Top Matchup

Gangplank vs Ornn

Patch: 15.15 (25.15)
League: Platinum+
Gangplank

Gangplank

the Saltwater Scourge
Top
Gangplank Top Overall Win Rate
49.74%

Matchup Win Rate

46.7%
Gangplank vs Ornn Wins
53.4%
Ornn vs Gangplank Wins
Ornn

Ornn

The Fire below the Mountain
Top
Ornn Top Overall Win Rate
51.83%

Gangplank vs Ornn - Top Matchup Guide Patch 15.15 (25.15)

Gangplank Top vs Ornn Top - Who is stronger?

Gangplank Top has trouble against Ornn (46.7% win rate) based on 670 games. This is a tough matchup for Gangplank players.

View detailed statistics below: items, runes, and counter builds for Gangplank Top vs Ornn Top in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 71.3% in this matchup.

Statistical Matchup Analysis

Current meta showdown: Gangplank (4.2% pick rate, 16th most popular out of 63 Top champions) versus Ornn (4.2%, 15th place). These two top lane titans clash constantly, making matchup mastery a decisive factor in your climb. Every edge matters: In this tough matchup, the proven Arcane Comet + Manaflow Band combination (71.2% win rate) plus optimal itemization Trinity Force, Mortal Reminder, The Collector, and Ionian Boots of Lucidity boosts your chances from 46.7% to 71.3% - potentially game-changing.

Farm your way back: Gangplank's superior farming (6.87 vs 6.82/min, 18th among Top) offers a comeback path. Focus on safe CSing and capitalize on your 0.05 CS/min natural advantage. Damage doesn't equal wins: Gangplank outputs more damage (965 vs 744/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Ornn: leads in both matchup win rate (53.4%) and KDA (2.40 vs 2.10, 4th vs 9th place). Gangplank players need exceptional preparation to overcome this counter-pick.

Gangplank vs Ornn - Top Stats Comparison

Gangplank Top
Gangplank Top
Versus
Ornn Top
Ornn Top
B+TierS
46.7%Matchup Winrate53.4%
49.74%Role Winrate51.83%
#42Winrate Rank#8
4.2%Pickrate4.2%
2.1Average KDA2.4
478Gold per Minute390
6.87CS/Min6.82
0.31Wards per Minute0.32
965Damage per Minute744

How to Beat Ornn as Gangplank (Top)

Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.

Except for rare builds, Gangplank deals physical damage. Focus on eliminating enemy carries. Ornn has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.

An important advantage of Gangplank is higher farming statistics (ranked 18th among role champions) (versus 21st for Ornn), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.4 versus 2.1) suggests they participate more effectively in team fights.

Key aspects of the Gangplank Top versus Ornn Top matchup

In this difficult confrontation, it is critically important for the Gangplank player to avoid attempts to force trades and all-ins with the Ornn player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Gangplank vs Ornn: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
51.2% Win Rate90.2% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
56.2% Win Rate9.1% Pick Rate

Gangplank vs Ornn: Top Lane Runes

Most Frequent Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Bone Plating
    Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

    Duration: 1.5s
    Cooldown: 55s

    Bone Plating

    After taking damage from an enemy champion, the next 3 spells or attacks you re…

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Inspiration
    Biscuit Delivery
    Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

    Biscuit Delivery

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

    Cosmic Insight
    Cosmic Insight +18 Summoner Spell Haste
    +10 Item Haste

    Cosmic Insight

    +18 Summoner Spell Haste+10 Item Haste

    Adaptive
    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    47.6% Win Rate36.6% Pick Rate

    Best Win Rate Runes

    Primary Path
    Sorcery
    Arcane Comet
    Arcane Comet Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

    Adaptive Damage: 30 - 130 based on level (+0.05 AP and +0.1 bonus AD)
    Cooldown: 20 - 8s

    Cooldown Reduction:
    Single Target: 20%.
    Area of Effect: 10%.
    Damage over Time: 5%.

    Arcane Comet

    Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

    Manaflow Band
    Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds

    Manaflow Band

    Hitting an enemy champion with an ability permanently increases your maximum ma…

    Transcendence
    Transcendence Gain bonuses upon reaching the following levels:
    Level 5: +5 Ability Haste
    Level 8: +5 Ability Haste
    Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

    Transcendence

    Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

    Scorch
    Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

    Cooldown: 10s

    Scorch

    Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

    Secondary Path
    Precision
    Legend: Haste
    Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

    Legend: Haste

    Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

    Cut Down
    Cut Down Deal 8% more damage to champions who have more than 60% health.

    Cut Down

    Deal 8% more damage to champions who have more than 60% health.

    Adaptive
    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    71.2% Win Rate5.9% Pick Rate

    Gangplank vs Ornn: Top Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Blade
    Doran's Blade (450 gold) 10 Attack Damage
    80 Health
    3% Life Steal

    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    54.5% Win Rate58.8% Pick Rate
    Popular Boots
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    54.6% Win Rate38.4% Pick Rate
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    50.3% Win Rate20.7% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    47.1% Win Rate10.8% Pick Rate
    Core Build
    Sheen
    Sheen (900 gold) 10 Ability Haste
    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.
    ->
    Trinity Force
    Trinity Force (3333 gold) 36 Attack Damage
    30% Attack Speed
    333 Health
    15 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.

