Warwick Splash Art
Warwick

Warwick Jungle

the Uncaged Wrath of Zaun
Champion Win Rate: 52.2%
Pick Rate: 6.5%
Ban Rate: 5.7%
Analyzed: 8531 ranked matches
League: Platinum+
Path: 15.8.1
Jungle Top ARAM

Warwick Roles

Warwick
  • Jungle

    (Jungle - 63.8%) 5446 games
  • Top

    (Top - 34.6%) 2955 games

ARAM Stats

  • ARAM

    Analyzed 3717 ARAM games

Warwick Jungle Stats

52.0%
Win Rate (Role)
63.8%
Jungle (Role Rate)
5.7%
Ban Rate
0.0006
Penta/Game
7.9
Kills/Game
6.6
Deaths/Game
7.8
Assists/Game
0.21
Wards/Min
6.09
CS/Min
419
Gold/Min

Damage Type

Physical: 48.1%
Magic: 45.3%
True: 6.58%

Overall Champion Matrix

Warwick Jungle Summoners

Most Popular

Flash
Flash
52.1% Win Rate 66.0% Pick Rate

Highest Win Rate

Exhaust
Exhaust
59.5% Win Rate 0.2% Pick Rate

Warwick Jungle Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold)
Gustwalker Hatchling
Gustwalker Hatchling (450 gold)
Health Potion
Health Potion (50 gold)
52.1% Win Rate 56.1% Pick Rate
Popular Boots
Plated Steelcaps
Plated Steelcaps (1200 gold)
51.8% Win Rate 41.0% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold)
50.5% Win Rate 37.1% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold)
55.7% Win Rate 9.1% Pick Rate
Core Build
Tiamat
Tiamat (1200 gold)
Stridebreaker
Stridebreaker (3300 gold)
Blade of The Ruined King
Blade of The Ruined King (3200 gold)
Thornmail
Thornmail (2450 gold)
56.3% Win Rate 19.6% Pick Rate
Final Build
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold)
59.1% Win Rate 27.0% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold)
Dagger
Dagger (250 gold)
98.9% Win Rate 0.0% Pick Rate
Highest Winrate Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
58.1% Win Rate 0.3% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold)
56.6% Win Rate 1.0% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold)
55.7% Win Rate 9.1% Pick Rate
Core Build
Tiamat
Tiamat (1200 gold)
Stridebreaker
Stridebreaker (3300 gold)
Blade of The Ruined King
Blade of The Ruined King (3200 gold)
Sterak's Gage
Sterak's Gage (3200 gold)
63.5% Win Rate 2.9% Pick Rate
Final Build
Death's Dance
Death's Dance (3300 gold)
61.6% Win Rate 2.5% Pick Rate
Other Items
Sterak's Gage
Sterak's Gage (3200 gold)
54.3% Win Rate 19.8% Pick Rate
Spirit Visage
Spirit Visage (2700 gold)
53.2% Win Rate 14.0% Pick Rate
Randuin's Omen
Randuin's Omen (2700 gold)
60.2% Win Rate 5.8% Pick Rate
Guardian Angel
Guardian Angel (3200 gold)
59.0% Win Rate 3.1% Pick Rate
Dead Man's Plate
Dead Man's Plate (2900 gold)
53.0% Win Rate 2.9% Pick Rate
Force of Nature
Force of Nature (2800 gold)
60.4% Win Rate 2.7% Pick Rate
Death's Dance
Death's Dance (3300 gold)
61.6% Win Rate 2.5% Pick Rate

Warwick Jungle Runes

Most Frequent Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Last Stand
Last Stand

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Sorcery
Celerity
Celerity

Celerity

All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Waterwalking
Waterwalking

Waterwalking

Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the rive…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.6% Win Rate 81.5% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Last Stand
Last Stand

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Sorcery
Celerity
Celerity

Celerity

All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Waterwalking
Waterwalking

Waterwalking

Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the rive…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.6% Win Rate 81.5% Pick Rate

Warwick Jungle Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: W > Q > E
49.9% Win Rate 49.6% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: W > Q > E
53.7% Win Rate 1.4% Pick Rate

Warwick lore:

Warwick is a monster who hunts the gray alleys of Zaun. Transformed by agonizing experiments, his body is fused with an intricate system of chambers and pumps, machinery filling his veins with alchemical rage. He bursts from the shadows to prey upon those criminals who terrorize the city's depths. Warwick is drawn to blood, driven mad by its scent… and none who spill it can escape him.

Warwick tips:

  • Follow your Blood Hunt trails to low health enemy champions.
  • Infinite Duress (R)'s distance scales with any Move Speed you gain, even from ally buffs and summoner spells.
  • Jaws of the Beast (Q) will follow enemies who run, dash or teleport if you keep the button held down.

Playing Against Warwick

  • Warwick's attacks heal him at low health. Save your disables to finish him off.
  • Warwick is empowered versus low health enemies. Manage your health to keep him at bay.
  • Warwick's ultimate cast range scales with his Move Speed.

Warwick abilities description:

Eternal Hunger
P
Eternal Hunger (passive)
Warwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.
Jaws of the Beast
Q
Jaws of the Beast (Q)
Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.
Blood Hunt
W
Blood Hunt (W)
Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.
Primal Howl
E
Primal Howl (E)
Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.
Infinite Duress
R
Infinite Duress (R)
Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.