Gangplank Top has trouble against Malphite (46.9% win rate) based on 657 games. This is a tough matchup for Gangplank players.
View detailed statistics below: items, runes, and counter builds for Gangplank Top vs Malphite Top in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 65.8% in this matchup.
With 3.6% popularity, Gangplank constantly encounters meta-dominant Malphite (7.8%, 2nd place out of 63 Top champions). Understanding how to play against this popular champion becomes essential for consistent Gangplank performance in the current patch. Every edge matters: In this tough matchup, the proven Arcane Comet + Axiom Arcanist combination (56.7% win rate) plus optimal itemization Trinity Force, The Collector, Mortal Reminder, and Ionian Boots of Lucidity boosts your chances from 46.9% to 65.8% - potentially game-changing.
Farm your way back: Gangplank's superior farming (6.71 vs 6.53/min, 27th among Top) offers a comeback path. Focus on safe CSing and capitalize on your 0.18 CS/min natural advantage. Damage doesn't equal wins: Gangplank outputs more damage (907 vs 679/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Malphite: leads in both matchup win rate (53.1%) and KDA (2.60 vs 2.10, 2nd vs 12th place). Gangplank players need exceptional preparation to overcome this counter-pick.
| Gangplank Top | Versus | Malphite Top |
|---|---|---|
| B | Tier | S+ |
| 46.9% | Matchup Winrate | 53.1% |
| 48.71% | Role Winrate | 53.01% |
| #51 | Winrate Rank | #1 |
| 3.6% | Pickrate | 7.8% |
| 2.1 | Average KDA | 2.6 |
| 470 | Gold per Minute | 395 |
| 6.71 | CS/Min | 6.53 |
| 0.31 | Wards per Minute | 0.27 |
| 907 | Damage per Minute | 679 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
Except for rare builds, Gangplank deals physical damage. Focus on eliminating enemy carries. Meanwhile, Malphite deals primarily magic damage (70.35%), additional magic resistance may be required.
An important advantage of Gangplank is higher farming statistics (ranked 27th among role champions) (versus 31st for Malphite), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.6 versus 2.1) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Gangplank player to avoid attempts to force trades and all-ins with the Malphite player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

Charge up a powerful attack against a tower over 3s, while within 600 range of …

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Absorb life essence from monsters or enemy minions that die near you, permanent…


Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

+18 Summoner Spell Haste+10 Item Haste

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is …

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

+65 Health




























