Irelia Mid counters Mel hard (45.1% win rate) based on 583 games. This matchup is really difficult for Mel players.
View detailed statistics below: items, runes, and counter builds for Mel Mid vs Irelia Mid in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 54.6% in this matchup.
Mel dominates the meta (15th most popular, 4.6% pick rate) and regularly clashes with Irelia (3.3% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of mid lane's current powerhouses. Challenging situation: Mel's weak 47.5% overall win rate compounds with this difficult matchup, creating serious obstacles for climbing. Every edge matters: In this tough matchup, the proven Arcane Comet + Manaflow Band combination (49.9% win rate) plus optimal itemization Blackfire Torch, Liandry's Torment, Rabadon's Deathcap, and Sorcerer's Shoes boosts your chances from 45.1% to 54.6% - potentially game-changing.
Survive and scale: Mel faces both matchup (45.07%) and farming disadvantages (7.35 vs 8.50/min). With a 1.15 CS/min deficit, prioritize safe farming and jungle assistance. Outclassed across the board: Irelia leads in both matchup win rate (54.9%) and damage (824 vs 773/min). Mel must seek alternative win conditions through macro play and team coordination. Strong individual performance: Mel maintains better KDA (2.40, 24th place vs 58th for Irelia), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
Mel Mid | Versus | Irelia Mid |
---|---|---|
C | Tier | B |
45.1% | Matchup Winrate | 54.9% |
47.53% | Role Winrate | 49.52% |
#60 | Winrate Rank | #48 |
4.6% | Pickrate | 3.3% |
2.4 | Average KDA | 1.6 |
415 | Gold per Minute | 489 |
7.35 | CS/Min | 8.50 |
0.33 | Wards per Minute | 0.28 |
773 | Damage per Minute | 824 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Mel deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Irelia deals mainly physical damage (70.40%), additional items against this damage type may be required against snowballing or aggressive play.
Consider the farming superiority demonstrated by Irelia, ranking 1st (versus 11th for Mel) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (1.6 versus 2.4) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Mel player to avoid attempts to force trades and all-ins with the Irelia player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Deal 8% more damage to champions who have less than 40% health.
+8 Ability Haste
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Deal 8% more damage to champions who have less than 40% health.
+8 Ability Haste
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18