Jarvan IV Jungle has a slight edge over Nunu & Willump (51.3% win rate) based on 866 games. The matchup slightly favors Jarvan IV.
View detailed statistics below: items, runes, and counter builds for Jarvan IV Jungle vs Nunu & Willump Jungle in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 60.2% in this matchup.
Jarvan IV dominates the meta (4th most popular, 8.3% pick rate) and regularly clashes with Nunu & Willump (2.6% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of jungle's current powerhouses. Meta strength confirmed: Jarvan IV's superior tier rating (S+ vs B) translates into a solid 51.3% matchup win rate. This performance explains why Jarvan IV ranks 6th in win rate among Jungle champions. Optimize for consistency: Conqueror paired with Triumph (71.9% win rate, 1.1% popularity) provides the stats you need, while the item sequence Eclipse > Sundered Sky > Black Cleaver with Plated Steelcaps delivers 60.2% win rate against Nunu & Willump.
Win through macro: Jarvan IV takes the matchup (51.31%) despite falling behind in CS (5.68 vs 6.13/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Damage equilibrium: Equal damage output (604 damage/min) makes positioning, timing, and objective control the decisive factors in trades and team fights. Statistical dominance: Jarvan IV leads in both matchup win rate (51.3%) and KDA (3.40 vs 2.70) - complete superiority across all metrics.
Jarvan IV Jungle | Versus | Nunu & Willump Jungle |
---|---|---|
S+ | Tier | B |
51.3% | Matchup Winrate | 48.7% |
51.59% | Role Winrate | 49.60% |
#6 | Winrate Rank | #36 |
8.3% | Pickrate | 2.6% |
3.4 | Average KDA | 2.7 |
419 | Gold per Minute | 380 |
5.68 | CS/Min | 6.13 |
0.17 | Wards per Minute | 0.21 |
604 | Damage per Minute | 604 |
While statistically Jarvan IV is slightly stronger than Nunu & Willump in the jungle, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
Except for rare builds, Jarvan IV deals physical damage. Focus on eliminating enemy carries. Meanwhile, Nunu & Willump deals primarily magic damage (87.13%), additional magic resistance may be required.
Consider the farming superiority demonstrated by Nunu & Willump, ranking 22nd (versus 36th for Jarvan IV) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.7 versus 3.4) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Jarvan IV player to maintain constant pressure on Nunu & Willump, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 8% more damage to champions who have less than 40% health.
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
+18 Summoner Spell Haste+10 Item Haste
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 8% more damage to champions who have less than 40% health.
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Absorb life essence from monsters or enemy minions that die near you, permanent…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18