed for 2 seconds.
    The Collector
    The Collector (3000 gold) 50 Attack Damage
    10 Lethality
    25% Critical Strike Chance

    Death
    Your damage executes champions that are below 5% Health.
    Taxes
    Champion kills grant 25 bonus gold.
    Infinity Edge
    Infinity Edge (3450 gold) 65 Attack Damage
    25% Critical Strike Chance
    40% Critical Strike Damage

    75.6% Win Rate1.1% Pick Rate
    Final Build
    Malignance
    Malignance (2700 gold) 85 Ability Power
    600 Mana
    15 Ability Haste

    Scorn
    Gain 20 Ultimate Ability Haste.
    Hatefog
    Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.
    100.0% Win Rate3.0% Pick Rate
    Other Items
    Youmuu's Ghostblade
    Youmuu's Ghostblade (2800 gold) 55 Attack Damage
    18 Lethality
    4% Move Speed

    Haunt
    Gain Move Speed while out of combat.
    Wraith Step
    Gain Move Speed and Ghosting for seconds.
    30.6% Win Rate16.0% Pick Rate
    Mortal Reminder
    Mortal Reminder (3300 gold) 35 Attack Damage
    35% Armor Penetration
    25% Critical Strike Chance

    Grievous Wounds
    Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
    65.3% Win Rate6.0% Pick Rate
    Opportunity
    Opportunity (2700 gold) 55 Attack Damage
    15 Lethality

    Preparation
    After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
    Extraction
    When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.
    60.2% Win Rate5.0% Pick Rate
    Rabadon's Deathcap
    Rabadon's Deathcap (3600 gold) 130 Ability Power
    Magical Opus
    Increases your total Ability Power by 30%.
    50.3% Win Rate4.0% Pick Rate
    Serpent's Fang
    Serpent's Fang (2500 gold) 55 Attack Damage
    15 Lethality

    Shield Reaver
    Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
    If they were not already affected by Shield Reaver, reduce Shields on them by %.
    50.2% Win Rate4.0% Pick Rate
    Lich Bane
    Lich Bane (3200 gold) 115 Ability Power
    4% Move Speed
    10 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus magic damageOn-Hit.
    66.3% Win Rate3.0% Pick Rate
    Malignance
    Malignance (2700 gold) 85 Ability Power
    600 Mana
    15 Ability Haste

    Scorn
    Gain 20 Ultimate Ability Haste.
    Hatefog
    Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.
    100.0% Win Rate3.0% Pick Rate

    Gangplank vs Fiora: Top Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Parrrley Shoots target, plundering Gold for each enemy unit killed.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Remove Scurvy Eats citrus to cure crowd control effects and restore Health.
    W
    W
    W
    W
    W
    E
    E
    Powder Keg Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them.
    E
    E
    E
    E
    E
    R
    R
    Cannon Barrage Gangplank signals his ship to bombard an area, slowing and damaging enemies.
    R
    R
    R
    Max Order: Q > E > W
    47.9% Win Rate56.3% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Parrrley Shoots target, plundering Gold for each enemy unit killed.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Remove Scurvy Eats citrus to cure crowd control effects and restore Health.
    W
    W
    W
    W
    W
    R
    E
    Powder Keg Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them.
    E
    E
    E
    E
    E
    R
    R
    Cannon Barrage Gangplank signals his ship to bombard an area, slowing and damaging enemies.
    R
    R
    R
    Max Order: Q > E > W
    100.0% Win Rate0.4% Pick Rate

    Gangplank tips:

    • Parrrley applies On Hit effects like Frozen Mallet or Black Cleaver.
    • Paying attention to low-health enemies on the map can land you a surprise kill with Cannon Barrage.
    • Try placing Cannon Barrage on the path of escape to cut off fleeing enemies.

    Playing Against Fiora

    • Duelist's Dance shows you where Fiora will try to attack from, so be ready to punish her when she tries.
    • Be careful when casting immobilizing disables on Fiora. If her Riposte is available, she can turn their power against you.