Zyra Support has an advantage against Xerath (51.8% win rate) based on 504 games. The matchup leans toward Zyra.
View detailed statistics below: items, runes, and counter builds for Zyra Support vs Xerath Support in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Balanced meta clash: Zyra (2.9%, 25th place out of 51 Support champions) regularly faces Xerath (3.0%, 23rd place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Meta strength confirmed: Zyra's superior tier rating (A vs B) translates into a solid 51.8% matchup win rate. This performance explains why Zyra ranks 21st in win rate among Support champions. Optimize for consistency: Arcane Comet paired with Manaflow Band (71.9% win rate, 1.9% popularity) provides the stats you need, while the item sequence Blackfire Torch > Liandry's Torment > Rylai's Crystal Scepter with Sorcerer's Shoes delivers 70%+ win rate against Xerath.
Total map control: Zyra dominates both the matchup and vision control (0.84 vs 0.78 wards/min). Your extra 0.06 wards/min create massive macro advantages for your entire team. Complete superiority: Zyra dominates both win rate (51.8%) and damage output (749 vs 667/min, 2nd among Support). The 82 damage/min difference creates massive snowball potential. Intriguing anomaly: Zyra wins the matchup (51.8%) despite a lower KDA (2.20 vs 2.60). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.
Zyra Support | Versus | Xerath Support |
---|---|---|
A | Tier | B |
51.8% | Matchup Winrate | 48.2% |
50.05% | Role Winrate | 48.96% |
#21 | Winrate Rank | #35 |
2.9% | Pickrate | 3.0% |
2.2 | Average KDA | 2.6 |
328 | Gold per Minute | 340 |
0.84 | Wards per Minute | 0.78 |
749 | Damage per Minute | 667 |
While statistically Zyra is slightly stronger than Xerath as support, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Zyra deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Xerath deals primarily magic damage (93.64%), additional magic resistance may be required.
An important advantage of Zyra is superior vision control (ranked 34th among supports) (versus 45th for Xerath), which provides better map control and safety for the team in important map areas. Meanwhile, their higher KDA (2.6 versus 2.2) suggests they participate more effectively in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Zyra player to maintain constant pressure on Xerath, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…
Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Charge up a powerful attack against a tower over 3s, while within 600 range of …
After taking damage from an enemy champion, the next 3 spells or attacks you re…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18