ADC Matchup

Zeri vs Draven

Patch: 15.17 (25.17)
League: Platinum+
Zeri

Zeri

The Spark of Zaun
ADC
Zeri ADC Overall Win Rate
51.01%

Matchup Win Rate

53.2%
Zeri vs Draven Wins
46.8%
Draven vs Zeri Wins
Draven

Draven

the Glorious Executioner
ADC
Draven ADC Overall Win Rate
48.34%

Zeri vs Draven - ADC Matchup Guide Patch 15.17 (25.17)

Zeri ADC vs Draven ADC - Who is stronger?

Zeri ADC performs well against Draven (53.2% win rate) based on 490 games. This matchup works well for Zeri players.

View detailed statistics below: items, runes, and counter builds for Zeri ADC vs Draven ADC in patch 15.17 (25.17), including win rates and pick rates. With proper study, this can improve your chances of victory up to 63.9% in this matchup.

Statistical Matchup Analysis

Balanced meta clash: Zeri (3.0%, 20th place out of 32 ADC champions) regularly faces Draven (3.5%, 19th place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Meta strength confirmed: Zeri's superior tier rating (A vs D) translates into a solid 53.2% matchup win rate. This performance explains why Zeri ranks 13th in win rate among ADC champions. Optimize for consistency: Lethal Tempo paired with Triumph (77.4% win rate, 6.2% popularity) provides the stats you need, while the item sequence Yun Tal Wildarrows > Runaan's Hurricane > Immortal Shieldbow with Berserker's Greaves delivers 63.9% win rate against Draven.

Lane dominance: Zeri not only wins the matchup but crushes CS (8.24/min vs 6.84 for Draven). This 1.40 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Zeri dominates both win rate (53.2%) and damage output (905 vs 831/min, 2nd among ADC). The 74 damage/min difference creates massive snowball potential. Statistical dominance: Zeri leads in both matchup win rate (53.2%) and KDA (2.40 vs 2.00) - complete superiority across all metrics.

Zeri vs Draven - ADC Stats Comparison

Zeri ADC
Zeri ADC
Versus
Draven ADC
Draven ADC
ATierD
53.2%Matchup Winrate46.8%
51.01%Role Winrate48.34%
#13Winrate Rank#29
3.0%Pickrate3.5%
2.4Average KDA2.0
450Gold per Minute471
8.24CS/Min6.84
0.30Wards per Minute0.25
905Damage per Minute831

How to Beat Draven as Zeri (ADC)

The Zeri versus Draven matchup as ADC is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

Except for rare builds, Zeri deals physical damage. Focus on eliminating enemy carries. Draven deals mainly physical damage (94.98%), additional items against this damage type may be required against snowballing or aggressive play.

An important advantage of Zeri is higher farming statistics (ranked 2nd among role champions) (versus 18th for Draven), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (2.0 versus 2.4) suggests they are less effective in team fights.

Key aspects of the Zeri ADC versus Draven ADC matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Zeri player to maintain constant pressure on Draven, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Zeri vs Draven: ADC Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ghost
Ghost Gain Move Speed and ignore unit collision for the duration.
58.5% Win Rate6.7% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
65.6% Win Rate0.8% Pick Rate

Zeri vs Draven: ADC Runes

Most Frequent Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds, up to 6. At max stacks, deal [9 - 30 Melee || 6 - 24 Ranged] bonus adaptive damage On-Attack, increased by 1% per 1% Bonus Attack Speed.

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Resolve
Conditioning
Conditioning After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.

Conditioning

After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Overgrowth
Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

50.6% Win Rate81.4% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds, up to 6. At max stacks, deal [9 - 30 Melee || 6 - 24 Ranged] bonus adaptive damage On-Attack, increased by 1% per 1% Bonus Attack Speed.

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Cut Down
Cut Down Deal 8% more damage to champions who have more than 60% health.

Cut Down

Deal 8% more damage to champions who have more than 60% health.

Secondary Path
Sorcery
Absolute Focus
Absolute Focus While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

Grants 1.8 Attack Damage or 3 Ability Power at level 1.

Absolute Focus

While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …

Gathering Storm
Gathering Storm Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

77.4% Win Rate6.2% Pick Rate

Zeri vs Draven: ADC Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Cull
Cull (450 gold) 7 Attack Damage
Reap
Restore 3 HealthOn-Hit.
Killing minions grants 1 gold, up to 100. Reaching the limit grants another 350 gold.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
51.7% Win Rate5.8% Pick Rate
Popular Boots
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

50.6% Win Rate90.3% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
52.4% Win Rate4.7% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
56.2% Win Rate1.2% Pick Rate
Core Build
B. F. Sword
B. F. Sword (1300 gold) 40 Attack Damage
->
Yun Tal Wildarrows
Yun Tal Wildarrows (3000 gold) 55 Attack Damage
35% Attack Speed
0% Critical Strike Chance

Practice Makes Lethal
On-Attack, gain Critical Strike Chance permanently up to 25%.
Flurry
On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).
Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
Runaan's Hurricane
Runaan's Hurricane (2650 gold) 40% Attack Speed
25% Critical Strike Chance
4% Move Speed