    Quicken
    Attacking grants 20 Move Speed for 2 seconds.
    The Collector
    The Collector (3000 gold) 50 Attack Damage
    10 Lethality
    25% Critical Strike Chance

    Death
    Your damage executes champions that are below 5% Health.
    Taxes
    Champion kills grant 25 bonus gold.
    Infinity Edge
    Infinity Edge (3450 gold) 65 Attack Damage
    25% Critical Strike Chance
    40% Critical Strike Damage

    56.2% Win Rate27.0% Pick Rate
    Final Build
    Immortal Shieldbow
    Immortal Shieldbow (3000 gold) 55 Attack Damage
    25% Critical Strike Chance

    Lifeline
    Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
    74.2% Win Rate29.8% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Blade
    Doran's Blade (450 gold) 10 Attack Damage
    80 Health
    3% Life Steal

    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    54.5% Win Rate58.8% Pick Rate
    Highest Winrate Boots
    Sorcerer's Shoes
    Sorcerer's Shoes (1100 gold) 12 Magic Penetration
    45 Move Speed

    67.2% Win Rate5.1% Pick Rate
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    54.6% Win Rate38.4% Pick Rate
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    50.3% Win Rate20.7% Pick Rate
    Core Build
    Sheen
    Sheen (900 gold) 10 Ability Haste
    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.
    ->
    Trinity Force
    Trinity Force (3333 gold) 36 Attack Damage
    30% Attack Speed
    333 Health
    15 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.

    Quicken
    Attacking grants 20 Move Speed for 2 seconds.
    Mortal Reminder
    Mortal Reminder (3300 gold) 35 Attack Damage
    35% Armor Penetration
    25% Critical Strike Chance

    Grievous Wounds
    Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
    The Collector
    The Collector (3000 gold) 50 Attack Damage
    10 Lethality
    25% Critical Strike Chance

    Death
    Your damage executes champions that are below 5% Health.
    Taxes
    Champion kills grant 25 bonus gold.
    71.3% Win Rate2.5% Pick Rate
    Final Build
    Opportunity
    Opportunity (2700 gold) 55 Attack Damage
    15 Lethality

    Preparation
    After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
    Extraction
    When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.
    100.0% Win Rate2.2% Pick Rate
    Other Items
    Youmuu's Ghostblade
    Youmuu's Ghostblade (2800 gold) 55 Attack Damage
    18 Lethality
    4% Move Speed

    Haunt
    Gain Move Speed while out of combat.
    Wraith Step
    Gain Move Speed and Ghosting for seconds.
    55.9% Win Rate10.0% Pick Rate
    Serpent's Fang
    Serpent's Fang (2500 gold) 55 Attack Damage
    15 Lethality

    Shield Reaver
    Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
    If they were not already affected by Shield Reaver, reduce Shields on them by %.
    80.8% Win Rate5.6% Pick Rate
    Lord Dominik's Regards
    Lord Dominik's Regards (3100 gold) 35 Attack Damage
    40% Armor Penetration
    25% Critical Strike Chance

    49.4% Win Rate4.5% Pick Rate
    Liandry's Torment
    Liandry's Torment (3000 gold) 70 Ability Power
    300 Health

    Torment
    Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
    Suffering
    For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
    66.9% Win Rate3.4% Pick Rate
    Guardian Angel
    Guardian Angel (3200 gold) 55 Attack Damage
    45 Armor

    Rebirth
    Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
    98.8% Win Rate3.3% Pick Rate
    Opportunity
    Opportunity (2700 gold) 55 Attack Damage
    15 Lethality

    Preparation
    After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
    Extraction
    When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.
    100.0% Win Rate2.2% Pick Rate
    Force of Nature
    Force of Nature (2800 gold) 400 Health
    55 Magic Resist
    4% Move Speed

    Steadfast
    Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
    0.0% Win Rate2.2% Pick Rate

    Gangplank vs Ornn: Top Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Parrrley Shoots target, plundering Gold for each enemy unit killed.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Remove Scurvy Eats citrus to cure crowd control effects and restore Health.
    W
    W
    W
    W
    W
    E
    E
    Powder Keg Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them.
    E
    E
    E
    E
    E
    R
    R
    Cannon Barrage Gangplank signals his ship to bombard an area, slowing and damaging enemies.
    R
    R
    R
    Max Order: Q > E > W
    45.8% Win Rate52.0% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Parrrley Shoots target, plundering Gold for each enemy unit killed.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Remove Scurvy Eats citrus to cure crowd control effects and restore Health.
    W
    W
    W
    W
    W
    R
    E
    Powder Keg Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them.
    E
    E
    E
    E
    E
    R
    R
    Cannon Barrage Gangplank signals his ship to bombard an area, slowing and damaging enemies.
    R
    R
    R
    Max Order: Q > E > W
    92.1% Win Rate0.8% Pick Rate

    Gangplank tips:

    • Parrrley applies On Hit effects like Frozen Mallet or Black Cleaver.
    • Paying attention to low-health enemies on the map can land you a surprise kill with Cannon Barrage.
    • Try placing Cannon Barrage on the path of escape to cut off fleeing enemies.

    Playing Against Ornn

    • Try to stay away from walls. Ornn is much less strong if he cannot stun you.
    • Attack Ornn to keep him from creating items in lane.