Lux Mid has a slight edge over Syndra (51.2% win rate) based on 1334 games. The matchup slightly favors Lux.
View detailed statistics below: items, runes, and counter builds for Lux Mid vs Syndra Mid in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 71.6% in this matchup.
Current meta showdown: Lux (4.4% pick rate, 18th most popular out of 57 Mid champions) versus Syndra (5.1%, 14th place). These two mid lane titans clash constantly, making matchup mastery a decisive factor in your climb. Meta strength confirmed: Lux's superior tier rating (A+ vs B+) translates into a solid 51.2% matchup win rate. This performance explains why Lux ranks 21st in win rate among Mid champions. Optimize for consistency: Arcane Comet paired with Manaflow Band (54.9% win rate, 17.1% popularity) provides the stats you need, while the item sequence Luden's Companion > Stormsurge > Zhonya's Hourglass with Sorcerer's Shoes delivers 71.6% win rate against Syndra.
Win through macro: Lux takes the matchup (51.15%) despite falling behind in CS (6.26 vs 7.49/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Complete superiority: Lux dominates both win rate (51.2%) and damage output (795 vs 733/min, 2nd among Mid). The 62 damage/min difference creates massive snowball potential. Statistical dominance: Lux leads in both matchup win rate (51.2%) and KDA (2.80 vs 2.30) - complete superiority across all metrics.
Lux Mid | Versus | Syndra Mid |
---|---|---|
A+ | Tier | B+ |
51.2% | Matchup Winrate | 48.9% |
51.06% | Role Winrate | 49.67% |
#21 | Winrate Rank | #39 |
4.4% | Pickrate | 5.1% |
2.8 | Average KDA | 2.3 |
384 | Gold per Minute | 407 |
6.26 | CS/Min | 7.49 |
0.33 | Wards per Minute | 0.33 |
795 | Damage per Minute | 733 |
While statistically Lux is slightly stronger than Syndra in the mid lane, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Lux deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Syndra deals primarily magic damage (87.00%), additional magic resistance may be required.
Consider the farming superiority demonstrated by Syndra, ranking 8th (versus 42nd for Lux) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.3 versus 2.8) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Lux player to maintain constant pressure on Syndra, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Deal 8% more damage to champions who have less than 40% health.
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18