Zyra Support has trouble against Senna (48.1% win rate) based on 535 games. This is a tough matchup for Zyra players.
View detailed statistics below: items, runes, and counter builds for Zyra Support vs Senna Support in patch 15.17 (25.17), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Balanced meta clash: Zyra (3.3%, 21st place out of 53 Support champions) regularly faces Senna (4.4%, 18th place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Surprising upset: Despite Zyra's higher tier rating, Senna wins 51.9% of encounters. This suggests Senna's kit specifically counters Zyra's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Electrocute + Cheap Shot combination (67.1% win rate) plus optimal itemization Blackfire Torch, Liandry's Torment, Rylai's Crystal Scepter, and Sorcerer's Shoes boosts your chances from 48.1% to 70%+ - potentially game-changing.
Vision advantage: Despite losing the direct matchup, Zyra's superior warding (0.96 wards/min, 10th among supports) can swing team fights and objectives in your favor. Damage doesn't equal wins: Zyra outputs more damage (776 vs 533/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Senna: leads in both matchup win rate (51.9%) and KDA (2.70 vs 2.20, 20th vs 42nd place). Zyra players need exceptional preparation to overcome this counter-pick.
Zyra Support | Versus | Senna Support |
---|---|---|
A+ | Tier | A |
48.1% | Matchup Winrate | 51.9% |
51.13% | Role Winrate | 50.37% |
#11 | Winrate Rank | #20 |
3.3% | Pickrate | 4.4% |
2.2 | Average KDA | 2.7 |
328 | Gold per Minute | 345 |
0.96 | Wards per Minute | 0.85 |
776 | Damage per Minute | 533 |
Despite the slight difference in effectiveness, in the Zyra versus Senna matchup as support, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Zyra deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Senna deals mainly physical damage (92.73%), additional items against this damage type may be required against snowballing or aggressive play.
An important advantage of Zyra is superior vision control (ranked 10th among supports) (versus 33rd for Senna), which provides better map control and safety for the team in important map areas. Meanwhile, their higher KDA (2.7 versus 2.2) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Zyra player to avoid attempts to force trades and all-ins with the Senna player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…
Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…
Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Deal 8% more damage to champions who have more than 60% health.
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18