Lux Mid has trouble against Malzahar (47.6% win rate) based on 1031 games. This is a tough matchup for Lux players.
View detailed statistics below: items, runes, and counter builds for Lux Mid vs Malzahar Mid in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 79.3% in this matchup.
Current meta showdown: Lux (4.1% pick rate, 16th most popular out of 58 Mid champions) versus Malzahar (6.6%, 5th place). These two mid lane titans clash constantly, making matchup mastery a decisive factor in your climb. Every edge matters: In this tough matchup, the proven Dark Harvest + Cheap Shot combination (50.3% win rate) plus optimal itemization Luden's Companion, Stormsurge, Mejai's Soulstealer, and Sorcerer's Shoes boosts your chances from 47.6% to 79.3% - potentially game-changing.
Survive and scale: Lux faces both matchup (47.61%) and farming disadvantages (6.99 vs 7.86/min). With a 0.87 CS/min deficit, prioritize safe farming and jungle assistance. Damage doesn't equal wins: Lux outputs more damage (850 vs 731/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Strong individual performance: Lux maintains better KDA (2.70, 6th place vs 46th for Malzahar), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
| Lux Mid | Versus | Malzahar Mid |
|---|---|---|
| A | Tier | A+ |
| 47.6% | Matchup Winrate | 52.4% |
| 50.10% | Role Winrate | 51.33% |
| #31 | Winrate Rank | #19 |
| 4.1% | Pickrate | 6.6% |
| 2.7 | Average KDA | 2.1 |
| 407 | Gold per Minute | 427 |
| 6.99 | CS/Min | 7.86 |
| 0.36 | Wards per Minute | 0.31 |
| 850 | Damage per Minute | 731 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Lux deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Malzahar deals primarily magic damage (95.35%), additional magic resistance may be required.
Consider the farming superiority demonstrated by Malzahar, ranking 2nd (versus 19th for Lux) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.1 versus 2.7) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Lux player to avoid attempts to force trades and all-ins with the Malzahar player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…


Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























