Support Matchup

Sona vs Pyke

Patch: 15.16 (25.16)
League: Platinum+
Sona

Sona

Maven of the Strings
Support
Sona Support Overall Win Rate
53.15%

Matchup Win Rate

51.4%
Sona vs Pyke Wins
48.6%
Pyke vs Sona Wins
Pyke

Pyke

the Bloodharbor Ripper
Support
Pyke Support Overall Win Rate
48.95%

Sona vs Pyke - Support Matchup Guide Patch 15.16 (25.16)

Sona Support vs Pyke Support - Who is stronger?

Sona Support has a slight edge over Pyke (51.4% win rate) based on 679 games. The matchup slightly favors Sona.

View detailed statistics below: items, runes, and counter builds for Sona Support vs Pyke Support in patch 15.16 (25.16), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

With 3.6% popularity, Sona constantly encounters meta-dominant Pyke (6.3%, 10th place out of 53 Support champions). Understanding how to play against this popular champion becomes essential for consistent Sona performance in the current patch. Meta strength confirmed: Sona's superior tier rating (S vs B) translates into a solid 51.4% matchup win rate. This performance explains why Sona ranks 3rd in win rate among Support champions. Sona shows excellent consistency, combining a strong 53.2% overall win rate with matchup success. Optimize for consistency: Summon Aery paired with Manaflow Band (67.1% win rate, 1.2% popularity) provides the stats you need, while the item sequence Echoes of Helia > Moonstone Renewer > Ardent Censer with Ionian Boots of Lucidity delivers 70%+ win rate against Pyke.

Lane wins, vision lags: While winning the matchup (51.36%), Sona trails in vision control (0.81 vs 1.03 wards/min). Better map coverage could unlock even greater team advantages. Quality over quantity: Sona wins through smart play rather than raw damage - despite lower DPS (353 vs 451/min), the 51.4% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Sona leads in both matchup win rate (51.4%) and KDA (3.00 vs 2.20) - complete superiority across all metrics.

Sona vs Pyke - Support Stats Comparison

Sona Support
Sona Support
Versus
Pyke Support
Pyke Support
STierB
51.4%Matchup Winrate48.6%
53.15%Role Winrate48.95%
#3Winrate Rank#45
3.6%Pickrate6.3%
3.0Average KDA2.2
290Gold per Minute331
0.81Wards per Minute1.03
353Damage per Minute451

How to Beat Pyke as Sona (Support)

While statistically Sona is slightly stronger than Pyke as support, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

The magic damage that Sona deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Pyke deals mainly physical damage (78.49%), additional items against this damage type may be required against snowballing or aggressive play.

Consider the excellent vision control demonstrated by Pyke, ranking 4th (versus 45th for Sona) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their lower KDA (2.2 versus 3.0) suggests they are less effective in team fights.

Key aspects of the Sona Support versus Pyke Support matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Sona player to maintain constant pressure on Pyke, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Sona vs Pyke: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
51.4% Win Rate71.1% Pick Rate

Highest Win Rate

Exhaust
Exhaust Slows target enemy champion and reduces their damage dealt.
Flash
Flash Teleports you a short distance toward your cursor.
61.0% Win Rate15.6% Pick Rate

Sona vs Pyke: Support Runes

Most Frequent Runes

Primary Path
Sorcery
Summon Aery
Summon Aery Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+0.05 AP) (+0.1 bonus AD).

Empowering or protecting allies with abilities sends Aery to them, shielding them for 30 - 100 based on level (+0.05 AP) (+0.1 bonus AD).

Aery cannot be sent out again until she returns to you.

Summon Aery

Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Gathering Storm
Gathering Storm Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Secondary Path
Resolve
Conditioning
Conditioning After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.

Conditioning

After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Revitalize
Revitalize Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

54.7% Win Rate55.3% Pick Rate

Best Win Rate Runes

Primary Path
Sorcery
Summon Aery
Summon Aery Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+0.05 AP) (+0.1 bonus AD).

Empowering or protecting allies with abilities sends Aery to them, shielding them for 30 - 100 based on level (+0.05 AP) (+0.1 bonus AD).

Aery cannot be sent out again until she returns to you.

