Gnar Splash Art
Gnar

Gnar Top

the Missing Link
Champion Win Rate: 49.3%
Pick Rate: 4.0%
Ban Rate: 1.3%
Analyzed: 4525 ranked matches
League: Platinum+
Path: 15.8.1
Top ARAM

Gnar Roles

Gnar
  • Top

    (Top - 98.5%) 4455 games

ARAM Stats

  • ARAM

    Analyzed 6169 ARAM games

Gnar Top Stats

49.4%
Win Rate (Role)
98.5%
Top (Role Rate)
1.3%
Ban Rate
0.0002
Penta/Game
4.9
Kills/Game
5.8
Deaths/Game
5.7
Assists/Game
0.33
Wards/Min
6.06
CS/Min
412
Gold/Min

Damage Type

Physical: 79.1%
Magic: 17.5%
True: 3.45%

Overall Champion Matrix

Gnar Top Summoners

Most Popular

Flash
Flash
Teleport
Teleport
48.3% Win Rate 96.8% Pick Rate

Highest Win Rate

Exhaust
Exhaust
Flash
Flash
69.5% Win Rate 0.1% Pick Rate

Gnar Top Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold)
Doran's Blade
Doran's Blade (450 gold)
Health Potion
Health Potion (50 gold)
48.1% Win Rate 65.9% Pick Rate
Popular Boots
Plated Steelcaps
Plated Steelcaps (1200 gold)
49.0% Win Rate 56.9% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold)
48.9% Win Rate 29.7% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold)
51.0% Win Rate 6.3% Pick Rate
Core Build
Phage
Phage (1100 gold)
Trinity Force
Trinity Force (3333 gold)
Black Cleaver
Black Cleaver (3000 gold)
Sterak's Gage
Sterak's Gage (3200 gold)
58.3% Win Rate 15.2% Pick Rate
Final Build
Thornmail
Thornmail (2450 gold)
53.6% Win Rate 21.8% Pick Rate

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold)
Doran's Shield
Doran's Shield (450 gold)
Health Potion
Health Potion (50 gold)
65.4% Win Rate 0.1% Pick Rate
Highest Winrate Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
51.7% Win Rate 0.4% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold)
51.0% Win Rate 6.3% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold)
49.0% Win Rate 56.9% Pick Rate
Core Build
Hearthbound Axe
Hearthbound Axe (1200 gold)
Trinity Force
Trinity Force (3333 gold)
Black Cleaver
Black Cleaver (3000 gold)
Sterak's Gage
Sterak's Gage (3200 gold)
59.2% Win Rate 5.2% Pick Rate
Final Build
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold)
68.7% Win Rate 9.2% Pick Rate
Other Items
Randuin's Omen
Randuin's Omen (2700 gold)
57.5% Win Rate 21.2% Pick Rate
Wit's End
Wit's End (2800 gold)
59.6% Win Rate 10.9% Pick Rate
Force of Nature
Force of Nature (2800 gold)
56.3% Win Rate 9.3% Pick Rate
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold)
68.7% Win Rate 9.2% Pick Rate
Blade of The Ruined King
Blade of The Ruined King (3200 gold)
63.4% Win Rate 4.7% Pick Rate
Guardian Angel
Guardian Angel (3200 gold)
57.1% Win Rate 3.7% Pick Rate
Hullbreaker
Hullbreaker (3000 gold)
63.5% Win Rate 3.4% Pick Rate

Gnar Top Runes

Most Frequent Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying

Grasp of the Undying

Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

Demolish
Demolish

Demolish

Charge up a powerful attack against a tower over 3s, while within 600 range of …

Bone Plating
Bone Plating

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Overgrowth
Overgrowth

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Secondary Path
Precision
Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

48.2% Win Rate 53.1% Pick Rate

Best Win Rate Runes

Gnar Top Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
47.7% Win Rate 53.2% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
56.2% Win Rate 0.8% Pick Rate

Gnar lore:

Gnar is a primeval yordle whose playful antics can erupt into a toddler's outrage in an instant, transforming him into a massive beast bent on destruction. Frozen in True Ice for millennia, the curious creature broke free and now hops about a changed world he sees as exotic and wondrous. Delighted by danger, Gnar flings whatever he can at his enemies, be it his bonetooth boomerang, or a nearby building.

Gnar tips:

  • Managing your Rage is very important. Try to time out your transformations so you can get maximum benefit from both forms.
  • Position yourself next to walls to bait your enemies into getting stunned by your ultimate.
  • Know your strengths! Mini Gnar is fast, squishy, and has high sustained damage. Mega Gnar is slow, tough, and has high burst.

Playing Against Gnar

  • Gnar can't gain Rage for 15 seconds after he turns from big to little. Use this chance to engage on his team.
  • Gnar's animations and resource bar change as he gets closer to transforming.
  • Gnar's ultimate stuns if he hits you into a wall. Be careful when fighting him near one.

Gnar abilities description:

Rage Gene
P
Rage Gene (passive)
While in combat Gnar generates Rage. At maximum Rage his next ability will transform him into Mega Gnar, granting increased survivability and access to new spells.
Boomerang Throw / Boulder Toss
Q
Boomerang Throw / Boulder Toss (Q)
Gnar throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced.

Mega Gnar instead throws a boulder that stops on the first unit hit, damaging and slowing everything nearby. It can then be picked up to reduce the cooldown.
Hyper / Wallop
W
Hyper / Wallop (W)
Gnar's attacks and spells hype him up, dealing bonus damage and granting him Move Speed.

Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning enemies in an area.
Hop / Crunch
E
Hop / Crunch (E)
Gnar leaps to a location and bounces off the head of any unit he lands on, traveling further.

Mega Gnar is too large to bounce and instead lands with earth-shattering force, dealing damage in an area around him.
GNAR!
R
GNAR! (R)
Mega Gnar throws everything around him in a chosen direction, dealing damage and slowing them. Any enemy that hits a wall is stunned and takes bonus damage.