Mid Matchup

Vex vs Veigar

Patch: 15.24 (25.24)
League: Platinum+
Vex

Vex

the Gloomist
Mid
Vex Mid Overall Win Rate
51.71%

Matchup Win Rate

48.3%
Vex vs Veigar Wins
51.8%
Veigar vs Vex Wins
Veigar

Veigar

the Tiny Master of Evil
Mid
Veigar Mid Overall Win Rate
51.25%

Vex vs Veigar - Mid Matchup Guide Patch 15.24 (25.24)

Vex Mid vs Veigar Mid - Who is stronger?

Vex Mid has trouble against Veigar (48.3% win rate) based on 472 games. This is a tough matchup for Vex players.

View detailed statistics below: items, runes, and counter builds for Vex Mid vs Veigar Mid in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 64.9% in this matchup.

Statistical Matchup Analysis

With 2.8% popularity, Vex constantly encounters meta-dominant Veigar (4.2%, 15th place out of 58 Mid champions). Understanding how to play against this popular champion becomes essential for consistent Vex performance in the current patch. Surprising upset: Despite Vex's higher tier rating, Veigar wins 51.8% of encounters. This suggests Veigar's kit specifically counters Vex's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Electrocute + Cheap Shot combination (75.5% win rate) plus optimal itemization Luden's Companion, Zhonya's Hourglass, Stormsurge, and Sorcerer's Shoes boosts your chances from 48.3% to 64.9% - potentially game-changing.

Farm your way back: Vex's superior farming (6.79 vs 6.24/min, 26th among Mid) offers a comeback path. Focus on safe CSing and capitalize on your 0.55 CS/min natural advantage. Damage doesn't equal wins: Vex outputs more damage (916 vs 873/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Skill-based matchup: Identical KDA (2.30) with 48.3% win rate indicates that macro play, team coordination, and clutch moments determine outcomes more than individual mechanics.

Vex vs Veigar - Mid Stats Comparison

Vex Mid
Vex Mid
Versus
Veigar Mid
Veigar Mid
A+TierA
48.3%Matchup Winrate51.8%
51.71%Role Winrate51.25%
#12Winrate Rank#22
2.8%Pickrate4.2%
2.3Average KDA2.3
404Gold per Minute411
6.79CS/Min6.24
0.36Wards per Minute0.29
916Damage per Minute873

How to Beat Veigar as Vex (Mid)

Despite the slight difference in effectiveness, in the Vex versus Veigar matchup in the mid lane, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

The magic damage that Vex deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Veigar deals primarily magic damage (94.43%), additional magic resistance may be required.

An important advantage of Vex is higher farming statistics (ranked 26th among role champions) (versus 39th for Veigar), which provides a stable gold advantage in extended games and allows faster access to key items.

Key aspects of the Vex Mid versus Veigar Mid matchup

In this difficult confrontation, it is critically important for the Vex player to avoid attempts to force trades and all-ins with the Veigar player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Vex vs Veigar: Mid Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
47.4% Win Rate70.6% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
51.6% Win Rate26.9% Pick Rate

Vex vs Veigar: Mid Lane Runes

Most Frequent Runes

Primary Path
Domination
Electrocute
Electrocute Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s

'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Taste of Blood
Taste of Blood Heal when you damage an enemy champion.

Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level)

Cooldown: 20s

Taste of Blood

Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…

Grisly Mementos
Grisly Mementos Collect 1 memento on champion takedowns, up to 18 total.

Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Ultimate Hunter
Ultimate Hunter Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Secondary Path
Sorcery
Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

48.6% Win Rate82.9% Pick Rate

Best Win Rate Runes

Primary Path
Domination
Electrocute
Electrocute Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s

'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Cheap Shot
Cheap Shot Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Grisly Mementos
Grisly Mementos Collect 1 memento on champion takedowns, up to 18 total.

Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Ultimate Hunter
Ultimate Hunter Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Secondary Path
Precision
Presence of Mind
Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

Takedowns restore 15% of your maximum mana or energy.

Cooldown for damage restoration: 8s

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Coup de Grace
Coup de Grace Deal 8% more damage to champions who have less than 40% health.

