Skarner Splash Art
Skarner

Skarner Top

the Primordial Sovereign
Win Rate: All Roles 44.2% | as Top 43.8%
Pick Rate: All Roles 1.1% | as Top 0.1%
Ban Rate: 0.5%
Analyzed: 6870 ranked matches
League: Platinum+
Patch: 15.15 (25.15)
Jungle Top ARAM

Skarner Top Guide

D Tier

Skarner is straight up bad in Top with a 43.8% win rate (#61 among Top champions), compared to 44.2% win rate across all roles. Skip in ranked - needs major buffs. Skarner is rarely picked with 1.1% overall pick rate and 0.1% usage in Top in Plat+ on patch 15.15 (25.15)**Data may mix with previous patch on the first day of patch release, based on 6870 ranked games. Very situational - only 10.4% of Skarner's games are in this role. Standard build starts with Plated Steelcaps, into Heartsteel, Winter's Approach, and Unending Despair. Skarner has low farm - 5.19 CS/min (#59 among Top champions) and earns 337 gold per minute. Averages 1.9 KDA (#22 among Top champions). Rarely banned at 0.5% (164th place). Skarner offers versatile mixed damage, making this champion harder to build against. Most used runes for this build are Grasp of the Undying, Shield Bash, Conditioning, Overgrowth, for Resolve primary and Magical Footwear, Approach Velocity, for Inspiration secondary. When playing, most players max abilities in Q > W > E order.

Skarner Roles

Skarner
  • Jungle

    (Jungle - 84.2%) 5787 games
  • Top

    (Top - 10.4%) 712 games

ARAM Stats

  • ARAM

    Analyzed 15479 ARAM games

Skarner Top Stats

43.8%
Win Rate (Role)
10.4%
Top (Role Rate)
0.5%
Ban Rate
0.0000
Penta/Game
3.9
Kills/Game
5.8
Deaths/Game
7.3
Assists/Game
0.28
Wards/Min
5.19
CS/Min
337
Gold/Min

Damage Type

Physical: 56.8%
Magic: 40.1%
True: 3.07%

Overall Champion Matrix

Skarner Top Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
43.2% Win Rate 87.4% Pick Rate622 games

Highest Win Rate

Ghost
Ghost Gain Move Speed and ignore unit collision for the duration.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
70.3% Win Rate 3.2% Pick Rate23 games

Skarner Top Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Shield
Doran's Shield (450 gold) 110 Health
Enduring Focus
Restore 4 Health every 5 seconds.
After taking damage from a champion, restore Health over 8 seconds.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
42.1% Win Rate 65.6% Pick Rate467 games
Popular Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
42.6% Win Rate 50.6% Pick Rate360 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

45.8% Win Rate 26.4% Pick Rate188 games
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
56.9% Win Rate 8.3% Pick Rate59 games
Core Build
Giant's Belt
Giant's Belt (900 gold) 350 Health
->
Heartsteel
Heartsteel (3000 gold) 900 Health
100% Base Health Regen

Colossal Consumption (0s) per target
If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health.
Goliath
For each 1000 max Health, gain 3% increased size, up to 30%.
Winter's Approach
Winter's Approach (2400 gold) 550 Health
500 Mana
15 Ability Haste

Awe
Gain Health.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).
Transforms into Fimbulwinter at 360 max Mana.
Unending Despair
Unending Despair (2800 gold) 400 Health
25 Armor
25 Magic Resist
10 Ability Haste

Anguish
Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
53.7% Win Rate 7.7% Pick Rate55 games
Final Build
Spirit Visage
Spirit Visage (2700 gold) 400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen

Boundless Vitality
Heals and Shields on you are increased by 25%.
79.2% Win Rate 21.0% Pick Rate149 games

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
66.3% Win Rate 1.3% Pick Rate9 games
Highest Winrate Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

60.4% Win Rate 0.8% Pick Rate6 games
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
56.9% Win Rate 8.3% Pick Rate59 games
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

49.8% Win Rate 0.7% Pick Rate5 games
Core Build
Giant's Belt
Giant's Belt (900 gold) 350 Health
->
Heartsteel
Heartsteel (3000 gold) 900 Health
100% Base Health Regen

Colossal Consumption (0s) per target
If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health.
Goliath
For each 1000 max Health, gain 3% increased size, up to 30%.
Winter's Approach
Winter's Approach (2400 gold) 550 Health
500 Mana
15 Ability Haste

Awe
Gain Health.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).
Transforms into Fimbulwinter at 360 max Mana.
Sunfire Aegis
Sunfire Aegis (2700 gold) 350 Health
50 Armor
10 Ability Haste

