B Tier
Gangplank is off-meta in Top with a 48.7% win rate (#51 among Top champions), compared to 48.6% win rate across all roles. Challenging pick that needs skill to work. Gangplank appeals only to mains with 4.2% overall pick rate and 3.6% usage in Top in Plat+ on patch 15.24 (25.24)**Data may mix with previous patch on the first day of patch release, based on 33206 ranked games. This champion is mainly played in this role - 87.0% of games. Standard build starts with Ionian Boots of Lucidity, into Trinity Force, The Collector, and Infinity Edge. Gangplank has low farm - 6.71 CS/min (#27 among Top champions) and earns 470 gold per minute. Averages 2.1 KDA (#12 among Top champions). Has a 1.8% ban rate (112th place). Gangplank deals significant true damage, effective against tanky opponents. Best performing runes include First Strike, Cash Back, Triple Tonic, Cosmic Insight, (Inspiration) and Legend: Haste, Cut Down, (Precision). When playing, most players max abilities in Q > E > W order. Gangplank Top is strong against Pantheon, Jax, Yasuo, and weak against Kayle, Dr. Mundo, and Nasus.
Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…
Charge up a powerful attack against a tower over 3s, while within 600 range of …
After taking damage from an enemy champion, the next 3 spells or attacks you re…
Absorb life essence from monsters or enemy minions that die near you, permanent…
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …
+18 Summoner Spell Haste+10 Item Haste
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Attacks or abilities against an enemy champion within 0.25s of entering champion combat g…
Get 6% Gold back when you purchase Legendary Items.
Upon reaching level 3, gain an Elixir of Avarice.Upon reaching level 6, gain an…
+18 Summoner Spell Haste+10 Item Haste
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 8% more damage to champions who have more than 60% health.
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18