Zyra Support has trouble against Milio (48.3% win rate) based on 945 games. This is a tough matchup for Zyra players.
View detailed statistics below: items, runes, and counter builds for Zyra Support vs Milio Support in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
With 3.4% popularity, Zyra constantly encounters meta-dominant Milio (8.7%, 5th place out of 52 Support champions). Understanding how to play against this popular champion becomes essential for consistent Zyra performance in the current patch. Every edge matters: In this tough matchup, the proven Dark Harvest + Cheap Shot combination (53.3% win rate) plus optimal itemization Liandry's Torment, Morellonomicon, Rylai's Crystal Scepter, and Sorcerer's Shoes boosts your chances from 48.3% to 70%+ - potentially game-changing.
Vision advantage: Despite losing the direct matchup, Zyra's superior warding (1.00 wards/min, 4th among supports) can swing team fights and objectives in your favor. Damage doesn't equal wins: Zyra outputs more damage (715 vs 235/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Milio: leads in both matchup win rate (51.7%) and KDA (3.70 vs 2.20, 2nd vs 41st place). Zyra players need exceptional preparation to overcome this counter-pick.
Zyra Support | Versus | Milio Support |
---|---|---|
A+ | Tier | S+ |
48.3% | Matchup Winrate | 51.7% |
51.43% | Role Winrate | 53.64% |
#11 | Winrate Rank | #2 |
3.4% | Pickrate | 8.7% |
2.2 | Average KDA | 3.7 |
315 | Gold per Minute | 282 |
1.00 | Wards per Minute | 0.89 |
715 | Damage per Minute | 235 |
Despite the slight difference in effectiveness, in the Zyra versus Milio matchup as support, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Zyra deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Milio deals primarily magic damage (80.64%), additional magic resistance may be required.
An important advantage of Zyra is superior vision control (ranked 4th among supports) (versus 20th for Milio), which provides better map control and safety for the team in important map areas. Meanwhile, their higher KDA (3.7 versus 2.2) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Zyra player to avoid attempts to force trades and all-ins with the Milio player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…
Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…
Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Deal 8% more damage to champions who have less than 40% health.
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18