Immolate
After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
73.9% Win Rate 2.8% Pick Rate20 games
Final Build
Manamune
Manamune (2900 gold) 35 Attack Damage
500 Mana
15 Ability Haste

Awe
Gain bonus Attack Damage.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).
Transforms into Muramana at 360 max Mana.
100.0% Win Rate 4.1% Pick Rate29 games
Other Items
Randuin's Omen
Randuin's Omen (2700 gold) 350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
39.7% Win Rate 20.5% Pick Rate146 games
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
24.7% Win Rate 16.7% Pick Rate119 games
Titanic Hydra
Titanic Hydra (3300 gold) 40 Attack Damage
600 Health

Cleave
Attacks deal physical damage on-hit and to enemies behind the target.
Titanic Crescent
Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.
98.1% Win Rate 4.2% Pick Rate30 games
Sterak's Gage
Sterak's Gage (3200 gold) 400 Health
20% Tenacity

The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
0.0% Win Rate 4.2% Pick Rate30 games
Sunfire Aegis
Sunfire Aegis (2700 gold) 350 Health
50 Armor
10 Ability Haste

Immolate
After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
0.0% Win Rate 4.2% Pick Rate30 games
Manamune
Manamune (2900 gold) 35 Attack Damage
500 Mana
15 Ability Haste

Awe
Gain bonus Attack Damage.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).
Transforms into Muramana at 360 max Mana.
100.0% Win Rate 4.1% Pick Rate29 games

Skarner Top Runes

Most Frequent Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying

Grasp of the Undying

Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

Shield Bash
Shield Bash

Shield Bash

Whenever you gain a new shield, your next basic attack against a champion deal…

Conditioning
Conditioning

Conditioning

After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Overgrowth
Overgrowth

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Secondary Path
Inspiration
Magical Footwear
Magical Footwear

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Approach Velocity
Approach Velocity

Approach Velocity

Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired.…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction

Scaling Cooldown Reduction

+8 Ability Haste

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

43.1% Win Rate 52.2% Pick Rate372 games

Best Win Rate Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Manaflow Band
Manaflow Band

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Resolve
Second Wind
Second Wind

Second Wind

After taking damage from an enemy champion, heal for 4% of your missing health …

Overgrowth
Overgrowth

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction

Scaling Cooldown Reduction

+8 Ability Haste

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

49.0% Win Rate 7.7% Pick Rate55 games

Skarner best with

Skarner Top Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
38.2% Win Rate 50.6% Pick Rate360 games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
69.3% Win Rate 0.8% Pick Rate5 games

Countered by Skarner

Skarner Counterpicks

Skarner Top Lane Matchups

Skarner lore:

The ancient, colossal brackern Skarner is revered in Ixtal as one of the founding members of its ruling caste, the Yun Tal. Devoted to keeping his nation safe from the rest of the world, Skarner dwells in a chamber beneath Ixaocan where he can hear the vibrations of the earth and detect potential threats. As more members of the Yun Tal begin questioning Ixtal's self-isolation, Skarner grows increasingly paranoid and will do anything to keep Ixtal and its people safe—no matter the cost.

Skarner tips:

  • Basic attacks apply Quaking. Stick to your target and re-apply it for maximum damage.
  • Capturing Crystal Spires before attempting neutral objectives or team fights around them improves Skarner's performance in said fights dramatically.
  • Impale is extremely powerful when you use it to position an enemy so your allies can attack them.

Playing Against Skarner

  • Ixtal's Impact can be stopped by any stun, root, or knock-up. Save a key cooldown if he's coming for a gank!
  • Impale can be dodged. Use Flash or another ability to get out of reach.
  • Skarner's sustained damage can eventually take you down. Be careful not to ignore him.

Skarner abilities description:

Threads of Vibration
P
Threads of Vibration (passive)
Skarner's Attacks, Shattered Earth, Upheaval, and Impale, apply Quaking. At max stacks of Quaking, enemies take max Health magic damage over its duration.
Shattered Earth / Upheaval
Q
Shattered Earth / Upheaval (Q)
Skarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile.
Seismic Bastion
W
Seismic Bastion (W)
Skarner gains a shield and creates an earthquake whose shockwave damages and slows foes.
Ixtal's Impact
E
Ixtal's Impact (E)
Skarner charges forward and passes through terrain. If he collides with a champion or large monster, he'll slam them into the next wall he hits to damage and stun them.
Impale
R
Impale (R)
Skarner's tails lash forward to suppress enemy champions. Once suppressed, the victims will be dragged along by Skarner as he moves around.

Skarner Skins and Splash Arts