Diana Jungle counters Elise hard (45.9% win rate) based on 536 games. This matchup is really difficult for Elise players.
View detailed statistics below: items, runes, and counter builds for Elise Jungle vs Diana Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 76.3% in this matchup.
With 2.3% popularity, Elise constantly encounters meta-dominant Diana (5.9%, 6th place out of 63 Jungle champions). Understanding how to play against this popular champion becomes essential for consistent Elise performance in the current patch. Every edge matters: In this tough matchup, the proven Dark Harvest + Cheap Shot combination (56.6% win rate) plus optimal itemization Stormsurge, Mejai's Soulstealer, Shadowflame, and Sorcerer's Shoes boosts your chances from 45.9% to 76.3% - potentially game-changing.
Survive and scale: Elise faces both matchup (45.86%) and farming disadvantages (5.58 vs 6.79/min). With a 1.21 CS/min deficit, prioritize safe farming and jungle assistance. Outclassed across the board: Diana leads in both matchup win rate (54.1%) and damage (745 vs 741/min). Elise must seek alternative win conditions through macro play and team coordination. Strong individual performance: Elise maintains better KDA (2.60, 33rd place vs 49th for Diana), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
| Elise Jungle | Versus | Diana Jungle |
|---|---|---|
| A | Tier | S |
| 45.9% | Matchup Winrate | 54.1% |
| 50.48% | Role Winrate | 51.18% |
| #21 | Winrate Rank | #10 |
| 2.3% | Pickrate | 5.9% |
| 2.6 | Average KDA | 2.4 |
| 418 | Gold per Minute | 450 |
| 5.58 | CS/Min | 6.79 |
| 0.20 | Wards per Minute | 0.18 |
| 741 | Damage per Minute | 745 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Elise deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Diana deals primarily magic damage (81.94%), additional magic resistance may be required.
Consider the farming superiority demonstrated by Diana, ranking 12th (versus 53rd for Elise) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.4 versus 2.6) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Elise player to avoid attempts to force trades and all-ins with the Diana player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…


Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Deal 8% more damage to champions who have less than 40% health.

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…


Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Deal 8% more damage to champions who have less than 40% health.

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


