Summon Aery

Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Gathering Storm
Gathering Storm Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Secondary Path
Domination
Cheap Shot
Cheap Shot Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Ultimate Hunter
Ultimate Hunter Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

67.1% Win Rate1.2% Pick Rate

Sona vs Pyke: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
53.0% Win Rate88.3% Pick Rate
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
54.7% Win Rate67.4% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
57.5% Win Rate16.9% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

26.8% Win Rate2.3% Pick Rate
Core Build
Bandleglass Mirror
Bandleglass Mirror (900 gold) 20 Ability Power
100% Base Mana Regen
10 Ability Haste

->
Echoes of Helia
Echoes of Helia (2200 gold) 35 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Soul Siphon
Damaging a champion grants a Soul Shard, up to 2.
Healing or Shielding an ally consumes all Soul Shards to restore Health and deal magic damage to the nearest enemy champion per Shard.
Moonstone Renewer
Moonstone Renewer (2200 gold) 25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.
Dawncore
Dawncore (2500 gold) 45 Ability Power
16% Heal and Shield Power
100% Base Mana Regen

First Light
Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.
58.6% Win Rate17.7% Pick Rate
Final Build
Randuin's Omen
Randuin's Omen (2700 gold) 350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
0.0% Win Rate10.0% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
World Atlas
World Atlas (400 gold)
70.5% Win Rate3.3% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
57.5% Win Rate16.9% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
54.7% Win Rate67.4% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

49.9% Win Rate0.4% Pick Rate
Core Build
Kindlegem
Kindlegem (800 gold) 200 Health
10 Ability Haste

->
Echoes of Helia
Echoes of Helia (2200 gold) 35 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Soul Siphon
Damaging a champion grants a Soul Shard, up to 2.
Healing or Shielding an ally consumes all Soul Shards to restore Health and deal magic damage to the nearest enemy champion per Shard.
Moonstone Renewer
Moonstone Renewer (2200 gold) 25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.
Ardent Censer
Ardent Censer (2200 gold) 45 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
4% Move Speed

Sanctify
Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damageOn-Hit.
100.0% Win Rate2.2% Pick Rate
Final Build
Dawncore
Dawncore (2500 gold) 45 Ability Power
16% Heal and Shield Power
100% Base Mana Regen

First Light
Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.
100.0% Win Rate9.9% Pick Rate
Other Items
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
0.0% Win Rate10.0% Pick Rate
Banshee's Veil
Banshee's Veil (3000 gold) 105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
0.0% Win Rate10.0% Pick Rate
Lich Bane
Lich Bane (3200 gold) 115 Ability Power
4% Move Speed
10 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus magic damageOn-Hit.
0.0% Win Rate10.0% Pick Rate
Staff of Flowing Water
Staff of Flowing Water (2250 gold) 35 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
15 Ability Haste

Rapids
Healing or Shielding an ally grants you both 45 Ability Power for 6 seconds.
0.0% Win Rate9.9% Pick Rate

Sona vs Pyke: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Hymn of Valor Sona plays the Hymn of Valor, sends out bolts of sound, dealing magic damage to two nearby enemies, prioritizing champions and monsters. Sona gains a temporary aura that grants allies tagged by the zone bonus damage on their next attack against enemies.
Q
Q
Q
Q
Q
W
W
Aria of Perseverance Sona plays the Aria of Perseverance, sending out protective melodies, healing Sona and a nearby wounded ally. Sona gains a temporary aura that grants allies tagged by the zone a temporary shield.
W
W
W
W
W
E
E
Song of Celerity Sona plays the Song of Celerity, granting nearby allies bonus Move Speed. Sona gains a temporary aura that grants allied champions tagged by the zone bonus Move Speed.
E
E
E
E
E
R
R
Crescendo Sona plays her ultimate chord, stunning enemy champions and forcing them to dance and dealing magic damage to them.
R
R
R
Max Order: W > Q > E
59.6% Win Rate30.2% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Hymn of Valor Sona plays the Hymn of Valor, sends out bolts of sound, dealing magic damage to two nearby enemies, prioritizing champions and monsters. Sona gains a temporary aura that grants allies tagged by the zone bonus damage on their next attack against enemies.
Q
Q
Q
Q
Q
R
W
Aria of Perseverance Sona plays the Aria of Perseverance, sending out protective melodies, healing Sona and a nearby wounded ally. Sona gains a temporary aura that grants allies tagged by the zone a temporary shield.
W
W
W
W
W
R
E
Song of Celerity Sona plays the Song of Celerity, granting nearby allies bonus Move Speed. Sona gains a temporary aura that grants allied champions tagged by the zone bonus Move Speed.
E
E
E
E
E
R
R
Crescendo Sona plays her ultimate chord, stunning enemy champions and forcing them to dance and dealing magic damage to them.
R
R
R
Max Order: W > Q > E
67.8% Win Rate2.0% Pick Rate

Sona tips:

  • Make sure to tag your allies while Sona's auras are active, but avoid getting caught out by enemies.
  • Save Crescendo for the game-altering moment.
  • Well-timed uses of Aria of Perseverance will grant you maximum survivability.

Playing Against Pyke

  • Pyke regenerates a significant amount of damage he has taken from enemy champions, but only when you can't see him!
  • When Pyke is hidden nearby in his Ghostwater Dive, sharks will circle underneath your feet.
  • Try not to stand near low health allies. If Pyke executes them using Death From Below, you might be next on the list.