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

75.5% Win Rate1.3% Pick Rate

Vex vs Veigar: Mid Lane Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Ring
Doran's Ring (400 gold) 18 Ability Power
90 Health

Restoration
Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
51.1% Win Rate92.8% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

51.7% Win Rate89.6% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
50.4% Win Rate3.2% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

45.3% Win Rate1.5% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Luden's Companion
Luden's Companion (2850 gold) 100 Ability Power
600 Mana
10 Ability Haste

Fire
Damaging Abilities fire 6 Shots that deal bonus magic damage to the target and nearby enemies. Remaining Shots fire on the primary target, dealing 20% damage.
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
53.2% Win Rate24.0% Pick Rate
Final Build
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

51.0% Win Rate23.3% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Amplifying Tome
Amplifying Tome (400 gold) 20 Ability Power
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
70.0% Win Rate0.1% Pick Rate
Highest Winrate Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
61.9% Win Rate0.4% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
61.8% Win Rate0.2% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

51.7% Win Rate89.6% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Luden's Companion
Luden's Companion (2850 gold) 100 Ability Power
600 Mana
10 Ability Haste

Fire
Damaging Abilities fire 6 Shots that deal bonus magic damage to the target and nearby enemies. Remaining Shots fire on the primary target, dealing 20% damage.
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
Stormsurge
Stormsurge (2900 gold) 90 Ability Power
15 Magic Penetration
4% Move Speed

Stormraider
Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds.
Squall
After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and grants 30 gold.
64.9% Win Rate1.5% Pick Rate
Final Build
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
78.6% Win Rate3.7% Pick Rate
Other Items
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
53.3% Win Rate22.4% Pick Rate
Stormsurge
Stormsurge (2900 gold) 90 Ability Power
15 Magic Penetration
4% Move Speed

Stormraider
Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds.
Squall
After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and grants 30 gold.
52.7% Win Rate7.7% Pick Rate
Banshee's Veil
Banshee's Veil (3000 gold) 105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
57.8% Win Rate5.4% Pick Rate
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
78.6% Win Rate3.7% Pick Rate
Morellonomicon
Morellonomicon (2950 gold) 75 Ability Power
350 Health
15 Ability Haste

Grievous Wounds
Dealing magic damage to champions applies 40% Wounds for 3 seconds.
51.7% Win Rate3.7% Pick Rate
Malignance
Malignance (2700 gold) 85 Ability Power
600 Mana
15 Ability Haste

Scorn
Gain 20 Ultimate Ability Haste.
Hatefog
Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.
48.1% Win Rate2.9% Pick Rate
Cryptbloom
Cryptbloom (2850 gold) 60 Ability Power
30% Magic Penetration
15 Ability Haste

Life from Death
When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.
59.1% Win Rate1.3% Pick Rate

Vex vs Veigar: Mid Lane Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Mistral Bolt Launch a damaging missile that accelerates mid-flight.
Q
Q
Q
Q
Q
W
W
Personal Space Gain a shield and damage nearby enemies.
W
W
W
W
W
E
E
Looming Darkness Summon a damaging and slowing zone that applies Gloom to enemies.
E
E
E
E
E
R
R
Shadow Surge Fire a missile that marks an enemy champion. Recast to dash to them and deal damage.
R
R
R
Max Order: Q > W > E
44.2% Win Rate60.7% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Mistral Bolt Launch a damaging missile that accelerates mid-flight.
Q
Q
Q
Q
Q
R
W
Personal Space Gain a shield and damage nearby enemies.
W
W
W
W
W
R
E
Looming Darkness Summon a damaging and slowing zone that applies Gloom to enemies.
E
E
E
E
E
R
R
Shadow Surge Fire a missile that marks an enemy champion. Recast to dash to them and deal damage.
R
R
R
Max Order: Q > W > E
91.4% Win Rate1.0% Pick Rate

Playing Against Veigar

  • Dark Matter deals very high damage, but it can be avoided. Pay attention to the sound and visual indicator to be aware of when and where the spell will land.
  • Event Horizon only stuns units on the edge. If you're inside the spell, you can still move and attack.
  • Veigar's ultimate deals increased damage based on your missing health.