Top Matchup

Gangplank vs Yasuo

Patch: 15.15 (25.15)
League: Platinum+
Gangplank

Gangplank

the Saltwater Scourge
Top
Gangplank Top Overall Win Rate
49.37%

Matchup Win Rate

47.6%
Gangplank vs Yasuo Wins
52.5%
Yasuo vs Gangplank Wins
Yasuo

Yasuo

the Unforgiven
Top
Yasuo Top Overall Win Rate
48.24%

Gangplank vs Yasuo - Top Matchup Guide Patch 15.15 (25.15)

Gangplank Top vs Yasuo Top - Who is stronger?

Gangplank Top has trouble against Yasuo (47.6% win rate) based on 490 games. This is a tough matchup for Gangplank players.

View detailed statistics below: items, runes, and counter builds for Gangplank Top vs Yasuo Top in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 80.0% in this matchup.

Statistical Matchup Analysis

Gangplank dominates the meta (16th most popular, 4.1% pick rate) and regularly clashes with Yasuo (2.8% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of top lane's current powerhouses. Surprising upset: Despite Gangplank's higher tier rating, Yasuo wins 52.5% of encounters. This suggests Yasuo's kit specifically counters Gangplank's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Arcane Comet + Manaflow Band combination (56.6% win rate) plus optimal itemization Trinity Force, The Collector, Lord Dominik's Regards, and Plated Steelcaps boosts your chances from 47.6% to 80.0% - potentially game-changing.

Farm your way back: Gangplank's superior farming (7.87 vs 6.91/min, 4th among Top) offers a comeback path. Focus on safe CSing and capitalize on your 0.96 CS/min natural advantage. Damage doesn't equal wins: Gangplank outputs more damage (828 vs 804/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Strong individual performance: Gangplank maintains better KDA (2.10, 10th place vs 60th for Yasuo), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.

Gangplank vs Yasuo - Top Stats Comparison

Gangplank Top
Gangplank Top
Versus
Yasuo Top
Yasuo Top
BTierC
47.6%Matchup Winrate52.5%
49.37%Role Winrate48.24%
#46Winrate Rank#54
4.1%Pickrate2.8%
2.1Average KDA1.4
439Gold per Minute441
7.87CS/Min6.91
0.31Wards per Minute0.26
828Damage per Minute804

How to Beat Yasuo as Gangplank (Top)

Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.

Except for rare builds, Gangplank deals physical damage. Focus on eliminating enemy carries. Yasuo deals mainly physical damage (86.71%), additional items against this damage type may be required against snowballing or aggressive play.

An important advantage of Gangplank is higher farming statistics (ranked 4th among role champions) (versus 23rd for Yasuo), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (1.4 versus 2.1) suggests they are less effective in team fights.

Key aspects of the Gangplank Top versus Yasuo Top matchup

In this difficult confrontation, it is critically important for the Gangplank player to avoid attempts to force trades and all-ins with the Yasuo player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Gangplank vs Yasuo: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
51.3% Win Rate83.6% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
61.2% Win Rate14.4% Pick Rate

Gangplank vs Yasuo: Top Lane Runes

Most Frequent Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Bone Plating
    Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

    Duration: 1.5s
    Cooldown: 55s

    Bone Plating

    After taking damage from an enemy champion, the next 3 spells or attacks you re…

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Inspiration
    Biscuit Delivery
    Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

    Biscuit Delivery

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

    Cosmic Insight
    Cosmic Insight +18 Summoner Spell Haste
    +10 Item Haste

    Cosmic Insight

    +18 Summoner Spell Haste+10 Item Haste

    Adaptive
    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    50.3% Win Rate37.2% Pick Rate

    Best Win Rate Runes

    Primary Path
    Sorcery
    Arcane Comet
    Arcane Comet Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

    Adaptive Damage: 30 - 130 based on level (+0.05 AP and +0.1 bonus AD)
    Cooldown: 20 - 8s

    Cooldown Reduction:
    Single Target: 20%.
    Area of Effect: 10%.
    Damage over Time: 5%.

    Arcane Comet

    Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

    Manaflow Band
    Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds

    Manaflow Band

    Hitting an enemy champion with an ability permanently increases your maximum ma…

    Transcendence
    Transcendence Gain bonuses upon reaching the following levels:
    Level 5: +5 Ability Haste
    Level 8: +5 Ability Haste
    Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

    Transcendence

    Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

    Scorch
    Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

    Cooldown: 10s

    Scorch

    Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

    Secondary Path
    Resolve
    Second Wind
    Second Wind After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.

    Second Wind

    After taking damage from an enemy champion, heal for 4% of your missing health …

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Adaptive
    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    +65 Health
    +65 Health +65 Health

    +65 Health

    +65 Health

    56.6% Win Rate8.6% Pick Rate

    Gangplank vs Yasuo: Top Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Blade
    Doran's Blade (450 gold) 10 Attack Damage
    80 Health
    3% Life Steal

    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    55.3% Win Rate69.6% Pick Rate
    Popular Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    53.9% Win Rate49.9% Pick Rate
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    56.1% Win Rate27.1% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    55.6% Win Rate6.6% Pick Rate
    Core Build
    Sheen
    Sheen (900 gold) 10 Ability Haste
    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.
    ->
    Trinity Force
    Trinity Force (3333 gold) 36 Attack Damage
    30% Attack Speed
    333 Health
    15 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.

