Viktor Mid counters Ziggs hard (46.4% win rate) based on 459 games. This matchup is really difficult for Ziggs players.
View detailed statistics below: items, runes, and counter builds for Ziggs Mid vs Viktor Mid in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 75.7% in this matchup.
While Ziggs remains a niche pick (1.2% pick rate, 41st place out of 61 Mid champions), Viktor dominates the current meta mid lane with 5.0% popularity. Mastering this matchup is crucial for Ziggs players - you'll face Viktor in the majority of your games. Surprising upset: Despite Ziggs's higher tier rating, Viktor wins 53.6% of encounters. This suggests Viktor's kit specifically counters Ziggs's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Arcane Comet + Manaflow Band combination (55.2% win rate) plus optimal itemization Blackfire Torch, Liandry's Torment, Zhonya's Hourglass, and Sorcerer's Shoes boosts your chances from 46.4% to 75.7% - potentially game-changing.
Survive and scale: Ziggs faces both matchup (46.41%) and farming disadvantages (6.49 vs 6.66/min). With a 0.17 CS/min deficit, prioritize safe farming and jungle assistance. Damage doesn't equal wins: Ziggs outputs more damage (1027 vs 858/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Strong individual performance: Ziggs maintains better KDA (2.50, 18th place vs 38th for Viktor), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
Ziggs Mid | Versus | Viktor Mid |
---|---|---|
A | Tier | B |
46.4% | Matchup Winrate | 53.6% |
51.67% | Role Winrate | 50.01% |
#16 | Winrate Rank | #44 |
1.2% | Pickrate | 5.0% |
2.5 | Average KDA | 2.3 |
429 | Gold per Minute | 406 |
6.49 | CS/Min | 6.66 |
0.29 | Wards per Minute | 0.31 |
1027 | Damage per Minute | 858 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Ziggs deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Viktor deals primarily magic damage (95.26%), additional magic resistance may be required.
Consider the farming superiority demonstrated by Viktor, ranking 26th (versus 34th for Ziggs) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.3 versus 2.5) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Ziggs player to avoid attempts to force trades and all-ins with the Viktor player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Deal 8% more damage to champions who have less than 40% health.
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18