Top Matchup

Gangplank vs Jax

Patch: 15.15 (25.15)
League: Platinum+
Gangplank

Gangplank

the Saltwater Scourge
Top
Gangplank Top Overall Win Rate
49.74%

Matchup Win Rate

52.5%
Gangplank vs Jax Wins
47.5%
Jax vs Gangplank Wins
Jax

Jax

Grandmaster at Arms
Top
Jax Top Overall Win Rate
49.70%

Gangplank vs Jax - Top Matchup Guide Patch 15.15 (25.15)

Gangplank Top vs Jax Top - Who is stronger?

Gangplank Top has an advantage against Jax (52.5% win rate) based on 839 games. The matchup leans toward Gangplank.

View detailed statistics below: items, runes, and counter builds for Gangplank Top vs Jax Top in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 73.7% in this matchup.

Statistical Matchup Analysis

Current meta showdown: Gangplank (4.2% pick rate, 16th most popular out of 63 Top champions) versus Jax (6.9%, 3rd place). These two top lane titans clash constantly, making matchup mastery a decisive factor in your climb. Even tiers, uneven results: Both champions sit at B+-tier, but Gangplank claims a meaningful 52.5% vs 47.5% advantage. Gangplank's kit synergizes better in this specific head-to-head matchup. Optimize for consistency: First Strike paired with Magical Footwear (70.4% win rate, 3.5% popularity) provides the stats you need, while the item sequence Trinity Force > The Collector > Immortal Shieldbow with Plated Steelcaps delivers 73.7% win rate against Jax.

Win through macro: Gangplank takes the matchup (52.46%) despite falling behind in CS (6.87 vs 6.88/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Complete superiority: Gangplank dominates both win rate (52.5%) and damage output (965 vs 804/min, 2nd among Top). The 161 damage/min difference creates massive snowball potential. Statistical dominance: Gangplank leads in both matchup win rate (52.5%) and KDA (2.10 vs 1.60) - complete superiority across all metrics.

Gangplank vs Jax - Top Stats Comparison

Gangplank Top
Gangplank Top
Versus
Jax Top
Jax Top
B+TierB+
52.5%Matchup Winrate47.5%
49.74%Role Winrate49.70%
#42Winrate Rank#43
4.2%Pickrate6.9%
2.1Average KDA1.6
478Gold per Minute421
6.87CS/Min6.88
0.31Wards per Minute0.28
965Damage per Minute804

How to Beat Jax as Gangplank (Top)

The Gangplank versus Jax matchup in the top lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

Except for rare builds, Gangplank deals physical damage. Focus on eliminating enemy carries. Jax has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.

Consider the farming superiority demonstrated by Jax, ranking 17th (versus 18th for Gangplank) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (1.6 versus 2.1) suggests they are less effective in team fights.

Key aspects of the Gangplank Top versus Jax Top matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Gangplank player to maintain constant pressure on Jax, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Gangplank vs Jax: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
50.7% Win Rate89.3% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
51.0% Win Rate9.0% Pick Rate

Gangplank vs Jax: Top Lane Runes

Most Frequent Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Bone Plating
    Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

    Duration: 1.5s
    Cooldown: 55s

    Bone Plating

    After taking damage from an enemy champion, the next 3 spells or attacks you re…

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Inspiration
    Biscuit Delivery
    Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

    Biscuit Delivery

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

    Cosmic Insight
    Cosmic Insight +18 Summoner Spell Haste
    +10 Item Haste

    Cosmic Insight

    +18 Summoner Spell Haste+10 Item Haste

    Adaptive
    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    51.1% Win Rate32.1% Pick Rate

    Best Win Rate Runes

    Primary Path
    Inspiration
    First Strike
    First Strike Attacks or abilities against an enemy champion within 0.25s of entering champion combat grant 10 gold and First Strike for 3 seconds, causing you to deal 7% extra damage against champions, and granting 50% (35% for ranged champions) of bonus damage dealt as gold.

    Cooldown: 25 - 15s

    First Strike

    Attacks or abilities against an enemy champion within 0.25s of entering champion combat g…

    Magical Footwear
    Magical Footwear You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Footwear grants you an additional 10 Move Speed.

    Magical Footwear

    You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

    Triple Tonic
    Triple Tonic Upon reaching level 3, gain an Elixir of Avarice.
    Upon reaching level 6, gain an Elixir of Force.
    Upon reaching level 9, gain an Elixir of Skill.

    Triple Tonic

    Upon reaching level 3, gain an Elixir of Avarice.Upon reaching level 6, gain an…

    Cosmic Insight
    Cosmic Insight +18 Summoner Spell Haste
    +10 Item Haste

    Cosmic Insight

    +18 Summoner Spell Haste+10 Item Haste

    Secondary Path
    Precision
    Legend: Haste
    Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

    Legend: Haste

    Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

    Cut Down
    Cut Down Deal 8% more damage to champions who have more than 60% health.

    Cut Down

    Deal 8% more damage to champions who have more than 60% health.

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    70.4% Win Rate3.5% Pick Rate

    Gangplank vs Jax: Top Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Blade
    Doran's Blade (450 gold) 10 Attack Damage
    80 Health
    3% Life Steal

    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    53.8% Win Rate57.1% Pick Rate
    Popular Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    49.4% Win Rate47.3% Pick Rate
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    57.3% Win Rate27.9% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    49.7% Win Rate5.1% Pick Rate
    Core Build
    Sheen
    Sheen (900 gold) 10 Ability Haste
    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.
    ->
    Trinity Force
    Trinity Force (3333 gold) 36 Attack Damage
    30% Attack Speed
    333 Health
    15 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.

