Vex Mid has trouble against Veigar (48.3% win rate) based on 472 games. This is a tough matchup for Vex players.
View detailed statistics below: items, runes, and counter builds for Vex Mid vs Veigar Mid in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 64.9% in this matchup.
With 2.8% popularity, Vex constantly encounters meta-dominant Veigar (4.2%, 15th place out of 58 Mid champions). Understanding how to play against this popular champion becomes essential for consistent Vex performance in the current patch. Surprising upset: Despite Vex's higher tier rating, Veigar wins 51.8% of encounters. This suggests Veigar's kit specifically counters Vex's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Electrocute + Cheap Shot combination (75.5% win rate) plus optimal itemization Luden's Companion, Zhonya's Hourglass, Stormsurge, and Sorcerer's Shoes boosts your chances from 48.3% to 64.9% - potentially game-changing.
Farm your way back: Vex's superior farming (6.79 vs 6.24/min, 26th among Mid) offers a comeback path. Focus on safe CSing and capitalize on your 0.55 CS/min natural advantage. Damage doesn't equal wins: Vex outputs more damage (916 vs 873/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Skill-based matchup: Identical KDA (2.30) with 48.3% win rate indicates that macro play, team coordination, and clutch moments determine outcomes more than individual mechanics.
| Vex Mid | Versus | Veigar Mid |
|---|---|---|
| A+ | Tier | A |
| 48.3% | Matchup Winrate | 51.8% |
| 51.71% | Role Winrate | 51.25% |
| #12 | Winrate Rank | #22 |
| 2.8% | Pickrate | 4.2% |
| 2.3 | Average KDA | 2.3 |
| 404 | Gold per Minute | 411 |
| 6.79 | CS/Min | 6.24 |
| 0.36 | Wards per Minute | 0.29 |
| 916 | Damage per Minute | 873 |
Despite the slight difference in effectiveness, in the Vex versus Veigar matchup in the mid lane, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Vex deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Veigar deals primarily magic damage (94.43%), additional magic resistance may be required.
An important advantage of Vex is higher farming statistics (ranked 26th among role champions) (versus 39th for Veigar), which provides a stable gold advantage in extended games and allows faster access to key items.
In this difficult confrontation, it is critically important for the Vex player to avoid attempts to force trades and all-ins with the Veigar player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…


Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…


Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Deal 8% more damage to champions who have less than 40% health.

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























