Sona Support has an advantage against Soraka (52.0% win rate) based on 909 games. The matchup leans toward Sona.
View detailed statistics below: items, runes, and counter builds for Sona Support vs Soraka Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
With 2.4% popularity, Sona constantly encounters meta-dominant Soraka (5.2%, 14th place out of 52 Support champions). Understanding how to play against this popular champion becomes essential for consistent Sona performance in the current patch. Even tiers, uneven results: Both champions sit at S-tier, but Sona claims a meaningful 52.0% vs 48.0% advantage. Sona's kit synergizes better in this specific head-to-head matchup. Sona shows excellent consistency, combining a strong 52.1% overall win rate with matchup success. Optimize for consistency: Summon Aery paired with Manaflow Band (57.7% win rate, 34.1% popularity) provides the stats you need, while the item sequence Echoes of Helia > Moonstone Renewer > Ardent Censer with Ionian Boots of Lucidity delivers 70%+ win rate against Soraka.
Total map control: Sona dominates both the matchup and vision control (0.92 vs 0.89 wards/min). Your extra 0.03 wards/min create massive macro advantages for your entire team. Complete superiority: Sona dominates both win rate (52.0%) and damage output (403 vs 180/min, 2nd among Support). The 223 damage/min difference creates massive snowball potential. Statistical dominance: Sona leads in both matchup win rate (52.0%) and KDA (3.00 vs 2.90) - complete superiority across all metrics.
| Sona Support | Versus | Soraka Support |
|---|---|---|
| S | Tier | S |
| 52.0% | Matchup Winrate | 48.0% |
| 52.13% | Role Winrate | 52.10% |
| #5 | Winrate Rank | #6 |
| 2.4% | Pickrate | 5.2% |
| 3.0 | Average KDA | 2.9 |
| 296 | Gold per Minute | 286 |
| 0.92 | Wards per Minute | 0.89 |
| 403 | Damage per Minute | 180 |
While statistically Sona is slightly stronger than Soraka as support, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Sona deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Soraka deals primarily magic damage (78.74%), additional magic resistance may be required.
An important advantage of Sona is superior vision control (ranked 19th among supports) (versus 27th for Soraka), which provides better map control and safety for the team in important map areas. Meanwhile, their lower KDA (2.9 versus 3.0) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Sona player to maintain constant pressure on Soraka, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …


After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Deal 8% more damage to champions who have more than 60% health.

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18






