    Quicken
    Attacking grants 20 Move Speed for 2 seconds.
    The Collector
    The Collector (3000 gold) 50 Attack Damage
    10 Lethality
    25% Critical Strike Chance

    Death
    Your damage executes champions that are below 5% Health.
    Taxes
    Champion kills grant 25 bonus gold.
    Infinity Edge
    Infinity Edge (3450 gold) 65 Attack Damage
    25% Critical Strike Chance
    40% Critical Strike Damage

    49.8% Win Rate41.2% Pick Rate
    Final Build
    Immortal Shieldbow
    Immortal Shieldbow (3000 gold) 55 Attack Damage
    25% Critical Strike Chance

    Lifeline
    Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
    63.2% Win Rate35.9% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Long Sword
    Long Sword (350 gold) 10 Attack Damage
    Refillable Potion
    Refillable Potion (150 gold) Active (2 charges)
    Restores 100 Health over 12 seconds.
    Refills upon visiting the shop.
    71.8% Win Rate2.6% Pick Rate
    Highest Winrate Boots
    Berserker's Greaves
    Berserker's Greaves (1100 gold) 25% Attack Speed
    45 Move Speed

    98.5% Win Rate0.2% Pick Rate
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    57.3% Win Rate27.9% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    54.1% Win Rate5.0% Pick Rate
    Core Build
    Sheen
    Sheen (900 gold) 10 Ability Haste
    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.
    ->
    Trinity Force
    Trinity Force (3333 gold) 36 Attack Damage
    30% Attack Speed
    333 Health
    15 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.

    Quicken
    Attacking grants 20 Move Speed for 2 seconds.
    The Collector
    The Collector (3000 gold) 50 Attack Damage
    10 Lethality
    25% Critical Strike Chance

    Death
    Your damage executes champions that are below 5% Health.
    Taxes
    Champion kills grant 25 bonus gold.
    Immortal Shieldbow
    Immortal Shieldbow (3000 gold) 55 Attack Damage
    25% Critical Strike Chance

    Lifeline
    Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
    73.7% Win Rate3.1% Pick Rate
    Final Build
    Spear of Shojin
    Spear of Shojin (3100 gold) 45 Attack Damage
    450 Health

    Dragonforce
    Gain 25 Basic Ability Haste.
    Focused Will
    Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
    80.7% Win Rate3.8% Pick Rate
    Other Items
    Serpent's Fang
    Serpent's Fang (2500 gold) 55 Attack Damage
    15 Lethality

    Shield Reaver
    Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
    If they were not already affected by Shield Reaver, reduce Shields on them by %.
    53.1% Win Rate9.8% Pick Rate
    Lord Dominik's Regards
    Lord Dominik's Regards (3100 gold) 35 Attack Damage
    40% Armor Penetration
    25% Critical Strike Chance

    72.6% Win Rate8.4% Pick Rate
    Guardian Angel
    Guardian Angel (3200 gold) 55 Attack Damage
    45 Armor

    Rebirth
    Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
    22.4% Win Rate6.8% Pick Rate
    Youmuu's Ghostblade
    Youmuu's Ghostblade (2800 gold) 55 Attack Damage
    18 Lethality
    4% Move Speed

    Haunt
    Gain Move Speed while out of combat.
    Wraith Step
    Gain Move Speed and Ghosting for seconds.
    49.6% Win Rate4.6% Pick Rate
    Spear of Shojin
    Spear of Shojin (3100 gold) 45 Attack Damage
    450 Health

    Dragonforce
    Gain 25 Basic Ability Haste.
    Focused Will
    Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
    80.7% Win Rate3.8% Pick Rate
    Mortal Reminder
    Mortal Reminder (3300 gold) 35 Attack Damage
    35% Armor Penetration
    25% Critical Strike Chance

    Grievous Wounds
    Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
    50.4% Win Rate3.0% Pick Rate
    Liandry's Torment
    Liandry's Torment (3000 gold) 70 Ability Power
    300 Health

    Torment
    Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
    Suffering
    For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
    66.4% Win Rate2.3% Pick Rate

    Gangplank vs Jax: Top Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Parrrley Shoots target, plundering Gold for each enemy unit killed.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Remove Scurvy Eats citrus to cure crowd control effects and restore Health.
    W
    W
    W
    W
    W
    E
    E
    Powder Keg Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them.
    E
    E
    E
    E
    E
    R
    R
    Cannon Barrage Gangplank signals his ship to bombard an area, slowing and damaging enemies.
    R
    R
    R
    Max Order: Q > E > W
    48.2% Win Rate63.7% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Parrrley Shoots target, plundering Gold for each enemy unit killed.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Remove Scurvy Eats citrus to cure crowd control effects and restore Health.
    W
    W
    W
    W
    W
    R
    E
    Powder Keg Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them.
    E
    E
    E
    E
    E
    R
    R
    Cannon Barrage Gangplank signals his ship to bombard an area, slowing and damaging enemies.
    R
    R
    R
    Max Order: Q > E > W
    99.6% Win Rate0.6% Pick Rate

    Gangplank tips:

    • Parrrley applies On Hit effects like Frozen Mallet or Black Cleaver.
    • Paying attention to low-health enemies on the map can land you a surprise kill with Cannon Barrage.
    • Try placing Cannon Barrage on the path of escape to cut off fleeing enemies.

    Playing Against Jax

    • Try to engage him in short bursts instead of going toe-to-toe with him. Preventing him from attacking consecutively drastically lowers his damage output.
    • Jax can dodge all incoming attacks for a very short amount of time and stuns enemies in melee range when it ends. Wait to strike him until after his dodge is finished.