Gnar Splash Art
Gnar

Gnar Top

the Missing Link
Champion Win Rate: 48.4%
Pick Rate: 3.5%
Ban Rate: 0.9%
Analyzed: 16530 ranked matches
League: Platinum+
Patch: 15.12.1 (25.12.1)
Top ARAM

Gnar Roles

Gnar
  • Top

    (Top - 97.3%) 16087 games

ARAM Stats

  • ARAM

    Analyzed 21734 ARAM games

Gnar Top Stats

48.5%
Win Rate (Role)
97.3%
Top (Role Rate)
0.9%
Ban Rate
0.0003
Penta/Game
4.9
Kills/Game
5.8
Deaths/Game
5.9
Assists/Game
0.29
Wards/Min
5.93
CS/Min
386
Gold/Min

Damage Type

Physical: 79.2%
Magic: 17.2%
True: 3.67%

Overall Champion Matrix

Gnar Top Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
55.3% Win Rate 1.6% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
55.3% Win Rate 1.6% Pick Rate

Gnar Top Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Shield
Doran's Shield (450 gold) 110 Health
Enduring Focus
Restore 4 Health every 5 seconds.
After taking damage from a champion, restore Health over 8 seconds.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
48.8% Win Rate 29.1% Pick Rate
Popular Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
49.9% Win Rate 57.4% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

49.2% Win Rate 30.8% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
50.5% Win Rate 5.4% Pick Rate
Core Build
Phage
Phage (1100 gold) 15 Attack Damage
200 Health

Rage
Attacking grants Move Speed for 2 seconds.
->
Trinity Force
Trinity Force (3333 gold) 36 Attack Damage
30% Attack Speed
333 Health
15 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus physical damage On-Hit.

Quicken
Attacking grants 20 Move Speed for 2 seconds.
Black Cleaver
Black Cleaver (3000 gold) 40 Attack Damage
400 Health
20 Ability Haste

Carve
Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds.
Sterak's Gage
Sterak's Gage (3200 gold) 400 Health
20% Tenacity

The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
57.6% Win Rate 15.4% Pick Rate
Final Build
Randuin's Omen
Randuin's Omen (2700 gold) 350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
51.2% Win Rate 20.7% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Long Sword
Long Sword (350 gold) 10 Attack Damage
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
71.8% Win Rate 0.1% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
50.5% Win Rate 5.4% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
49.9% Win Rate 57.4% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

49.2% Win Rate 30.8% Pick Rate
Core Build
Phage
Phage (1100 gold) 15 Attack Damage
200 Health

Rage
Attacking grants Move Speed for 2 seconds.
->
Trinity Force
Trinity Force (3333 gold) 36 Attack Damage
30% Attack Speed
333 Health
15 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus physical damage On-Hit.

Quicken
Attacking grants 20 Move Speed for 2 seconds.
Sterak's Gage
Sterak's Gage (3200 gold) 400 Health
20% Tenacity

The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
Wit's End
Wit's End (2800 gold) 50% Attack Speed
45 Magic Resist
20% Tenacity

Fray
Attacks deal bonus magic damage On-Hit.
59.6% Win Rate 2.1% Pick Rate
Final Build
Hullbreaker
Hullbreaker (3000 gold) 40 Attack Damage
500 Health
4% Move Speed

Skipper
Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
Boarding Party
Nearby allied siege and super minions gain Armor and Magic Resist.
73.2% Win Rate 4.6% Pick Rate
Other Items
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
54.2% Win Rate 20.0% Pick Rate
Wit's End
Wit's End (2800 gold) 50% Attack Speed
45 Magic Resist
20% Tenacity

Fray
Attacks deal bonus magic damage On-Hit.
56.7% Win Rate 11.6% Pick Rate
Force of Nature
Force of Nature (2800 gold) 400 Health
55 Magic Resist
4% Move Speed

Steadfast
Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
45.5% Win Rate 8.4% Pick Rate
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold) 350 Health
45 Armor
45 Magic Resist

Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
52.7% Win Rate 7.9% Pick Rate
Blade of The Ruined King
Blade of The Ruined King (3200 gold) 40 Attack Damage
25% Attack Speed
10% Life Steal

Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.
65.6% Win Rate 6.5% Pick Rate
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
63.7% Win Rate 4.8% Pick Rate
Hullbreaker
Hullbreaker (3000 gold) 40 Attack Damage
500 Health
4% Move Speed

Skipper
Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
Boarding Party
Nearby allied siege and super minions gain Armor and Magic Resist.
73.2% Win Rate 4.6% Pick Rate

Gnar Top Runes

Most Frequent Runes

Primary Path
Precision
Fleet Footwork
Fleet Footwork

Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack is EnergizedEn…

Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Last Stand
Last Stand

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Resolve
Bone Plating
Bone Plating

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Overgrowth
Overgrowth

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

48.4% Win Rate 56.9% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying

Grasp of the Undying

Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

Demolish
Demolish

Demolish

Charge up a powerful attack against a tower over 3s, while within 600 range of …

Bone Plating
Bone Plating

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Overgrowth
Overgrowth

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Secondary Path
Inspiration
Biscuit Delivery
Biscuit Delivery

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Cosmic Insight
Cosmic Insight

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

53.9% Win Rate 2.5% Pick Rate

Gnar Top Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
46.8% Win Rate 52.7% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
54.9% Win Rate 0.6% Pick Rate

Gnar lore:

Gnar is a primeval yordle whose playful antics can erupt into a toddler's outrage in an instant, transforming him into a massive beast bent on destruction. Frozen in True Ice for millennia, the curious creature broke free and now hops about a changed world he sees as exotic and wondrous. Delighted by danger, Gnar flings whatever he can at his enemies, be it his bonetooth boomerang, or a nearby building.

Gnar tips:

  • Managing your Rage is very important. Try to time out your transformations so you can get maximum benefit from both forms.
  • Position yourself next to walls to bait your enemies into getting stunned by your ultimate.
  • Know your strengths! Mini Gnar is fast, squishy, and has high sustained damage. Mega Gnar is slow, tough, and has high burst.

Playing Against Gnar

  • Gnar can't gain Rage for 15 seconds after he turns from big to little. Use this chance to engage on his team.
  • Gnar's animations and resource bar change as he gets closer to transforming.
  • Gnar's ultimate stuns if he hits you into a wall. Be careful when fighting him near one.

Gnar abilities description:

Rage Gene
P
Rage Gene (passive)
While in combat Gnar generates Rage. At maximum Rage his next ability will transform him into Mega Gnar, granting increased survivability and access to new spells.
Boomerang Throw / Boulder Toss
Q
Boomerang Throw / Boulder Toss (Q)
Gnar throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced.

Mega Gnar instead throws a boulder that stops on the first unit hit, damaging and slowing everything nearby. It can then be picked up to reduce the cooldown.
Hyper / Wallop
W
Hyper / Wallop (W)
Gnar's attacks and spells hype him up, dealing bonus damage and granting him Move Speed.

Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning enemies in an area.
Hop / Crunch
E
Hop / Crunch (E)
Gnar leaps to a location and bounces off the head of any unit he lands on, traveling further.

Mega Gnar is too large to bounce and instead lands with earth-shattering force, dealing damage in an area around him.
GNAR!
R
GNAR! (R)
Mega Gnar throws everything around him in a chosen direction, dealing damage and slowing them. Any enemy that hits a wall is stunned and takes bonus damage.