    Quicken
    Attacking grants 20 Move Speed for 2 seconds.
    The Collector
    The Collector (3000 gold) 50 Attack Damage
    10 Lethality
    25% Critical Strike Chance

    Death
    Your damage executes champions that are below 5% Health.
    Taxes
    Champion kills grant 25 bonus gold.
    Infinity Edge
    Infinity Edge (3450 gold) 65 Attack Damage
    25% Critical Strike Chance
    40% Critical Strike Damage

    65.9% Win Rate33.3% Pick Rate
    Final Build
    Immortal Shieldbow
    Immortal Shieldbow (3000 gold) 55 Attack Damage
    25% Critical Strike Chance

    Lifeline
    Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
    70.8% Win Rate22.7% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Cull
    Cull (450 gold) 7 Attack Damage
    Reap
    Restore 3 HealthOn-Hit.
    Killing minions grants 1 gold, up to 100. Reaching the limit grants another 350 gold.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    65.7% Win Rate1.7% Pick Rate
    Highest Winrate Boots
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    56.1% Win Rate27.1% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    55.6% Win Rate6.6% Pick Rate
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    53.9% Win Rate49.9% Pick Rate
    Core Build
    Sheen
    Sheen (900 gold) 10 Ability Haste
    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.
    ->
    Trinity Force
    Trinity Force (3333 gold) 36 Attack Damage
    30% Attack Speed
    333 Health
    15 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.

    Quicken
    Attacking grants 20 Move Speed for 2 seconds.
    The Collector
    The Collector (3000 gold) 50 Attack Damage
    10 Lethality
    25% Critical Strike Chance

    Death
    Your damage executes champions that are below 5% Health.
    Taxes
    Champion kills grant 25 bonus gold.
    Lord Dominik's Regards
    Lord Dominik's Regards (3100 gold) 35 Attack Damage
    40% Armor Penetration
    25% Critical Strike Chance

    80.0% Win Rate6.5% Pick Rate
    Final Build
    Immortal Shieldbow
    Immortal Shieldbow (3000 gold) 55 Attack Damage
    25% Critical Strike Chance

    Lifeline
    Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
    70.8% Win Rate22.7% Pick Rate
    Other Items
    Youmuu's Ghostblade
    Youmuu's Ghostblade (2800 gold) 55 Attack Damage
    18 Lethality
    4% Move Speed

    Haunt
    Gain Move Speed while out of combat.
    Wraith Step
    Gain Move Speed and Ghosting for seconds.
    53.9% Win Rate12.2% Pick Rate
    Mortal Reminder
    Mortal Reminder (3300 gold) 35 Attack Damage
    35% Armor Penetration
    25% Critical Strike Chance

    Grievous Wounds
    Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
    65.6% Win Rate9.8% Pick Rate
    Lord Dominik's Regards
    Lord Dominik's Regards (3100 gold) 35 Attack Damage
    40% Armor Penetration
    25% Critical Strike Chance

    71.0% Win Rate7.7% Pick Rate
    Serpent's Fang
    Serpent's Fang (2500 gold) 55 Attack Damage
    15 Lethality

    Shield Reaver
    Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
    If they were not already affected by Shield Reaver, reduce Shields on them by %.
    42.9% Win Rate7.6% Pick Rate
    Guardian Angel
    Guardian Angel (3200 gold) 55 Attack Damage
    45 Armor

    Rebirth
    Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
    49.9% Win Rate4.4% Pick Rate
    Opportunity
    Opportunity (2700 gold) 55 Attack Damage
    15 Lethality

    Preparation
    After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
    Extraction
    When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.
    33.3% Win Rate3.3% Pick Rate
    Phantom Dancer
    Phantom Dancer (2650 gold) 60% Attack Speed
    25% Critical Strike Chance
    8% Move Speed

    Spectral Waltz
    Become Ghosted.
    67.3% Win Rate3.3% Pick Rate

    Gangplank vs Yasuo: Top Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Parrrley Shoots target, plundering Gold for each enemy unit killed.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Remove Scurvy Eats citrus to cure crowd control effects and restore Health.
    W
    W
    W
    W
    W
    E
    E
    Powder Keg Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them.
    E
    E
    E
    E
    E
    R
    R
    Cannon Barrage Gangplank signals his ship to bombard an area, slowing and damaging enemies.
    R
    R
    R
    Max Order: Q > E > W
    48.5% Win Rate48.9% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Parrrley Shoots target, plundering Gold for each enemy unit killed.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Remove Scurvy Eats citrus to cure crowd control effects and restore Health.
    W
    W
    W
    W
    W
    R
    E
    Powder Keg Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them.
    E
    E
    E
    E
    E
    R
    R
    Cannon Barrage Gangplank signals his ship to bombard an area, slowing and damaging enemies.
    R
    R
    R
    Max Order: Q > E > W
    70.7% Win Rate6.4% Pick Rate

    Gangplank tips:

    • Parrrley applies On Hit effects like Frozen Mallet or Black Cleaver.
    • Paying attention to low-health enemies on the map can land you a surprise kill with Cannon Barrage.
    • Try placing Cannon Barrage on the path of escape to cut off fleeing enemies.

    Playing Against Yasuo

    • Steel Tempest is very narrow. Dodge laterally if possible.
    • When Yasuo lands two Steel Tempests in a row, his next will fire a tornado. Watch and listen for the associated sound to prepare to dodge.
    • Yasuo is at his weakest just after he has launched a whirlwind. Engage at that point.
    • Yasuo's shield from Resolve lasts only 2 seconds. Dealing damage to him will trigger it. Wait it out, then engage.