Yuumi Support performs well against Renata Glasc (55.7% win rate) based on 511 games. This matchup works well for Yuumi players.
View detailed statistics below: items, runes, and counter builds for Yuumi Support vs Renata Glasc Support in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Meta staple Yuumi (5.8% pick rate, 11th most popular out of 52 Support champions) rarely faces off-meta Renata Glasc (1.5% pick rate). However, even uncommon picks can cheese unprepared players, so basic matchup knowledge provides valuable insurance. Even tiers, uneven results: Both champions sit at B+-tier, but Yuumi claims a meaningful 55.7% vs 44.3% advantage. Yuumi's kit synergizes better in this specific head-to-head matchup. Amplify your advantage: The Summon Aery + Manaflow Band rune setup achieves 52.9% win rate (25.5% popularity), while the core build Ardent Censer > Imperial Mandate > Moonstone Renewer with Ionian Boots of Lucidity (70%+ win rate) lets you snowball advantages into guaranteed victories by 15 minutes.
Lane wins, vision lags: While winning the matchup (55.74%), Yuumi trails in vision control (0.74 vs 0.87 wards/min). Better map coverage could unlock even greater team advantages. Quality over quantity: Yuumi wins through smart play rather than raw damage - despite lower DPS (323 vs 337/min), the 55.7% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Yuumi leads in both matchup win rate (55.7%) and KDA (4.70 vs 2.80) - complete superiority across all metrics.
Yuumi Support | Versus | Renata Glasc Support |
---|---|---|
B+ | Tier | B+ |
55.7% | Matchup Winrate | 44.3% |
49.69% | Role Winrate | 50.20% |
#33 | Winrate Rank | #25 |
5.8% | Pickrate | 1.5% |
4.7 | Average KDA | 2.8 |
281 | Gold per Minute | 283 |
0.74 | Wards per Minute | 0.87 |
323 | Damage per Minute | 337 |
The Yuumi versus Renata Glasc matchup as support is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Yuumi deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Renata Glasc has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
Consider the excellent vision control demonstrated by Renata Glasc, ranking 23rd (versus 48th for Yuumi) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their lower KDA (2.8 versus 4.7) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Yuumi player to maintain constant pressure on Renata Glasc, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…
Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…
+8 Ability Haste
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Deal 8% more damage to champions who have more than 60% health.
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18