Vi Jungle has trouble against Diana (48.2% win rate) based on 704 games. This is a tough matchup for Vi players.
View detailed statistics below: items, runes, and counter builds for Vi Jungle vs Diana Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 62.6% in this matchup.
With 3.0% popularity, Vi constantly encounters meta-dominant Diana (5.9%, 6th place out of 63 Jungle champions). Understanding how to play against this popular champion becomes essential for consistent Vi performance in the current patch. Every edge matters: In this tough matchup, the proven Conqueror + Triumph combination (47.3% win rate) plus optimal itemization Trinity Force, Sundered Sky, Black Cleaver, and Plated Steelcaps boosts your chances from 48.2% to 62.6% - potentially game-changing.
Survive and scale: Vi faces both matchup (48.21%) and farming disadvantages (5.35 vs 6.79/min). With a 1.44 CS/min deficit, prioritize safe farming and jungle assistance. Outclassed across the board: Diana leads in both matchup win rate (51.8%) and damage (745 vs 526/min). Vi must seek alternative win conditions through macro play and team coordination. Strong individual performance: Vi maintains better KDA (2.50, 44th place vs 49th for Diana), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
| Vi Jungle | Versus | Diana Jungle |
|---|---|---|
| C | Tier | S |
| 48.2% | Matchup Winrate | 51.8% |
| 49.08% | Role Winrate | 51.18% |
| #50 | Winrate Rank | #10 |
| 3.0% | Pickrate | 5.9% |
| 2.5 | Average KDA | 2.4 |
| 412 | Gold per Minute | 450 |
| 5.35 | CS/Min | 6.79 |
| 0.20 | Wards per Minute | 0.18 |
| 526 | Damage per Minute | 745 |
Despite the slight difference in effectiveness, in the Vi versus Diana matchup in the jungle, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
Except for rare builds, Vi deals physical damage. Focus on eliminating enemy carries. Meanwhile, Diana deals primarily magic damage (81.94%), additional magic resistance may be required.
Consider the farming superiority demonstrated by Diana, ranking 12th (versus 58th for Vi) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.4 versus 2.5) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Vi player to avoid attempts to force trades and all-ins with the Diana player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Deal 8% more damage to champions who have less than 40% health.


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Deal 8% more damage to champions who have less than 40% health.


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18



