Wind's Fury
Attacks fire bolts at 2 additional enemies near the target.
Each bolt deals physical damage and applies On-Hit effects.
Infinity Edge
Infinity Edge (3450 gold) 65 Attack Damage
25% Critical Strike Chance
40% Critical Strike Damage

59.6% Win Rate26.3% Pick Rate
Final Build
Bloodthirster
Bloodthirster (3400 gold) 80 Attack Damage
15% Life Steal

Ichorshield
Convert excess healing from your Lifesteal to a Shield.
58.9% Win Rate28.7% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Shield
Doran's Shield (450 gold) 110 Health
Enduring Focus
Restore 4 Health every 5 seconds.
After taking damage from a champion, restore Health over 8 seconds.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
70.1% Win Rate0.3% Pick Rate
Highest Winrate Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
56.2% Win Rate1.2% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
52.4% Win Rate4.7% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

51.0% Win Rate0.5% Pick Rate
Core Build
B. F. Sword
B. F. Sword (1300 gold) 40 Attack Damage
->
Yun Tal Wildarrows
Yun Tal Wildarrows (3000 gold) 55 Attack Damage
35% Attack Speed
0% Critical Strike Chance

Practice Makes Lethal
On-Attack, gain Critical Strike Chance permanently up to 25%.
Flurry
On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).
Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
Runaan's Hurricane
Runaan's Hurricane (2650 gold) 40% Attack Speed
25% Critical Strike Chance
4% Move Speed

Wind's Fury
Attacks fire bolts at 2 additional enemies near the target.
Each bolt deals physical damage and applies On-Hit effects.
Immortal Shieldbow
Immortal Shieldbow (3000 gold) 55 Attack Damage
25% Critical Strike Chance

Lifeline
Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
63.9% Win Rate1.4% Pick Rate
Final Build
Mercurial Scimitar
Mercurial Scimitar (3200 gold) 40 Attack Damage
40 Magic Resist
10% Life Steal


ACTIVE
Quicksilver
Removes all crowd control debuffs (excluding Airborne) and grants Move Speed.
63.1% Win Rate6.5% Pick Rate
Other Items
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
57.7% Win Rate20.2% Pick Rate
Immortal Shieldbow
Immortal Shieldbow (3000 gold) 55 Attack Damage
25% Critical Strike Chance

Lifeline
Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
58.1% Win Rate10.5% Pick Rate
Lord Dominik's Regards
Lord Dominik's Regards (3100 gold) 35 Attack Damage
40% Armor Penetration
25% Critical Strike Chance

59.4% Win Rate9.7% Pick Rate
Mercurial Scimitar
Mercurial Scimitar (3200 gold) 40 Attack Damage
40 Magic Resist
10% Life Steal


ACTIVE
Quicksilver
Removes all crowd control debuffs (excluding Airborne) and grants Move Speed.
63.1% Win Rate6.5% Pick Rate
Mortal Reminder
Mortal Reminder (3300 gold) 35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance

Grievous Wounds
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
54.1% Win Rate4.3% Pick Rate
Navori Flickerblade
Navori Flickerblade (2650 gold) 40% Attack Speed
25% Critical Strike Chance
4% Move Speed

Transcendence
Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.
50.9% Win Rate2.1% Pick Rate
Maw of Malmortius
Maw of Malmortius (3100 gold) 60 Attack Damage
15 Ability Haste
40 Magic Resist

Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
55.3% Win Rate1.7% Pick Rate

Zeri vs Draven: ADC Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Burst Fire Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack.
Q
Q
Q
Q
Q
W
W
Ultrashock Laser Zeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it expands into a long range laser.
W
W
W
W
W
E
E
Spark Surge Zeri dashes a short distance and energizes her next 3 shots of Burst Fire, causing them to pierce through enemies. She will vault and grind over any terrain she touches.
E
E
E
E
E
R
R
Lightning Crash Zeri discharges a nova of electricity and overcharges herself, gaining increased damage and stacking Move Speed that refreshes and gets stronger every time she hits an enemy champion. While overcharged, Burst fire becomes a faster triple shot that chains lightning between enemies.
R
R
R
Max Order: Q > E > W
54.1% Win Rate77.2% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Burst Fire Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack.
Q
Q
Q
Q
Q
R
W
Ultrashock Laser Zeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it expands into a long range laser.
W
W
W
W
W
R
E
Spark Surge Zeri dashes a short distance and energizes her next 3 shots of Burst Fire, causing them to pierce through enemies. She will vault and grind over any terrain she touches.
E
E
E
E
E
R
R
Lightning Crash Zeri discharges a nova of electricity and overcharges herself, gaining increased damage and stacking Move Speed that refreshes and gets stronger every time she hits an enemy champion. While overcharged, Burst fire becomes a faster triple shot that chains lightning between enemies.
R
R
R
Max Order: Q > E > W
93.1% Win Rate0.4% Pick Rate

Playing Against Draven

  • Launch skillshots toward the landing position of Draven's Spinning Axes.
  • Disrupt Draven with the goal of making him drop his axes. If you do, his power drops dramatically.